[TECH] - The Sunset Gate Sources

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Xanathar
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Joined: Sun Apr 15, 2012 10:19 am
Location: Torino, Italy
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[TECH] - The Sunset Gate Sources

Post by Xanathar »

I've put up this thread for discussions about the sources of The Sunset Gate mod (http://grimrock.nexusmods.com/mods/277/), mainly to avoid pollution of the mod thread itself.

In particular, use this to discuss the NPC and dialogue system, the dream system, the kit system etc. or any other topic regarding its tech.

Sources (mod_assets+scripts) are available on Nexus. Sooner or later I will put up a 7z with collateral sources (psd files, etc).
Waking Violet (Steam, PS4, PSVita, Switch) : http://www.wakingviolet.com

The Sunset Gate [MOD]: viewtopic.php?f=14&t=5563

My preciousss: http://www.moonsharp.org
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Drakkan
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Joined: Mon Dec 31, 2012 12:25 am

Re: [TECH] - The Sunset Gate Sources

Post by Drakkan »

I have just began playing this mode and I am quite impressed by it, love all the details, fantastic "dream" section etc. relly good work.
I am done with editing as for now, but this could definitely help many other people, so really apreciate you are sharing it.
Breath from the unpromising waters.
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bongobeat
Posts: 1076
Joined: Thu May 16, 2013 5:58 pm
Location: France

Re: [TECH] - The Sunset Gate Sources

Post by bongobeat »

Thank you to share your stuff!
Ive started the game, turned a lot around in cells, looking for the stairs, then suddenly I remember the 2 levers in the guard house... :oops:
what a nightmare! :D
My asset pack: viewtopic.php?f=22&t=9320

Log1 mod : Toorum Manor: viewtopic.php?f=14&t=5505
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