Special Weapon Scripts + [ASSETS] weapons/armour/acc/herbs
Re: Special Weapon Scripts + [ASSETS] weapons/armour/acc/her
Solution for Unarmed skill items/weapons (like brass knuckles) is available in original post
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Re: Special Weapon Scripts + [ASSETS] weapons/armour/acc/her
Hi Akroma. just in case you will be boring I have few ideas for new cool weapons, which you can try to script and also one armour idea.
Basic idea is making some powerfull weapons, which will also somehow weak its users.
Sword of Sacrifice - powerfull sword, which whenewer attacks, damage its user (for example physical 10-20dmg)
Vampiric Dagger - powerfull dagger, which when is placed in hand slots, will slowly drain its user energy (for example 1energy each 5 sec)
Brutal Mace - powerfull mace which will decrease its user protection (not sure if there should be protection decrement on weapons ?)
Chaos Axe - This weapon when used to attack will randomly attack with one of few values (for example attack 5 or 15 or 30 or 45)
as for the armour - what Id like to have is armour which could be used only by male / female champions.
Basic idea is making some powerfull weapons, which will also somehow weak its users.
Sword of Sacrifice - powerfull sword, which whenewer attacks, damage its user (for example physical 10-20dmg)
Vampiric Dagger - powerfull dagger, which when is placed in hand slots, will slowly drain its user energy (for example 1energy each 5 sec)
Brutal Mace - powerfull mace which will decrease its user protection (not sure if there should be protection decrement on weapons ?)
Chaos Axe - This weapon when used to attack will randomly attack with one of few values (for example attack 5 or 15 or 30 or 45)
as for the armour - what Id like to have is armour which could be used only by male / female champions.
Re: Special Weapon Scripts + [ASSETS] weapons/armour/acc/her
Hey Drakkan!
For sure, that all seems pretty doable
It is unfortunate simply adding "protection = -10" to a weapon will not decrement a champs stats
I will try to get them done in the next few days
For sure, that all seems pretty doable
It is unfortunate simply adding "protection = -10" to a weapon will not decrement a champs stats
I will try to get them done in the next few days
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Re: Special Weapon Scripts + [ASSETS] weapons/armour/acc/her
hello akroma - two new tips and one request
request - what I need is mace weapon, which when is attacking particular monster (lets say skeleton and skeleton_archer), will deal huge amount of damage (could be some spell fire damage, or regular damage as well).
new weapon script tips:
dual weapons - should work for some legendary dual weapons - for example two daggers called Yu and Oni. BOth have the same attack (lets say 15), but when champion has equiped both of them (both hand slots), attack of each should be 35 (so it does not matter with which champion attack)
two-handed weapons - when such a weapon is equiped, the other hand slot should be not usable for any other item
request - what I need is mace weapon, which when is attacking particular monster (lets say skeleton and skeleton_archer), will deal huge amount of damage (could be some spell fire damage, or regular damage as well).
new weapon script tips:
dual weapons - should work for some legendary dual weapons - for example two daggers called Yu and Oni. BOth have the same attack (lets say 15), but when champion has equiped both of them (both hand slots), attack of each should be 35 (so it does not matter with which champion attack)
two-handed weapons - when such a weapon is equiped, the other hand slot should be not usable for any other item
Re: Special Weapon Scripts + [ASSETS] weapons/armour/acc/her
Hey Drakkan!
So sorry I have not yet done the previous requests. Things are hectic at the moment - moving house, visiting interstate and changing jobs. I have definitely not forgotten about your requests
As for the new requests, the mace is something I already have working (I have an annointed mace that deals extra damage against undead guys) ... the daggers are an interesting idea too! I will need to have a think about it.... maybe onEquip hook can check for the second dagger in hand, if it is there - they are both destroyed and two new daggers (that do extra damage) are spawned into those slots?? Anyways, I will have a look and get back to you with a bunch of stuff. It may not be for a week or so as Im still in the middle of moving.... But it will be done
Akroma
So sorry I have not yet done the previous requests. Things are hectic at the moment - moving house, visiting interstate and changing jobs. I have definitely not forgotten about your requests
As for the new requests, the mace is something I already have working (I have an annointed mace that deals extra damage against undead guys) ... the daggers are an interesting idea too! I will need to have a think about it.... maybe onEquip hook can check for the second dagger in hand, if it is there - they are both destroyed and two new daggers (that do extra damage) are spawned into those slots?? Anyways, I will have a look and get back to you with a bunch of stuff. It may not be for a week or so as Im still in the middle of moving.... But it will be done
Akroma
Labyrinth of Lies (viewtopic.php?f=14&t=4400)
Legacy of Lies (viewtopic.php?f=22&t=12983&hilit=+legacy)
Legacy of Lies (viewtopic.php?f=22&t=12983&hilit=+legacy)