Online mod?

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Isaac
Posts: 3185
Joined: Fri Mar 02, 2012 10:02 pm

Re: Online mod?

Post by Isaac »

DeDy wrote:
petri wrote:Multiplayer is not even remotely possible without rewriting lots of code. Multiplayer is not something you can easily slap into an existing game.
System Shock 2 prove it. The game contains fans made the co-op. Amazing work.
Doesn't mean it was easy. ;)

*For myself, I'm not at all interested in a co-op or multiplayer mode... and would not appreciate having the code and compromises added to the game executable. I'd have no qualm if the MP enabled feature was a separate executable... and with no changes to the core campaign maps (attempts to balance play for co-op mode).
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Asteroth
Posts: 471
Joined: Wed Oct 24, 2012 10:41 am
Location: Eastern U.S.

Re: Online mod?

Post by Asteroth »

How the hell was this resurrected over a year later?
I am the God of darkness and corruption.
viewtopic.php?f=14&t=4250
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