[DEVELOPER DISCUSSION] One Room Round Robin 2 (SPOILERS)

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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SpiderFighter
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by SpiderFighter »

JohnWordsworth wrote:Hate to be the bearer of bad news, but I was just trying to add the QuickBar and fix my room in the latest ORRR2 file and the dungeon.lua script appears to be pretty messed up. I guess it could have become corrupt somewhere along the way, but it looks more likely that a merge operation between 2 dungeon.lua files may be the cause.
If you need any help tracking things down, please let me know. I know I haven't been around often, but I'm usually lurking in the background. My gf blew out her knee this week, so we've been pretty busy dealing with that (and all the trips to the ER, PT, docs, et al).
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Kuningas
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by Kuningas »

...Was the rest of the contributor list decimated by accident whilst updating? Only the first fourteen are there now. I think I was number fifteen or so, I can do the room in the near future.

Are there any specific technicalities I may have missed?
BASILEUS
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Diarmuid
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by Diarmuid »

If the list was erased we can pretty much reconstruct it by reading this thread...

No technicalities, really, I can think of.

I must redo properly the merge of the two branches of the project, but as my Laptop had a big crash last week (it's back alive but no screen anymore) I got delayed as I must now use it with an external monitor, a lot less fexibility to work on it anywhere anytime. Should be done in the coming days, though.
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SpiderFighter
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by SpiderFighter »

Kuningas wrote:...Was the rest of the contributor list decimated by accident whilst updating? Only the first fourteen are there now. I think I was number fifteen or so, I can do the room in the near future.

Are there any specific technicalities I may have missed?
Oh good gravy, did I really do that??? I'll fix it this morning.

I've seen some updates happening in the dropbox; is it safe to grab one and work yet?
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Diarmuid
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by Diarmuid »

SpiderFighter wrote:I've seen some updates happening in the dropbox; is it safe to grab one and work yet?
I've redone the merging properly this time and sent the file to JohnW - as I'm waiting for my new computer, I cannot test it for another week and a half. :( If everything is fine, he'll send you the file after putting in the quickbar.
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SpiderFighter
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by SpiderFighter »

Sounds good, thanks. Sorry I haven't had time to go over the list yet; it's been busy here this morning (what else is new).
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SpiderFighter
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by SpiderFighter »

Ok, sounds like we're good to go again. I got the file today from Diarmuid and I'll do my thing with it tomorrow.
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aaneton
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by aaneton »

Bump, or we are likely to be eaten by a grue.
My Grimrock mod (LoG1): The Onkalo Project
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Drakkan
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by Drakkan »

any progress around ? :)
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Diarmuid
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by Diarmuid »

The file has been remerged, some bugs fixed, JohnW integrated the quick bar, we skipped spiderfighter again for health reasons and now Neikun is currently building his room for the last 2-3 days.

Yay! :)
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