LotNR Project Official Thread [Open]

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
bongobeat
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Re: LotNR Project Official Thread [Open]

Post by bongobeat »

cmon guys, make a realease! don't desperate :D

<---- I'm gonna hide myself :roll: ....
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Diarmuid
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Re: LotNR Project Official Thread [Open]

Post by Diarmuid »

bongobeat wrote:cmon guys, make a realease! don't desperate :D

<---- I'm gonna hide myself :roll: ....
Release is waaaaay of the map right now. Lol.

But if the community keeps it up, we might release the ORRR2 in the coming month or two.
bongobeat
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Re: LotNR Project Official Thread [Open]

Post by bongobeat »

Hi,
I'm just looking at all these screenshots, again!

Come on, that's amazing! releaaaase!
or more screenshots plz! :D
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Log1 mod : Toorum Manor: viewtopic.php?f=14&t=5505
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Skuggasveinn
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Re: LotNR Project Official Thread [Open]

Post by Skuggasveinn »

bongobeat wrote:or more screenshots plz! :D
Well its been awhile but I'm back at it.
There was a lot of work that went into many things regarding the LotNR, and it would be a shame if it never saw the light of day (or darkness of night :D )
So for the past couple of weeks I have been cleaning stuff up and getting ready to release the forest tileset in its current condition.
I also want to have a small adventure around it.

here are a couple of shoots from the current build

Forest Campsite next to a ruin
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Old Willow
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Skuggasveinn.
Link to all my LoG 2 assets on Nexus.
Link to all my LoG 1 assets on Nexus.
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msyblade
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Re: LotNR Project Official Thread [Open]

Post by msyblade »

Hi skuggs! If you're fairly new around here, you would be well served to look through this guys thred history and see the assets he has created. Absolutely in a league of his own.

ps: I think drakkan's Conwyn City would make a fine Demo type release for the city pack also.
Currently conspiring with many modders on the "Legends of the Northern Realms"project.

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Komag
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Re: LotNR Project Official Thread [Open]

Post by Komag »

oh heck yes! I'm already in love with that forest tile set, completely awesome :D
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Diarmuid
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Re: LotNR Project Official Thread [Open]

Post by Diarmuid »

Whoaaaaa Skuggs!!!!!

I am so happy to hear from you again... :) :D

You still have a room in the ORRR2 as well, I took you off the list recently being without news, but it would be just awesome if you could jump back on track. And that forest looks great.
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Neikun
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Re: LotNR Project Official Thread [Open]

Post by Neikun »

So good to hear from you again, Skuggasveinn. So good to hear about a forest adventure, too!
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bongobeat
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Re: LotNR Project Official Thread [Open]

Post by bongobeat »

Can't believe my eyes! :shock:

When you will release the wallset it will ( faire un malheur in french) , dont know how to say it in english. It will be a hit ? Well, i think lot of people will be happy :D
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msyblade
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Re: LotNR Project Official Thread [Open]

Post by msyblade »

How funny, in the U.S., the term you're looking for is "je ne sais quoi "! (Honestly, it is used quite commonly here :lol: )
Currently conspiring with many modders on the "Legends of the Northern Realms"project.

"You have been captured by a psychopathic diety who needs a new plaything to torture."
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