[MOD] Demiosis Domain

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
Happel53
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Re: [MOD] Demiosis Domain

Post by Happel53 »

Why nope? sure it does
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Dr.Disaster
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Re: [MOD] Demiosis Domain

Post by Dr.Disaster »

Happel53 wrote:Why nope? sure it does
Why? Because i know how and where to get out. Believe me, only Superman would be able to hear something.
Inspiredhate
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Location: Québec

Re: [MOD] Demiosis Domain

Post by Inspiredhate »

well, in this case if you hear the door you will actually see it close in your face hehe . Doors can only be heard from 10 tiles max but even without music/sounds its extremely hard to hear anything, usually at 7 you can hear it in the distance.
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bacchus1974
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Re: [MOD] Demiosis Domain

Post by bacchus1974 »

hello i tested your dungeon but i am blocked at first of labyrinth 2f i don t understand that i do....


and the rom poison with brasse key i don t understand how i can take the key without die beacuse of poison....(labyrinth 1f)

thanks for your help
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Dr.Disaster
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Re: [MOD] Demiosis Domain

Post by Dr.Disaster »

bacchus1974 wrote:hello i tested your dungeon but i am blocked at first of labyrinth 2f i don t understand that i do....
By now this thread should hold more then enough hints to this puzzle.
bacchus1974 wrote:and the rom poison with brasse key i don t understand how i can take the key without die beacuse of poison....(labyrinth 1f)
Recall Level 5 - Hallways of the original Grimrock dungeon. The SW room behind the Chamber of Pits uses the same mechanism.
bongobeat
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Re: [MOD] Demiosis Domain

Post by bongobeat »

Hi,

i need help, i'm walking since ages in the level 6.
Just after the pits that are actioned by the spider. I have explore what it can be, press buttons , but now, how can I go exit there? :D
My asset pack: viewtopic.php?f=22&t=9320

Log1 mod : Toorum Manor: viewtopic.php?f=14&t=5505
Inspiredhate
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Re: [MOD] Demiosis Domain

Post by Inspiredhate »

to Mr beat: just read this thread , you'll get the required infos ^^
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bacchus1974
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Re: [MOD] Demiosis Domain

Post by bacchus1974 »

but i am always blocked at first room of labyrinth 2f i don t understand that i do....


thanks
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Dr.Disaster
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Re: [MOD] Demiosis Domain

Post by Dr.Disaster »

bacchus1974 wrote:but i am always blocked at first room of labyrinth 2f i don t understand that i do....
Blocked in which way?

The first room of labyrinth 2f holds a puzzle. A very good one i must add. Got stuck there too first; i posted about it on page 1 of this thread. After solving it i also helped several people with various hints how to solve it; you can find it all on page 1, 4 and 8.
bongobeat
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Re: [MOD] Demiosis Domain

Post by bongobeat »

Finally get out of this level!
wéééé :mrgreen:

But?! The crystal in front of the iron door (where is needed 2 gems) is gone!? Is that a bug?
My asset pack: viewtopic.php?f=22&t=9320

Log1 mod : Toorum Manor: viewtopic.php?f=14&t=5505
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