[MOD] - The Sunset Gate - RELEASED

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Dr.Disaster
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Re: [MOD] - The Sunset Gate - RELEASED

Post by Dr.Disaster »

AmiDARK wrote:
SpoilerShow
I didn't find any other room in the machine than :
1. The control panel
2. Maintenance room (with alcove)
3. The orichalcum room (with alcove)
3. The anti-chamber before the orichalcum room.
As i thought. Reconsider what the purpose of the machine is.
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The machine opens a gate which is not in the machine.
eLPuSHeR
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Re: [MOD] - The Sunset Gate - RELEASED

Post by eLPuSHeR »

I am stuck on levels 4-5. Can anyone offer any insight?
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eLPuSHeR
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Re: [MOD] - The Sunset Gate - RELEASED

Post by eLPuSHeR »

IgorPoulpupov wrote:
msyblade wrote:If decreasing graphic options doesn't seem to help, just switch to "low" rendering mode. That will solve the most cpu intensive dungeons even if youre using a pre- pentium 486, :lol: It kills a lot of the visual flair in the world, but the game runs smooth.
I already did that, I'm still at 10 fps. My laptop is getting old, but it still should do it since as I said, I never experienced this problem before. I played many mods already, about 20, I only remember of some places full of fire and lightning bolts reducing my fps to 20. The first level of this mod should apparently not ask more than the original LoG game to my computer... I'm in the 4th level now and my fps rate is still stuck to 10. It really doesn't look like classic slow downs: I'm -always- at 10 fps, it never changes, except when I open a menu.
Same here. It runs like at 10fps on my PC (where all other mods I have tried run just fine). I have got used to it though.
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Dr.Disaster
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Re: [MOD] - The Sunset Gate - RELEASED

Post by Dr.Disaster »

eLPuSHeR wrote:I am stuck on levels 4-5. Can anyone offer any insight?
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Image
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Investigate further/closer:
the pits in the north-west on level 4
the shrine area on level 5

and you may like to take a nap now and then ..
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Xanathar
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Re: [MOD] - The Sunset Gate - RELEASED

Post by Xanathar »

Dr. Disaster advices are fantastic :) follow them.

If you still need help:



Light advice to avoid spoiling too much:
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  • Have you solved the level 3 draining area puzzle ?
  • Did you try using rune tablets on the shrines ?
Heavier advice:
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  • Solve the drain puzzle on lvl 3 (dropping the tablet to level 4)
  • Grab the tablet of balance on lvl 4
  • Use that on any shrine
  • Get the key from the other side of the grate
  • Travel back using any other tablet
Other things you should do in levels 3/4/5 to progress you still haven't done (but are not blocking you right now):
SpoilerShow
  • Solve the crypt area of lvl 3 - won't spoil further, but you have to do something there
  • Solve the area north - west of lvl 4 - you can do it also later, so if you can't solve it now, you have another way later :)
Re. performance.. going into "low" renderer mode helps a lot on my machine. Other than that.. I don't know, sorry :(
Waking Violet (Steam, PS4, PSVita, Switch) : http://www.wakingviolet.com

The Sunset Gate [MOD]: viewtopic.php?f=14&t=5563

My preciousss: http://www.moonsharp.org
eLPuSHeR
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Re: [MOD] - The Sunset Gate - RELEASED

Post by eLPuSHeR »

Unfortunately I am not playing this mod anymore. I broke my keyboard in frustration after trying to pass the spiders pit. It's impossible when you are running at 10fps and the controls don't even respond.
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Komag
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Re: [MOD] - The Sunset Gate - RELEASED

Post by Komag »

Wow. I didn't like that area either, to be honest, but I found other ways to vent my frustration! At least used keyboards are pretty cheap :)
Finished Dungeons - complete mods to play
eLPuSHeR
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Re: [MOD] - The Sunset Gate - RELEASED

Post by eLPuSHeR »

Yes. I have several keyboards so that's not an issue. I have archived my savegames in case a fluid running version is released in the future.
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sutthausen
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Re: [MOD] - The Sunset Gate - RELEASED

Post by sutthausen »

I'm stuck in
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the DREAMLAND.

I hear the Skeletons in Dreamland#3 but cannot reach them. I Need help for two places: What more than the blue and red gem do I need to open the Door nearby the face? And what to do in the small Room with the traps/platforms and the switching teleporter?
A fantastic mod by the way.....
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Dr.Disaster
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Re: [MOD] - The Sunset Gate - RELEASED

Post by Dr.Disaster »

sutthausen wrote:I'm stuck in
SpoilerShow
the DREAMLAND.

I hear the Skeletons in Dreamland#3 but cannot reach them. I Need help for two places: What more than the blue and red gem do I need to open the Door nearby the face? And what to do in the small Room with the traps/platforms and the switching teleporter?
SpoilerShow
The room with the face has three doors. You got one gem before coming thru each door so check how to get thru the last one. To go there pass the room with the switching teleporter. Find a way to keep it from switching. Once the face room is complete you'll get your chance with the skeletons.
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