MONSTERS by LEKI (CLOSED)
- undeaddemon
- Posts: 157
- Joined: Fri Mar 02, 2012 3:38 pm
Re: [SOURCE] MONSTERS by Leki (Human Bowman)
You see I'm begging you please. Begging you baby, begging on my bended knees on my knees. Saying "I can't wait, to see your footman tonight."
Re: [SOURCE] MONSTERS by Leki (Human Bowman)
I was not happy with the old one so I made new human warrior. He is armed with axe and shield, but various weapons will come soon. I made new mesh and skin, textures and animations. He is walking and idling for now and I have to work on turns, hits and attack. It will take day or two...
Feedback is welcome.
Feedback is welcome.
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Re: [SOURCE] MONSTERS by Leki (Human Bowman)
As for me, till it has two hands, legs and one human head, I am fine with that hope you will release it soon.Leki wrote:I was not happy with the old one so I made new human warrior. He is armed with axe and shield, but various weapons will come soon. I made new mesh and skin, textures and animations. He is walking and idling for now and I have to work on turns, hits and attack. It will take day or two...
Feedback is welcome.
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Re: [SOURCE] MONSTERS by Leki (Human Bowman)
That looks really good, this will make a very nice addition to future dungeons!
Finished Dungeons - complete mods to play
Re: [SOURCE] MONSTERS by Leki (Human Bowman)
The new one looks very good. But I think the old warrior has looked a little bit angrier.
More words, when this new guy of you will be finished.
More words, when this new guy of you will be finished.
- undeaddemon
- Posts: 157
- Joined: Fri Mar 02, 2012 3:38 pm
Re: [SOURCE] MONSTERS by Leki (Human Bowman)
Hey Leki - curious to know the specific areas you were unhappy with in the 'old' Footman? Comparing these two "monsters" is sorta 'apples and oranges' to my eyes. I did really like both the old characters.Leki wrote:I was not happy with the old one
The 'new' warrior - looks a lot more like a character from the original - but it's a little hard to see the face to extrapolate him as human 'for sure'. Seems a little 'just humanoid' at this point (though that could be just because of the angle of the 1 screenshot)
Looking forward to playing with the content when you release!
Re: [SOURCE] MONSTERS by Leki (Human Bowman)
Hmm, I found that mesh is corrupted for some reason - in some situations you can see through and double sided material makes some parts black... but worst is that during animation there is some head deformations - not in GMT but ingame, although there s nothing (bone or animations keys) responsible for that...
So I must to find why and repair it - but I am afraid that it means to create new mesh and skin - a lot of work - but good new is that finished animations will fits on it... I hope :-/
So I must to find why and repair it - but I am afraid that it means to create new mesh and skin - a lot of work - but good new is that finished animations will fits on it... I hope :-/
I'm the Gate I'm the Key.
Dawn of Lore
Dawn of Lore
Re: [SOURCE] MONSTERS by Leki (Human Bowman)
I know you have been waiting for a long time, but believe me it's not so easy to do, what I'm trying to do...
Ok... What's new. I have new human warrior now (it's 5th one I guess)... Mesh is tested and I really hope that it's ok now. I made him a little bit stronger and bigger then last time.
I also made some helmets and one crown and I gonna to arm him with different weapons including spear, two handed sword and axe... so you can use about "5 different" guys when it's done.
I also improved animation skeleton... again...
Yes I know - I have to do new animations now, but the benefit is, that I prepared it for next human warriors including full plate knight etc... The point is that I managed to parse some skyrim male body mesh wearing different type of armor. In other way with this new animation skeleton, I hope, I have to only skin new one and rest will fits from this one. Well, more info in next days, for now, here is new one and helmets for him + some leather helmet will come too.
Ok... What's new. I have new human warrior now (it's 5th one I guess)... Mesh is tested and I really hope that it's ok now. I made him a little bit stronger and bigger then last time.
I also made some helmets and one crown and I gonna to arm him with different weapons including spear, two handed sword and axe... so you can use about "5 different" guys when it's done.
I also improved animation skeleton... again...
Yes I know - I have to do new animations now, but the benefit is, that I prepared it for next human warriors including full plate knight etc... The point is that I managed to parse some skyrim male body mesh wearing different type of armor. In other way with this new animation skeleton, I hope, I have to only skin new one and rest will fits from this one. Well, more info in next days, for now, here is new one and helmets for him + some leather helmet will come too.
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I'm the Gate I'm the Key.
Dawn of Lore
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Re: [SOURCE] MONSTERS by Leki (Human Bowman)
he seems quite high, hope he will fit in the dungeon
first and second helmet seems fine for me
first and second helmet seems fine for me
Re: [SOURCE] MONSTERS by Leki (Human Bowman)
Hope they will fit into open areas and in a dungeons as well. I also made them to fit in group - dont worry about "hand shaking" its for test of maximum width - when they wears weapons, hands are in different positions and there is no mesh collisions.
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I'm the Gate I'm the Key.
Dawn of Lore
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