[MOD] Demiosis Domain

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
Inspiredhate
Posts: 55
Joined: Mon Aug 26, 2013 9:10 pm
Location: Québec

Re: [MOD] Demiosis Domain

Post by Inspiredhate »

I gotta say Jimi , im impressed , not a lot of people got down into these parts hehe only need one last piece for the final puzzle ;) when youll get it victory will be within your grasp! Also , if you encounter any crashes/bugs send them here i want to know about these!
jimirenton
Posts: 43
Joined: Tue Nov 27, 2012 12:53 am

Re: [MOD] Demiosis Domain

Post by jimirenton »

Dr.Disaster wrote:
jimirenton wrote:Thank you for your answers ! I'm gonna try to find that last scroll and go back in there !
Haven't found the solution to V mark this room, and I miss a key for the door with 2 keys on level 12.
Do you know if there is anything to do with the resurrection altar ?
"V marks the spot": it reminded me of a mixture of two puzzles from the original Grimrock dungeon.
SpoilerShow
lvl 5 iron door and lvl 10 cuirass of valor hold
About that missing key: since you got into the forbidden vault you finished level 13 but did you finish level 15 too?

Resurrection altar doesn't ring a bell; where was that again?
I found the last scroll ! it was at level 15 and you were right, I forgot to do that level !
the resurrection altar/alcove is at level 11 in the top right room where all the heads are launching thunder bolts.
For the V mark, I really don't remember the puzzles from original game. I tried many things with no success !
jimirenton
Posts: 43
Joined: Tue Nov 27, 2012 12:53 am

Re: [MOD] Demiosis Domain

Post by jimirenton »

Inspiredhate wrote:I gotta say Jimi , im impressed , not a lot of people got down into these parts hehe only need one last piece for the final puzzle ;) when youll get it victory will be within your grasp! Also , if you encounter any crashes/bugs send them here i want to know about these!
Thank you for this great dungeon ! I'm almost done and it is really one of the best dungeon I have played !!!
User avatar
Dr.Disaster
Posts: 2876
Joined: Wed Aug 15, 2012 11:48 am

Re: [MOD] Demiosis Domain

Post by Dr.Disaster »

jimirenton wrote:the resurrection altar/alcove is at level 11 in the top right room where all the heads are launching thunder bolts.
Ah that one! Yes there is something to do yet it requires a few things :D
jimirenton
Posts: 43
Joined: Tue Nov 27, 2012 12:53 am

Re: [MOD] Demiosis Domain

Post by jimirenton »

I have put the 15 scrolls in alphabetical order in the alcoves and nothing seems to happen ?
SpoilerShow
Same thing in the other room with the 3 altars, I have put a wooden trunk a coin and gloves and nothing happens. I may be wrong about these objects !
User avatar
Dr.Disaster
Posts: 2876
Joined: Wed Aug 15, 2012 11:48 am

Re: [MOD] Demiosis Domain

Post by Dr.Disaster »

jimirenton wrote:I have put the 15 scrolls in alphabetical order in the alcoves and nothing seems to happen ?
SpoilerShow
Same thing in the other room with the 3 altars, I have put a wooden trunk a coin and gloves and nothing happens. I may be wrong about these objects !
Seems order and objects are bad/wrong then.
jimirenton
Posts: 43
Joined: Tue Nov 27, 2012 12:53 am

Re: [MOD] Demiosis Domain

Post by jimirenton »

Dr.Disaster wrote:
jimirenton wrote:I have put the 15 scrolls in alphabetical order in the alcoves and nothing seems to happen ?
SpoilerShow
Same thing in the other room with the 3 altars, I have put a wooden trunk a coin and gloves and nothing happens. I may be wrong about these objects !
Seems order and objects are bad/wrong then.
For the scrolls, I tried every logical solutions (alphabetical, rune order, by element, by skill level...) I would appreciate help because otherwise it makes about 1307674368000 possibilities.
User avatar
Dr.Disaster
Posts: 2876
Joined: Wed Aug 15, 2012 11:48 am

Re: [MOD] Demiosis Domain

Post by Dr.Disaster »

jimirenton wrote:For the scrolls, I tried every logical solutions (alphabetical, rune order, by element, by skill level...) I would appreciate help because otherwise it makes about 1307674368000 possibilities.
The wall messages clearly request alphabetical and i guess i know what your problem is.
SpoilerShow
As i stated on my first try i missed things including scrolls. Now on my second try i had one scroll more then was asked for! Then it dawned on me that at mod start my party already had the scroll of Light so that one was not stolen by the Dark Lord and thus it can't be part of the solution.
And about the altars: re-think your choices.
minmay
Posts: 2780
Joined: Mon Sep 23, 2013 2:24 am

Re: [MOD] Demiosis Domain

Post by minmay »

In the course of being hopelessly stuck on level 11 I've discovered an interesting fact: Toorum is strong enough to rip 100kg of spikes out of the floor. Large images ahead:
SpoilerShow
Image
Image
Image
Image
Before anyone gets too excited the spikes' damage is actually bound to the floor, not to this object, so walking over the original tile still does damage, and dropping the spikes and walking over them has no effect.
Anyway, the spikes should be changed to a Decoration like floor corpses.
User avatar
Dr.Disaster
Posts: 2876
Joined: Wed Aug 15, 2012 11:48 am

Re: [MOD] Demiosis Domain

Post by Dr.Disaster »

minmay wrote:In the course of being hopelessly stuck on level 11 I've discovered an interesting fact: Toorum is strong enough to rip 100kg of spikes out of the floor. ...
Before anyone gets too excited the spikes' damage is actually bound to the floor, not to this object, so walking over the original tile still does damage, and dropping the spikes and walking over them has no effect.
Anyway, the spikes should be changed to a Decoration like floor corpses.
Oh my weak mages can do it too .. so these decor-spikes are basicaly 100kg non-stackable non-throwable rocks :lol:
Post Reply