[MOD] Demiosis Domain

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
Inspiredhate
Posts: 55
Joined: Mon Aug 26, 2013 9:10 pm
Location: Québec

Re: [MOD] Demiosis Domain

Post by Inspiredhate »

Indeed, also,there was already a way to open this gate trio , in that same room after the 1st ogre pay you a visit you can access a lever that open them.
bongobeat
Posts: 1076
Joined: Thu May 16, 2013 5:58 pm
Location: France

Re: [MOD] Demiosis Domain

Post by bongobeat »

Hi,
Great mod so far.
I finally tried to finish the game, but I got a crash in the fight with demiosis.
After he was divided in 3 "goromorg", I finally kill the 3 of them and the game crashed. I forgot to make a screenshot.

will be the source released?
My asset pack: viewtopic.php?f=22&t=9320

Log1 mod : Toorum Manor: viewtopic.php?f=14&t=5505
Inspiredhate
Posts: 55
Joined: Mon Aug 26, 2013 9:10 pm
Location: Québec

Re: [MOD] Demiosis Domain

Post by Inspiredhate »

One day maybe , but if you could reproduce it i would love to get the crash report it would help greatly in fixing the problem.
bongobeat
Posts: 1076
Joined: Thu May 16, 2013 5:58 pm
Location: France

Re: [MOD] Demiosis Domain

Post by bongobeat »

Hello,

I have try again two times, the first time it doesn't crash anymore and i finally finish the mod, but honestly this was too hard for me, I had to cheat and use the party:heal after reloading tons of time. I can't imagine how players can play this in normal or hard difficulty, this seems to be impossible to do :oops:

I tried a second time and then it crashes, here is the screenshot.
SpoilerShow
Image
I couldn't give you the first log's crash because I have play another mod in the same time and I got a crash in this one, so the old log was deleted.

is the musics free of right? some are really nice.
My asset pack: viewtopic.php?f=22&t=9320

Log1 mod : Toorum Manor: viewtopic.php?f=14&t=5505
Inspiredhate
Posts: 55
Joined: Mon Aug 26, 2013 9:10 pm
Location: Québec

Re: [MOD] Demiosis Domain

Post by Inspiredhate »

V2.2:

Fixed 2 crash related to the final boss.

Thx to bongobeat for the crash log
bongobeat
Posts: 1076
Joined: Thu May 16, 2013 5:58 pm
Location: France

Re: [MOD] Demiosis Domain

Post by bongobeat »

no problem
My asset pack: viewtopic.php?f=22&t=9320

Log1 mod : Toorum Manor: viewtopic.php?f=14&t=5505
minmay
Posts: 2780
Joined: Mon Sep 23, 2013 2:24 am

Re: [MOD] Demiosis Domain

Post by minmay »

I've tracked down some of the music used in this mod:
SpoilerShow
Intro - Chaos Strikes Back - Intro - despite being an Amiga music buff I was unable to find the original, or even a less terrible recording!
Level 1 - Legend of Zelda - The Minish Cap - Deepwood Shrine
Levels 2, 7, 8 - Zelda Reorchestrated - The Minish Cap - Royal Crypt (direct link)
Level 9 - Castlevania - Legacy of Darkness - The Sinking Old Sanctuary
Level 10 - Blood Omen - Legacy of Kain - Vorador's Mansion (slightly better recording)
Level 11 - Remix of: Super Castlevania IV - The Dungeon
Level 12 (beginning) - Nox Arcana - Eldritch Rites
Level 12 (ghoul pit) - Not really a song
Level 15 - Legend of Zelda: Ocarina of Time - Forest Temple
Boss - Zelda Reorchestrated - Ocarina of Time - Middle Boss Battle (direct link)
Escape - Final Fantasy VI - Metamorphosis

Wasn't able to find the songs used on level 3 and 4, levels 5 and 6, levels 13 and 14, level 17, the final boss, or the "chase" part of level 14.
Grimrock 1 dungeon
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
Inspiredhate
Posts: 55
Joined: Mon Aug 26, 2013 9:10 pm
Location: Québec

Re: [MOD] Demiosis Domain

Post by Inspiredhate »

Not bad Minmay but the intro is another FF6 music hehe and here's what you didnt find
SpoilerShow
intro: Final Fantasy VI - Catastrophe
lvl 3 - 4: Castlevania 64 - Underground Tunnel - Invisible Sorrow
lvl 5 - 6: Actraiser Symphonic Suite - "Pyramid" and "Northwall"
lvl 13-14: ZREO - A Link to the Past - 10. Light World Dungeon
lvl 17: Nightmare Creatures - Alone
Chase: Nox Arcana Blackthorn Asylum - Frenzy
Final boss:Nox Arcana Blackthorn Asylum - Comdemned

Some of them have been obiviously modified to fit the dungeon/events more.
And also, If I happen to see a complete let's play of my dungeon on youtube, I'll consider giving you all the source for my dungeon! Ponder this offer well people!

Another important note: I do own all these music disk and games with the exceptions of the remixes.
Last edited by Inspiredhate on Sun Feb 23, 2014 1:49 am, edited 1 time in total.
minmay
Posts: 2780
Joined: Mon Sep 23, 2013 2:24 am

Re: [MOD] Demiosis Domain

Post by minmay »

Inspiredhate wrote:Not bad Minmay but the intro is another FF6 music
Oops, yes, somehow I got it confused with another Grimrock mod. Thanks for the info.
Grimrock 1 dungeon
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
minmay
Posts: 2780
Joined: Mon Sep 23, 2013 2:24 am

Re: [MOD] Demiosis Domain

Post by minmay »

Grimrock 1 dungeon
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
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