[MOD] Eye of the Dragon

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
Ashantor
Posts: 1
Joined: Fri Jun 07, 2013 8:46 am

Re: [MOD] Eye of the Dragon - version 5

Post by Ashantor »

Hi Drakkan,
Great work, really great. Thank you.
Such nice ideas („greedy“, „Listen to the Dead“, the Ogre Cave with its basement full of even more Ogres) und such nasty ones (the "expanding“ room full of „lightning heads“). This one I really hated, it brought so many deaths to my party (90% of my attempts failed) that I decided to restart on “easy“. Well, I will try the hard way again…

I found an amulet of resurrection (another very nice story piece coming with it). Is it of any use?
There is an iron door near the forge (close to a room with an altar). How do I open it?
SpoilerShow
There’s a small glitch regarding the rainbow and mosaic puzzle. If you solve them you’ll be rewarded. You can get the XP again and again by removing any jewel and putting it back again.
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Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] Eye of the Dragon - version 5

Post by Drakkan »

Ashantor wrote:Hi Drakkan,
Great work, really great. Thank you.
Such nice ideas („greedy“, „Listen to the Dead“, the Ogre Cave with its basement full of even more Ogres) und such nasty ones (the "expanding“ room full of „lightning heads“). This one I really hated, it brought so many deaths to my party (90% of my attempts failed) that I decided to restart on “easy“. Well, I will try the hard way again…

I found an amulet of resurrection (another very nice story piece coming with it). Is it of any use?
There is an iron door near the forge (close to a room with an altar). How do I open it?
SpoilerShow
There’s a small glitch regarding the rainbow and mosaic puzzle. If you solve them you’ll be rewarded. You can get the XP again and again by removing any jewel and putting it back again.
Hello Ashantor. Thanks for your feedback. I know there are some nasty and hard places to beat, but warning about difficulty is at the begining :d Usualy some potions will do. Or magic shields. Or several tries :)
The amulet of resurrection could lead just for one use, which is
SpoilerShow
ending in case your champion has it on and you let kill yourself with the ghost skeleton :)
Door near forge
SpoilerShow
cannot be opened, these are "blind" door
Thanks for the glitch you have found, nice one. I will during this week upload new corrected version, where is also Johns quickbar implemented, which could help players a lot.
See ya around !
Breath from the unpromising waters.
Eye of the Atlantis
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Drakkan
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Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] Eye of the Dragon - version 5

Post by Drakkan »

version 5a uploaded, Johns quickbar implemented. I did not test whole dungeon, so hope no issues will occur
Breath from the unpromising waters.
Eye of the Atlantis
bongobeat
Posts: 1076
Joined: Thu May 16, 2013 5:58 pm
Location: France

Re: [MOD] Eye of the Dragon - version 5

Post by bongobeat »

Hello,

I have try it this afternoon, the begining is awesome.
Good job! Thank you for this mod!
My asset pack: viewtopic.php?f=22&t=9320

Log1 mod : Toorum Manor: viewtopic.php?f=14&t=5505
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Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] Eye of the Dragon - version 5

Post by Drakkan »

finally i uploaded last version on nexus, enjoy :)
http://grimrock.nexusmods.com/mods/189/?
Breath from the unpromising waters.
Eye of the Atlantis
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Komag
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Joined: Sat Jul 28, 2012 4:55 pm
Location: Boston, USA

Re: [MOD] Eye of the Dragon - version 5a

Post by Komag »

maybe now's a good time for me to give this a try :)
Finished Dungeons - complete mods to play
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Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] Eye of the Dragon - version 5a

Post by Drakkan »

Komag wrote:maybe now's a good time for me to give this a try :)
hmmm... maybe. no more new versions, I promise ;)
Breath from the unpromising waters.
Eye of the Atlantis
nirvanis
Posts: 1
Joined: Fri Jul 19, 2013 12:42 am

Re: [MOD] Eye of the Dragon - version 5a

Post by nirvanis »

Hi there. Nice Mod.
But i got a Problem. I stuck on Frosttower (Level37 i think) I have kill all monsters in this Level and found this StoneSword. I open the first Door with the Key were i found some Stuff. But now i have no Idea how to open the Door were all this Monsters spawned in front of. Can somebody help me please. thx. :)
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Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] Eye of the Dragon - version 5a

Post by Drakkan »

nirvanis wrote:Hi there. Nice Mod.
But i got a Problem. I stuck on Frosttower (Level37 i think) I have kill all monsters in this Level and found this StoneSword. I open the first Door with the Key were i found some Stuff. But now i have no Idea how to open the Door were all this Monsters spawned in front of. Can somebody help me please. thx. :)
hello. there is
SpoilerShow
a secret button in one of the smaller chambers around
Breath from the unpromising waters.
Eye of the Atlantis
i_am_jon
Posts: 2
Joined: Sat Jul 20, 2013 10:26 pm

Re: [MOD] Eye of the Dragon - version 5a

Post by i_am_jon »

Loving this dungen however i'm now stuck:

What to I feed the "I am direction door" in the high tower? Tried pretty much everything, maybe I didn't pick what I need up?


Edit: Nevermind just fund it on same level after going for 1 last look around.
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