Master Arrak's Treasure (MOD)

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
eLPuSHeR
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Re: Master Arrak's Treasure (MOD)

Post by eLPuSHeR »

I am missing one dragon stone. See map below. Any help would be greatly appreciated.
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Jaberwoke
Posts: 181
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Re: Master Arrak's Treasure (MOD)

Post by Jaberwoke »

eLPuSHeR wrote:I am missing one dragon stone. See map below. Any help would be greatly appreciated.
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It looks like you have visited all the areas that have one so you must have missed it somewhere.
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In the centre puzzle you have to drop down one of the 4 pits to then close them and access the stone.
eLPuSHeR
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Joined: Tue Jan 08, 2013 7:42 pm

Re: Master Arrak's Treasure (MOD)

Post by eLPuSHeR »

Okay, I have found out what I was missing: I had not completed one of the puzzles in level 8.

EDIT: I finished it quite abruptly, without getting MA's treausure.
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What's the deal with all those golden statues. I put a gem at the feet of every one of them and nothing happened.
Another thing that I wasn't able to find out is how to use the "push monster" spell.
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Jaberwoke
Posts: 181
Joined: Wed Dec 05, 2012 6:05 pm

Re: Master Arrak's Treasure (MOD)

Post by Jaberwoke »

eLPuSHeR wrote:Okay, I have found out what I was missing: I had not completed one of the puzzles in level 8.

EDIT: I finished it quite abruptly, without getting MA's treausure.
SpoilerShow
What's the deal with all those golden statues. I put a gem at the feet of every one of them and nothing happened.
Another thing that I wasn't able to find out is how to use the "push monster" spell.
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I know that there are certain items that are needed to get the "good" ending but can't remember what they are. Hopefully Conchron can help with that.
The "push monster" spell is just that - it pushes a monster backwards 2 spaces. I found it very useful to spring the traps on lev 7
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Conchron
Posts: 137
Joined: Mon Dec 31, 2012 1:20 am
Location: Sweden

Re: Master Arrak's Treasure (MOD)

Post by Conchron »

eLPuSHeR wrote:I finished it quite abruptly, without getting MA's treausure.
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What's the deal with all those golden statues. I put a gem at the feet of every one of them and nothing happened.
Another thing that I wasn't able to find out is how to use the "push monster" spell.
To get the treasure
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You need at least one piece of each from the golden armour, a golden dragon and a golden crown. To get to Master Arrak's treasure. The golden statues does nothing, they are purely decorative.
The push monster spell was mainly through to be helpful when trapping goromorgs at level 7.
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Tristanna
Posts: 94
Joined: Wed Mar 20, 2013 3:13 pm
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Re: Master Arrak's Treasure (MOD)

Post by Tristanna »

I just finished your MOD yestersday night, I really enjoyed it !
I finished it with "Master Arrak's Treasure" :D and I have some questions for the end:
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On Level 9, how to go there? (on the MAP with red circle)
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On Level 7, there is 6 round keys to find, and only 5 needed on Level 8, why ?

The Eastern Puzzle on level 8 was a little difficult for me :oops:

On Level 2, I did'nt find another "Blueberry Pie" to put on Altar of Mukka because I ate the two I found before :oops:
I never found another one until Level 9 to come back and finish this corridor, damage!
You did a great job and your MOD is now one of my best MOD! (like Komag with Master Quest)

Thanks for answers.

Tristanna
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Conchron
Posts: 137
Joined: Mon Dec 31, 2012 1:20 am
Location: Sweden

Re: Master Arrak's Treasure (MOD)

Post by Conchron »

Tristanna wrote:I just finished your MOD yestersday night, I really enjoyed it !
I finished it with "Master Arrak's Treasure" :D and I have some questions for the end:
SpoilerShow
On Level 9, how to go there? (on the MAP with red circle)
Image

On Level 7, there is 6 round keys to find, and only 5 needed on Level 8, why ?

The Eastern Puzzle on level 8 was a little difficult for me :oops:

On Level 2, I did'nt find another "Blueberry Pie" to put on Altar of Mukka because I ate the two I found before :oops:
I never found another one until Level 9 to come back and finish this corridor, damage!
You did a great job and your MOD is now one of my best MOD! (like Komag with Master Quest)

Thanks for answers.

Tristanna
The area on the map
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That's the "poor students exit". Leave all gold behind when you teleport down to level 9 and you'll get there.
You must have miscalculated the keyholes there are 6 of them.

I have adding food on my to do list, I'll make sure to make some pie too so that no one else end up with the same problem. ;)

Thank you for playing! :mrgreen:
Duke45
Posts: 26
Joined: Tue Apr 23, 2013 5:31 pm

Re: Master Arrak's Treasure (MOD)

Post by Duke45 »

Hello. I am stuck on the "bypass certain death" room. i got the glass doors open and picked up all of the cool gold armor and gems but I can't get the iron cage to raise. I tried putting gems in the alcoves but nothing works. Any tip would help.

Scott
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Conchron
Posts: 137
Joined: Mon Dec 31, 2012 1:20 am
Location: Sweden

Re: Master Arrak's Treasure (MOD)

Post by Conchron »

Duke45 wrote:Hello. I am stuck on the "bypass certain death" room. i got the glass doors open and picked up all of the cool gold armor and gems but I can't get the iron cage to raise. I tried putting gems in the alcoves but nothing works. Any tip would help.

Scott
This is level 4 right? Then ...
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Remember that things that can't be broken in the original game can be broken here. Hit stuff and see what you can break... or not :twisted:
Thanks for playing ;)
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