Did you watch the full intro video?bongobeat wrote:Hi all,
I prefer the second pic, it goes better with the intro text "..the night…"
[DEVELOPER DISCUSSION] One Room Round Robin 2 (SPOILERS)
Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!
Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!
now yes! I did not understand that was a video!
like you said the music doesn't sound good. But it's nice to hear. I'm looking everywhere around my computer screen if their is not any troll !
Personnaly I did not like the graphical effect on the second picture, it hides the scene. what does it shows? is there a tower on a lake?
like you said the music doesn't sound good. But it's nice to hear. I'm looking everywhere around my computer screen if their is not any troll !
Personnaly I did not like the graphical effect on the second picture, it hides the scene. what does it shows? is there a tower on a lake?
Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!
The video compression blurs it a lot, it looks better in HD but i can adjust it to be a bit clearerbongobeat wrote:now yes! I did not understand that was a video!
like you said the music doesn't sound good. But it's nice to hear. I'm looking everywhere around my computer screen if their is not any troll !
Personnaly I did not like the graphical effect on the second picture, it hides the scene. what does it shows? is there a tower on a lake?
Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!
did you have a screenshot of what it should be in the game?
Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!
ok, that looks better
I suppose their is no need to change anything, it's nice like that!
Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!
Hey guys, just giving out an update.
We're currently testing beta 2.5, which is nearly feature complete. jKos, John Wordsworth, Xanathar, aaneton, Isaac and me are checking it all out and finding lots of bugs. Things were starting to get quite complicated to manage, and we opened a debugle.com project to centralize tracking of bugs and issues. If you want to join in, just PM me your email and I'll send you an invite.
We have enough people already testing beta 2.5 as it is, but we'll need more volunteers to do run-throughs in the coming beta 3.0, in 2-3 days time, once I fix all issues with the current build. At this stage (beta 3.0), the dungeon should be playable start-to-end without major bugs or crashes.
Our current target date for release is New Year's Eve, if all goes well!
We're currently testing beta 2.5, which is nearly feature complete. jKos, John Wordsworth, Xanathar, aaneton, Isaac and me are checking it all out and finding lots of bugs. Things were starting to get quite complicated to manage, and we opened a debugle.com project to centralize tracking of bugs and issues. If you want to join in, just PM me your email and I'll send you an invite.
We have enough people already testing beta 2.5 as it is, but we'll need more volunteers to do run-throughs in the coming beta 3.0, in 2-3 days time, once I fix all issues with the current build. At this stage (beta 3.0), the dungeon should be playable start-to-end without major bugs or crashes.
Our current target date for release is New Year's Eve, if all goes well!
Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!
FYI:> Our current target date for release is New Year's Eve, if all goes well!
I'm travelling back and forth a lot during the next two weeks, so I'm not likely to be able to test (much) anymore. So far I have mostly done testing on single rooms (due to lack of time). I was hoping we would get to release candidate (RC) at some point that I would then playthrough as normal game before final release. However will likely not be able to do that until after New Year. So IF the schedule holds and you release it by New year I can happily just play the final versio when I return home
I would like to thank every one participating for your hard work (especially Diarmuid for endless bug fixing and project lead), you guys are truly amazing!
Happy holidays!
P.S. I will still be online (from time-to-time) during these weeks, but I do not have Grimrock handy most of the time.
Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!
Great, good luck with your travels and thanks for all the good help already done in testing!! We'll see how it goes, you might still get a RC first week of January if we're too slowaaneton wrote:FYI:> Our current target date for release is New Year's Eve, if all goes well!
I'm travelling back and forth a lot during the next two weeks, so I'm not likely to be able to test (much) anymore. So far I have mostly done testing on single rooms (due to lack of time). I was hoping we would get to release candidate (RC) at some point that I would then playthrough as normal game before final release. However will likely not be able to do that until after New Year. So IF the schedule holds and you release it by New year I can happily just play the final versio when I return home
I would like to thank every one participating for your hard work (especially Diarmuid for endless bug fixing and project lead), you guys are truly amazing!
Happy holidays!
P.S. I will still be online (from time-to-time) during these weeks, but I do not have Grimrock handy most of the time.
- SpiderFighter
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!
I just want to wish everyone a happy and safe holidays!