As i thought. Reconsider what the purpose of the machine is.AmiDARK wrote:SpoilerShowI didn't find any other room in the machine than :
1. The control panel
2. Maintenance room (with alcove)
3. The orichalcum room (with alcove)
3. The anti-chamber before the orichalcum room.
[MOD] - The Sunset Gate - RELEASED
- Dr.Disaster
- Posts: 2876
- Joined: Wed Aug 15, 2012 11:48 am
Re: [MOD] - The Sunset Gate - RELEASED
SpoilerShow
The machine opens a gate which is not in the machine.
Re: [MOD] - The Sunset Gate - RELEASED
Intel i7 5960X
Gigabye GA-X99-Gaming 5
8 GB DDR4 (2100)
GeForce GTX 970 (Gigabyte)
Gigabye GA-X99-Gaming 5
8 GB DDR4 (2100)
GeForce GTX 970 (Gigabyte)
Re: [MOD] - The Sunset Gate - RELEASED
Same here. It runs like at 10fps on my PC (where all other mods I have tried run just fine). I have got used to it though.IgorPoulpupov wrote:I already did that, I'm still at 10 fps. My laptop is getting old, but it still should do it since as I said, I never experienced this problem before. I played many mods already, about 20, I only remember of some places full of fire and lightning bolts reducing my fps to 20. The first level of this mod should apparently not ask more than the original LoG game to my computer... I'm in the 4th level now and my fps rate is still stuck to 10. It really doesn't look like classic slow downs: I'm -always- at 10 fps, it never changes, except when I open a menu.msyblade wrote:If decreasing graphic options doesn't seem to help, just switch to "low" rendering mode. That will solve the most cpu intensive dungeons even if youre using a pre- pentium 486, It kills a lot of the visual flair in the world, but the game runs smooth.
Intel i7 5960X
Gigabye GA-X99-Gaming 5
8 GB DDR4 (2100)
GeForce GTX 970 (Gigabyte)
Gigabye GA-X99-Gaming 5
8 GB DDR4 (2100)
GeForce GTX 970 (Gigabyte)
- Dr.Disaster
- Posts: 2876
- Joined: Wed Aug 15, 2012 11:48 am
Re: [MOD] - The Sunset Gate - RELEASED
Dr. Disaster advices are fantastic follow them.
If you still need help:
Light advice to avoid spoiling too much:
Heavier advice:
Other things you should do in levels 3/4/5 to progress you still haven't done (but are not blocking you right now):
Re. performance.. going into "low" renderer mode helps a lot on my machine. Other than that.. I don't know, sorry
If you still need help:
Light advice to avoid spoiling too much:
SpoilerShow
- Have you solved the level 3 draining area puzzle ?
- Did you try using rune tablets on the shrines ?
SpoilerShow
- Solve the drain puzzle on lvl 3 (dropping the tablet to level 4)
- Grab the tablet of balance on lvl 4
- Use that on any shrine
- Get the key from the other side of the grate
- Travel back using any other tablet
SpoilerShow
- Solve the crypt area of lvl 3 - won't spoil further, but you have to do something there
- Solve the area north - west of lvl 4 - you can do it also later, so if you can't solve it now, you have another way later
Waking Violet (Steam, PS4, PSVita, Switch) : http://www.wakingviolet.com
The Sunset Gate [MOD]: viewtopic.php?f=14&t=5563
My preciousss: http://www.moonsharp.org
The Sunset Gate [MOD]: viewtopic.php?f=14&t=5563
My preciousss: http://www.moonsharp.org
Re: [MOD] - The Sunset Gate - RELEASED
Unfortunately I am not playing this mod anymore. I broke my keyboard in frustration after trying to pass the spiders pit. It's impossible when you are running at 10fps and the controls don't even respond.
Intel i7 5960X
Gigabye GA-X99-Gaming 5
8 GB DDR4 (2100)
GeForce GTX 970 (Gigabyte)
Gigabye GA-X99-Gaming 5
8 GB DDR4 (2100)
GeForce GTX 970 (Gigabyte)
Re: [MOD] - The Sunset Gate - RELEASED
Wow. I didn't like that area either, to be honest, but I found other ways to vent my frustration! At least used keyboards are pretty cheap
Finished Dungeons - complete mods to play
Re: [MOD] - The Sunset Gate - RELEASED
Yes. I have several keyboards so that's not an issue. I have archived my savegames in case a fluid running version is released in the future.
Intel i7 5960X
Gigabye GA-X99-Gaming 5
8 GB DDR4 (2100)
GeForce GTX 970 (Gigabyte)
Gigabye GA-X99-Gaming 5
8 GB DDR4 (2100)
GeForce GTX 970 (Gigabyte)
-
- Posts: 3
- Joined: Thu Oct 11, 2012 12:34 pm
Re: [MOD] - The Sunset Gate - RELEASED
I'm stuck in
A fantastic mod by the way.....
SpoilerShow
the DREAMLAND.
I hear the Skeletons in Dreamland#3 but cannot reach them. I Need help for two places: What more than the blue and red gem do I need to open the Door nearby the face? And what to do in the small Room with the traps/platforms and the switching teleporter?
I hear the Skeletons in Dreamland#3 but cannot reach them. I Need help for two places: What more than the blue and red gem do I need to open the Door nearby the face? And what to do in the small Room with the traps/platforms and the switching teleporter?
- Dr.Disaster
- Posts: 2876
- Joined: Wed Aug 15, 2012 11:48 am
Re: [MOD] - The Sunset Gate - RELEASED
sutthausen wrote:I'm stuck inSpoilerShowthe DREAMLAND.
I hear the Skeletons in Dreamland#3 but cannot reach them. I Need help for two places: What more than the blue and red gem do I need to open the Door nearby the face? And what to do in the small Room with the traps/platforms and the switching teleporter?
SpoilerShow
The room with the face has three doors. You got one gem before coming thru each door so check how to get thru the last one. To go there pass the room with the switching teleporter. Find a way to keep it from switching. Once the face room is complete you'll get your chance with the skeletons.