Poly Cap'N Models n' Stuff

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Polytize Me, Cpt.!
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Poly Cap'N Models n' Stuff

Post by Polytize Me, Cpt.! »

Hey, everybody! Things are finally slowing down a bit on my other projects, so I figured I'd get back to finishing that gargoyle I promised a while back. If everything goes as planned I should have the low-poly model all finished and textured by the end of the week.
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After that's all done, I'm hoping to do the same for this zombie model I've been kickin' around, as well as animate it and release it as a usable enemy.
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More progress to come soon! Thanks for reading!
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Drakkan
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Re: Poly Cap'N Models n' Stuff

Post by Drakkan »

oh that gargoyle is sweet ! looking forward it !
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Neikun
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Re: Poly Cap'N Models n' Stuff

Post by Neikun »

Hooray! Excitement is in the air!
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Polytize Me, Cpt.!
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Re: Poly Cap'N Models n' Stuff

Post by Polytize Me, Cpt.! »

Hah, probably be a bit faster after these darn finals are over. Anyway, here's some progress:
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The texture's still pretty bland and there's still some stretching on the wings, so I think I'm going to touch it up a bit before releasing it.

I'll keep ya updated!
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Neikun
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Re: Poly Cap'N Models n' Stuff

Post by Neikun »

So cool, bro.
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Komag
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Re: Poly Cap'N Models n' Stuff

Post by Komag »

That's awesome, would fit in any dungeon very well!
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