[MOD] Demiosis Domain
Re: [MOD] Demiosis Domain
Need Help in Level 6 Ruined Abode in the east ways i found 3 switches but no way out? sry 4 my english
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- Posts: 55
- Joined: Mon Aug 26, 2013 9:10 pm
- Location: Québec
Re: [MOD] Demiosis Domain
you found all the buttons required to complete this puzzle , now you just need to find the visual clue to get out of there
Re: [MOD] Demiosis Domain
HHmmm dont find any clue
- Dr.Disaster
- Posts: 2876
- Joined: Wed Aug 15, 2012 11:48 am
Re: [MOD] Demiosis Domain
While taking it slow on my 3rd playthru with a pure mage party i encountered something strange, using v1.5 all the way:
Once again lvl 15 gave me a hard time. LoG seemed to keep crashing randomly on reloading the game in the underground forest, sometimes even right after game start! The (IMO) reason for these crashes showed up when i reached the boss arena: the large poison balls which are supposed to get launched during the boss fight were already active! To make things worse during the fight the launchers got triggered again so i had to dodge twice as much balls to win!
Once the fight was over all launchers did shut down as they should. My suggestion is to activate this very same shut down function once the players first enters this floor or at least when he opens the arena.
A bit later on lvl 12 i found a gfx glitch in the boss arena which was not there in earlier versions. In the NW corner (right from the entrance) a white wall-sized rectangle hovers in mid-air.
Once again lvl 15 gave me a hard time. LoG seemed to keep crashing randomly on reloading the game in the underground forest, sometimes even right after game start! The (IMO) reason for these crashes showed up when i reached the boss arena: the large poison balls which are supposed to get launched during the boss fight were already active! To make things worse during the fight the launchers got triggered again so i had to dodge twice as much balls to win!
Once the fight was over all launchers did shut down as they should. My suggestion is to activate this very same shut down function once the players first enters this floor or at least when he opens the arena.
A bit later on lvl 12 i found a gfx glitch in the boss arena which was not there in earlier versions. In the NW corner (right from the entrance) a white wall-sized rectangle hovers in mid-air.
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- Posts: 55
- Joined: Mon Aug 26, 2013 9:10 pm
- Location: Québec
Re: [MOD] Demiosis Domain
1.8 is out! Fixes:
Bugs: Fixed on floor 13 a trigger that started a trap on floor 15 which wasn't supposed to happen.
Misc: Got rid of a white panel on floor 12.
Changed one door type for another type since items could pass trough the other one.
Bugs: Fixed on floor 13 a trigger that started a trap on floor 15 which wasn't supposed to happen.
Misc: Got rid of a white panel on floor 12.
Changed one door type for another type since items could pass trough the other one.
Last edited by Inspiredhate on Fri Oct 04, 2013 8:56 pm, edited 1 time in total.
Re: [MOD] Demiosis Domain
Need Help in Level 6 Ruined Abode in the east ways i found 3 switches but no way out? sry 4 my english
yes I am stuck here also. There are the three switches and a picture of an octopus. Do you have to do something with the torches or hit the buttons in a particular order. Any help is appreciated.
yes I am stuck here also. There are the three switches and a picture of an octopus. Do you have to do something with the torches or hit the buttons in a particular order. Any help is appreciated.
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- Posts: 55
- Joined: Mon Aug 26, 2013 9:10 pm
- Location: Québec
Re: [MOD] Demiosis Domain
you found out the visual clue and the 3 buttons , you only need to complete it now hehe
the 2 hidden buttons only do something once but the more obivious one will lead you to your salvation BUT be mindfull that if you needed clues for this place you'll have a REALLY hard time in the more advanced sections of the domain.
the 2 hidden buttons only do something once but the more obivious one will lead you to your salvation BUT be mindfull that if you needed clues for this place you'll have a REALLY hard time in the more advanced sections of the domain.
- Dr.Disaster
- Posts: 2876
- Joined: Wed Aug 15, 2012 11:48 am
Re: [MOD] Demiosis Domain
@Happel53 and Duke45: does "timed action" ring a bell?
Re: [MOD] Demiosis Domain
Thx 4 Help.The Problem is the Music.I can not hear any doors open or close
- Dr.Disaster
- Posts: 2876
- Joined: Wed Aug 15, 2012 11:48 am
Re: [MOD] Demiosis Domain
nope it doesn't really matter here