Has anyone been using this on with the recent version Editor?
Thanks!
[TOOL] Custom Dungeon Analyzer
Re: [TOOL] Custom Dungeon Analyzer
YES! version 1.3.7 right?
It works
@Edsploration:
I see this topic is quite old but:
I must say this is AWESOME!
Really nice work!
It gave my 1st level an SL of 10... on inspecting the monsters I saw a Goromorg in the list...
Yeah that thing pops up talks to you and disappears again it will do that several times throughout the dungeon.. lawl..
Also I spawn allot of creatures from scripts so my dungeon is not the best test for the SL XD
Don't know if you're still working on it or plan on working on it.
But an item table per level would be amazing
But I must say again this is awesome!
Thanks!
It works
@Edsploration:
I see this topic is quite old but:
I must say this is AWESOME!
Really nice work!
It gave my 1st level an SL of 10... on inspecting the monsters I saw a Goromorg in the list...
Yeah that thing pops up talks to you and disappears again it will do that several times throughout the dungeon.. lawl..
Also I spawn allot of creatures from scripts so my dungeon is not the best test for the SL XD
Don't know if you're still working on it or plan on working on it.
But an item table per level would be amazing
But I must say again this is awesome!
Thanks!
Re: [TOOL] Custom Dungeon Analyzer
Check this tool:But an item table per level would be amazing
viewtopic.php?f=14&t=5511&p=60390
press "R" to enable the reports and have it run by pressing any other key - it has exactly that kind of report.
Waking Violet (Steam, PS4, PSVita, Switch) : http://www.wakingviolet.com
The Sunset Gate [MOD]: viewtopic.php?f=14&t=5563
My preciousss: http://www.moonsharp.org
The Sunset Gate [MOD]: viewtopic.php?f=14&t=5563
My preciousss: http://www.moonsharp.org
- undeaddemon
- Posts: 157
- Joined: Fri Mar 02, 2012 3:38 pm
Re: [TOOL] Custom Dungeon Analyzer
yeah - I set that up - and that works pretty well to get you an idea of you've built.