[DEVELOPER DISCUSSION] One Room Round Robin 2 (SPOILERS)

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Isaac
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by Isaac »

TSotP wrote:I've used the Temple wallset for 4 & 5 and the Dungeon Set for 6. Will that cause problems?
Yeah. The wallset affects everyone's room on that floor; it means that your room would be using the temple wallset once merged.

If you absolutely need the dungeon set, you can create the area using custom wall objects that reference the default meshes.
Layout the area using custom wall, ceiling, and floor objects.

* Basically you define your objects as decorations and use the default mesh objects for the dungeon wall, ceiling, and floor; then manually place them wherever you want them.
Last edited by Isaac on Thu Oct 17, 2013 9:50 pm, edited 5 times in total.
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Diarmuid
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by Diarmuid »

I already got all cutsom dungeon assets required, and will "skin" his room in dungeon wallset when merged.
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Isaac
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by Isaac »

We're all getting spoiled with these cool extra features & favors. :lol:
[That's good to hear.]

~But that's how you'd get two (or more) tile-sets on one level in your own mods.
@ TSotP: welcome to the ORRR2 mod. 8-)


*** Wait-a-minute..[@Diarmuid]... Do you mean that you have a substitution script that will remap/swap/add or replace found entities, or do you mean that you will manually re-skin that floor by hand?
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TSotP
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by TSotP »

Diarmuid wrote:I already got all cutsom dungeon assets required, and will "skin" his room in dungeon wallset when merged.
That's fantastic dude. But if you like i could always reskin the dungeon to be the temple set. I would just need to change a couple of props to be temple props.
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Diarmuid
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by Diarmuid »

I was planning to reskin it by hand, I mean, copy pasting dungeon wall decorations and pillars should take about 10 min max for a 9x9 space. Then they'll all get serialized out at startup by the orrrManager script so we don't need to worry about adding entities.

But if TSotP prefers it to be temple simply, we can update the props too.
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TSotP
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by TSotP »

Diarmuid wrote:I was planning to reskin it by hand, I mean, copy pasting dungeon wall decorations and pillars should take about 10 min max for a 9x9 space. Then they'll all get serialized out at startup by the orrrManager script so we don't need to worry about adding entities.

But if TSotP prefers it to be temple simply, we can update the props too.
it sounds easier to change the wall texture to dungeon than it does to change the props to temple. But it really is up to you, since i have no idea how to change the walls lol
Last edited by TSotP on Fri Oct 18, 2013 12:44 am, edited 1 time in total.
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TSotP
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by TSotP »

Here are a few screenshots i took. The 'room' is fairly basic, but I'm still thrilled with how it turned out, and even more thrilled to contribute something. I also gave it a playtest, i'm quite happy with the level of balance.

Image 1:
http://i.imgur.com/snzPKhh.jpg

Image 2:
http://i.imgur.com/Q2NQjeC.jpg

Image 3:
http://i.imgur.com/cvKpxLH.jpg

Any comments or criticisms are welcome :)
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Diarmuid
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by Diarmuid »

Thanks for the room! I really like the attention to decorations paid, gives a good atmosphere.

So TSotP's room is integrated now, and the updated file is on dropbox with some further fixes and improvement. For those who haven't yet submitted their room there's two weeks and a half left!
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TSotP
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by TSotP »

Diarmuid wrote:Thanks for the room! I really like the attention to decorations paid, gives a good atmosphere.

So TSotP's room is integrated now, and the updated file is on dropbox with some further fixes and improvement. For those who haven't yet submitted their room there's two weeks and a half left!
Thanks very much :)
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SpiderFighter
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by SpiderFighter »

I'm still working on mine. After seeing all the framework / custom assets that have been added, I've scrapped my original design and am trying something more story-driven (based off of my original design). However, I've just been hired (over the phone) by a travel nursing company after a year-long search (!), so this week has got me running back and forth into the city for orientations, paperwork, physicals, inoculations, and recertification classes. I plan on getting the background work done in the car, so at least that time isn't completely wasted.

Right now, I'm playing with an idea that ties into Aaneton's Prison area (very cool level, that).
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