Console activated but doesn't work

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Lor75
Posts: 6
Joined: Sun Sep 01, 2013 1:53 pm

Console activated but doesn't work

Post by Lor75 »

Hallo,

I have activated the console by extractint console.lua.
When I press the ~ button the console appears in the top of the screen: the row starts with the § character.
Then I write:

spawn("torch")

and press ENTER and nothing happens. The only thing I can do is show or hidden the console by pressing ~ but the ENTER button doesn't work.
I can only write the command string but I can't activate the command because ENTER button is inactive.

Why? What could be the problem?
Please, can anybody help me?
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Dr.Disaster
Posts: 2876
Joined: Wed Aug 15, 2012 11:48 am

Re: Console activated but doesn't work

Post by Dr.Disaster »

Items spawn on the bottom of the square in front of the party so don't try that facing a wall or another obstacle.
Lor75
Posts: 6
Joined: Sun Sep 01, 2013 1:53 pm

Re: Console activated but doesn't work

Post by Lor75 »

Hello

I'm in the center of a room. No obstacles near me.
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Dr.Disaster
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Re: Console activated but doesn't work

Post by Dr.Disaster »

Lor75 wrote:I have activated the console by extractint console.lua.
Perhaps you should simply activate the console? This is done with the line "console = true" in LoG's configfile "grimrock.cfg". No need to fool around with LUA script to do that ...
Lor75
Posts: 6
Joined: Sun Sep 01, 2013 1:53 pm

Re: Console activated but doesn't work

Post by Lor75 »

I have already included this statement in cfg file.
I have followed all instructions found in other posts step by step but the condole doesn't work.
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Dr.Disaster
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Re: Console activated but doesn't work

Post by Dr.Disaster »

Usually the config file has a line that reads "console = false" so one simply changes "false" into "true", saves the file and then starts the game. If that line is still present it would explain why the console does nothing for you.
Lor75
Posts: 6
Joined: Sun Sep 01, 2013 1:53 pm

Re: Console activated but doesn't work

Post by Lor75 »

Unfortunately in the cfg file there is only console = true.
So I can't explain why it doesn't work.
The console seems to be inactive.
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Komag
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Re: Console activated but doesn't work

Post by Komag »

strange that hitting enter has no effect, dunno what's wrong
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JohnWordsworth
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Re: Console activated but doesn't work

Post by JohnWordsworth »

If I were you, I would completely delete Grimrock and all related config files (in My Documents on Win or Application Support on Mac). Then re-install, make sure you've upgraded to the latest version (1.3.7) and simply edit Grimrock.cfg to enable the config (and change the consoleKey parameter if required). That should be all that is required to get the console working.

Then spawn("dagger"); should just create dagger in the space in front of you (assuming there is a blank space in front of you!).
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
Lor75
Posts: 6
Joined: Sun Sep 01, 2013 1:53 pm

Re: Console activated but doesn't work

Post by Lor75 »

Hello

I have grimrock 1.1.3

Probably this is a too old version.
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