i have buy this game on pc
its good game but i have some suggestions for make it better
1 if we can see the arm or a part of body when attack or speil that can be better i think and or the choice for see hero at backward like oblivion,
2 a 3d rendering for the heros in the menu a bottom right, and a own création of personnages (we are in 2013 wake up! 2d is obsolete )
3 an online playing game...
4 no black screen when go downstair
5 interface can be better
6 the possibility to play fight like dragon dogma
good game for all
sorry for my english im french
some suggestions about game
Re: some suggestions about game
This game is deliberately designed to make it look and feel like the old classic dungeon crawlers that inspired it. If you want to play something that looks less obsolete then you're playing the wrong genre in the first place.
Re: some suggestions about game
Most of the game's graphics are 3d. I don't see how having the portraits being 3d would somehow go against the design of the game.
I don't personally have a problem with the 2d portrait, but I can see some advantages of moving them to 3d. For example you could animate them more easily to react when something happens in the game. So if one of your guys gets hit, his portrait might flinch.
I don't personally have a problem with the 2d portrait, but I can see some advantages of moving them to 3d. For example you could animate them more easily to react when something happens in the game. So if one of your guys gets hit, his portrait might flinch.
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Re: some suggestions about game
What I like about 2d portraits is that it allows you to import custom portraits (making custom 3D heads is a hell of a lot more work).
On the work-load front, remember that the LoG team was only 4 people. I expect that a talented artist can make a good character portrait in a couple of hours (assuming a perfect run with an idea in mind), but the amount of time to make each individual 3D head with realistic textures is going to be a lot longer!
On the work-load front, remember that the LoG team was only 4 people. I expect that a talented artist can make a good character portrait in a couple of hours (assuming a perfect run with an idea in mind), but the amount of time to make each individual 3D head with realistic textures is going to be a lot longer!
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
Re: some suggestions about game
ok for only 4 persons its a great game
congratulations
i had play a lot of rpg and i like the concept of log
its already a good game but if it can be again better im also happy
congratulations
i had play a lot of rpg and i like the concept of log
its already a good game but if it can be again better im also happy
Re: some suggestions about game
@ Ixnatifual yes the advantage in 3d is that you can create your head player like in oblivion or eve online
i think the face of personnage creation in eve online is the better
i think the face of personnage creation in eve online is the better
Re: some suggestions about game
after reflexions playing like dragon dogma is not a good idea in log