[Models] Captivated by Captive
Re: [Models] Captivated by Captive
Looks like you're making good progress on this project
Finished Dungeons - complete mods to play
Re: [Models] Captivated by Captive
Sorru I havn't made any new assets today yet. I spend some of this morning making this based on the skeleton warrior. Even when finished I will still need to learn a bunch to get it implemented, but hey, this is what I've been up to when I should have been working on a down and up ladder.
SpoilerShow
Re: [Models] Captivated by Captive
very good job !
Re: [Models] Captivated by Captive
Hi all.
Sorry I havn't been around. This project is not dead. I'm studying for the bar exam, so I havn't been able to do much work.
I have a completed mesh for the up/down ladders, but I still need to finish the UVmap, then properly flip the geometry for the up ladder and also add a texture. These will all be done soon after the bar.
After that I'll move onto doors. It is also possible that I'll release the tileset in order to work on a different tileset (contemporary buildings with a foggy twist) instead, but I'm still rather determined to finish this one. I'll let you know when I get there.
WIP render
Sorry I havn't been around. This project is not dead. I'm studying for the bar exam, so I havn't been able to do much work.
I have a completed mesh for the up/down ladders, but I still need to finish the UVmap, then properly flip the geometry for the up ladder and also add a texture. These will all be done soon after the bar.
After that I'll move onto doors. It is also possible that I'll release the tileset in order to work on a different tileset (contemporary buildings with a foggy twist) instead, but I'm still rather determined to finish this one. I'll let you know when I get there.
WIP render
SpoilerShow
Re: [Models] Captivated by Captive
nice work indeed
I hope you will hve time, I was a great fan of the captive game.
I hope you will hve time, I was a great fan of the captive game.
Re: [Models] Captivated by Captive
One can only assume that this project has died. Like many projects, it's always exciting at the beginning and slowly fade away.bongobeat wrote:nice work indeed
I hope you will hve time, I was a great fan of the captive game.
- Halluinoid
- Posts: 165
- Joined: Tue Apr 02, 2013 7:08 pm
- Contact:
Re: [Models] Captivated by Captive
in my view it is better to do a smaller project (dungeon) and it actually happens ......... as opposed to doing a massive project that stalls
Beleagured Castle LOGII complete
- Eleven Warrior
- Posts: 746
- Joined: Thu Apr 18, 2013 2:32 pm
- Location: Australia
Re: [Models] Captivated by Captive
And i still have my Atari Ste and Amiga 500 and they still work awesome...
Re: [Models] Captivated by Captive
This mod has been published in its unfinished state.
http://www.nexusmods.com/grimrock/mods/ ... w%3D&pUp=1
edit: That is to say, it has been abandoned. All remaining implemented assets are released if anyone decides to take up this project. I would be willing to assist what meager skill I can toward this endevour, but I have for the time being moved on to doing original work.
http://www.nexusmods.com/grimrock/mods/ ... w%3D&pUp=1
edit: That is to say, it has been abandoned. All remaining implemented assets are released if anyone decides to take up this project. I would be willing to assist what meager skill I can toward this endevour, but I have for the time being moved on to doing original work.