[MOD] The Curse of Kaefin

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
Hustin
Posts: 105
Joined: Thu May 31, 2012 7:26 am

Re: [MOD] The Curse of Kaefin

Post by Hustin »

Some hints...
SpoilerShow
Level 6

Look closely at the bookshelves in the southwest library for a couple of extra things. When you get past the door, read the note on the floor carefully and think about which area of the level fits best.

Level 7

Look closely at the walls on the way to the Acolytes' quarters, check behind gobelins, etc. You need to go through the remainder of the Trials on the east side to get the last prison key (and there are several secrets in there, too!)

Level 8

Search the bookshelves in the library. There are several extra tomes. That will give you a way into Eria's chambers, where she keeps her notes on summoning.

You're missing a whole section in the northwest area that you need to explore to get to Eria's rune. Once again, look closely at the walls when you get there. The central rune/teleporter area can get you there with the right two-rune combination.
eLPuSHeR
Posts: 676
Joined: Tue Jan 08, 2013 7:42 pm

Re: [MOD] The Curse of Kaefin

Post by eLPuSHeR »

Thanks.
SpoilerShow
I am not sure whether I have already reached Eria's rooms or not. I will try your suggestions.
Intel i7 5960X
Gigabye GA-X99-Gaming 5
8 GB DDR4 (2100)
GeForce GTX 970 (Gigabyte)
Hustin
Posts: 105
Joined: Thu May 31, 2012 7:26 am

Re: [MOD] The Curse of Kaefin

Post by Hustin »

SpoilerShow
Her room is behind the door with the ornate lock.
eLPuSHeR
Posts: 676
Joined: Tue Jan 08, 2013 7:42 pm

Re: [MOD] The Curse of Kaefin

Post by eLPuSHeR »

I have proceeded on a little, but just a little.
SpoilerShow
I got Eria's rune but little else. Uncoverd the gems room in level 6. Spent some time looking at the walls at level 7 but come up nothing.

[img=http://s7.postimg.org/ksjht668n/2013_10_12_00001.jpg]

[img=http://s7.postimg.org/k1qrne3vb/2013_10_12_00002.jpg]
Intel i7 5960X
Gigabye GA-X99-Gaming 5
8 GB DDR4 (2100)
GeForce GTX 970 (Gigabyte)
Hustin
Posts: 105
Joined: Thu May 31, 2012 7:26 am

Re: [MOD] The Curse of Kaefin

Post by Hustin »

Here's some more help for levels 6 and 7...
SpoilerShow
Image
eLPuSHeR
Posts: 676
Joined: Tue Jan 08, 2013 7:42 pm

Re: [MOD] The Curse of Kaefin

Post by eLPuSHeR »

Thank you very much!

EDIT. At last I was able to finish this great module. But I have noticed that...
SpoilerShow
you can get Eria's rune without actually finding a way into her quarters. And level 5 was quite boring to me.
Intel i7 5960X
Gigabye GA-X99-Gaming 5
8 GB DDR4 (2100)
GeForce GTX 970 (Gigabyte)
Hustin
Posts: 105
Joined: Thu May 31, 2012 7:26 am

Re: [MOD] The Curse of Kaefin

Post by Hustin »

Yeah, I noticed that too
SpoilerShow
(about Eria's rune). I decided to leave it as-is, though if you learn all about summoning you can get some nifty equipment instead.

Level 5 is a bit bland, I admit, though it's very combat-heavy. I decided that it was hard enough. Level 6 is all about secrets, 7 somewhat about puzzles, and 8 is a beast of its own.

I've been trying to get the mod uploaded to Steam and for the life of me I can't figure it out. I have the gog.com version of LoG and there isn't any option in my editor to publish the mod to Steam. I'm at a loss as to how to do it.
Any other feedback about the mod? Recommendations? Rants? ;)
User avatar
Frenchie
Posts: 219
Joined: Wed Oct 16, 2013 2:50 am

Re: [MOD] The Curse of Kaefin

Post by Frenchie »

The game is a worthy successor of LoG or DM for that matter, but quite hard. There's no learning curve from easier to harder. It's hard all the way!

I've managed to collect the 4 new rune disks (death, life, spiritually & physically), but I have no clue what to do with them or where to go next. Since there are only 8 disk holders on level 4, I might as well try those.

I found a typo in level 7 around 5,30. A message about crypts are all empty, but you misspelled "are" with "ate"

Has anyone already made a text or video walkthru?
Hustin
Posts: 105
Joined: Thu May 31, 2012 7:26 am

Re: [MOD] The Curse of Kaefin

Post by Hustin »

SpoilerShow
Those disks are for level 9. Did you drop down the pit from level 7?
User avatar
Frenchie
Posts: 219
Joined: Wed Oct 16, 2013 2:50 am

Re: [MOD] The Curse of Kaefin

Post by Frenchie »

I looked at the pits on level 7 and calculated where they would be in level 8 and that part is already explored. I've found no pits leading to level 9.

I cheated (console teleport) to find the stairs to level 9 east of fire rune disk area. It's a corridor south blocked in by a cave-in of undestroyable rocks and north by secret wall that won't open that leads to 2 squares with a stairway up and a "mage responsibility" message.

How exactly do I open that wall? I already explored the walls for secret buttons.

What can you exactly do with books? Are they just texts, keys or off-hand items you need for a spell?
Post Reply