[MOD] Eye of the Dragon

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Drakkan
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Re: [MOD] Eye of the Dragon - version 5a

Post by Drakkan »

Duke45 wrote:Stuck level 36 Frostbite tower level 2, the gem patterns.

I have all of the gems but could not find the scroll. Could you tell me where the scroll is or what it says.

I am so close to the end and don't want to stop now.

Scott
exactly as Dr.Disaster said, for left pattern scroll is just nearby the door, let me knowif you cant figure some colors. For Rainbow puzzle there is no scroll
Breath from the unpromising waters.
Eye of the Atlantis
Duke45
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Joined: Tue Apr 23, 2013 5:31 pm

Re: [MOD] Eye of the Dragon - version 5a

Post by Duke45 »

yes i found it. I picked it up then put it down later to save space. Thanks.

Also i am now on level 41 Astral and trying to get by the boulders. I have the demon heart, I seem to be missing something since I can cross over. The mod is alot of fun to play, very well designed. Thanks.

Scott




Duke45 wrote:Stuck level 36 Frostbite tower level 2, the gem patterns.

I have all of the gems but could not find the scroll. Could you tell me where the scroll is or what it says.

I am so close to the end and don't want to stop now.

Scott


exactly as Dr.Disaster said, for left pattern scroll is just nearby the door, let me knowif you cant figure some colors. For Rainbow puzzle there is no scroll
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Drakkan
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Re: [MOD] Eye of the Dragon - version 5a

Post by Drakkan »

Duke45 wrote:yes i found it. I picked it up then put it down later to save space. Thanks.

Also i am now on level 41 Astral and trying to get by the boulders. I have the demon heart, I seem to be missing something since I can cross over. The mod is alot of fun to play, very well designed. Thanks.
Hi,
Not sure where you are stucked exactly. In the boulders place, you need always reach
SpoilerShow
the green light space. When you reach the last one, there will appear magical bridge across the chasm, which you can cross. You will need four daemon hearts (kill four daemons in astral) and burn them on altairs.
Breath from the unpromising waters.
Eye of the Atlantis
Duke45
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Re: [MOD] Eye of the Dragon - version 5a

Post by Duke45 »

This is a really good mod and is actually better than the original. Thanks for making it. I remember a big part of the D&D games I played were traps (finding/disarming them). Is there a way to integrate this into these mods. Thanks again.

Scott
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Drakkan
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Re: [MOD] Eye of the Dragon - version 5a

Post by Drakkan »

Duke45 wrote:This is a really good mod and is actually better than the original. Thanks for making it. I remember a big part of the D&D games I played were traps (finding/disarming them). Is there a way to integrate this into these mods. Thanks again.

Scott
thanks a lot man. Altough I think every mode has something original and briliant, so never considered this mod to be better than the original. Still, its very nice of you. Traps are definitely cool idea, but we are curently missing skills like Trap detecting / disarming, and implementing this is impossible from my view. Probably something could be done based on attributes check (example if dexterity is high enough to disarm some traps etc...), but as for me, I am not planning any changes for this level (only waiting for human guardsmen from Leki :) . Thanks for inspiration.
Breath from the unpromising waters.
Eye of the Atlantis
Lightangels
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Re: [MOD] Eye of the Dragon - version 5a

Post by Lightangels »

Hi, first thanks a lot for this mod drakkan i played the V3 and finish and now the final version, and i can say it's the best mod i ever play. Really good job men.

Now i'm stuck... For the puzzle gems, raibow is ok but for the left puzzle i do this:

(Left to right):


Yellow-skyblue marine-Green

black-blue-green

white-black-red

And it's not work :( But heavens is sky no ? So skyblue ? and water is blue ? so what ? :(

Where i'm wrong please.

Ps: I'm french and i can not totally understand some riddles.
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Dr.Disaster
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Re: [MOD] Eye of the Dragon - version 5a

Post by Dr.Disaster »

Lightangels wrote:But heavens is sky no ? So skyblue ?
No.

You should buy the hints, really.
Lightangels
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Re: [MOD] Eye of the Dragon - version 5a

Post by Lightangels »

Thanks for awnser but i already buy all hints and i do dat like the scrolls.


In begening Stars,Heavens and earth, so yellow, skyblue ? Because no hints about heavens and green

deep,water and grass so: Black, blue saphhire (No hints about water) and green for grass

Brighter light ? White, Dark light ? black, Blood ? Red.

I'm stuck i think my english is not perfect and i'm stuck :(
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Dr.Disaster
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Re: [MOD] Eye of the Dragon - version 5a

Post by Dr.Disaster »

Re-load, then re-buy the hints and write them down. You get five of the nine colors there. The remaining are up to you.
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Drakkan
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Re: [MOD] Eye of the Dragon - version 5a

Post by Drakkan »

Lightangels wrote:Hi, first thanks a lot for this mod drakkan i played the V3 and finish and now the final version, and i can say it's the best mod i ever play. Really good job men.

Now i'm stuck... For the puzzle gems, raibow is ok but for the left puzzle i do this:

(Left to right):

Yellow-skyblue marine-Green

black-blue-green

white-black-red
hey man. As some players are lost here, here are my hints for the puzzles -
SpoilerShow
1 - yellow, blue, blue 2 - black, blue, green 3- white, black, red
so you have wrongly placed first row, as earth is more blue than green :) As for the color shades, if I remember correctly, primary try to use "regular" colors - ie blue is regular blue, not brighter variant. Let me know if you finish it, or you need some more tips.
Breath from the unpromising waters.
Eye of the Atlantis
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