LotNR Project Official Thread [Open]

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
flatline

Re: LotNR Project Official Thread [Open]

Post by flatline »

That was a really interesting read, Diarmuid! Thanks, lots of great solutions!
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odinsballs
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Re: LotNR Project Official Thread [Open]

Post by odinsballs »

any news on ambiance system (me likey likey) :D :?:
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msyblade
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Re: LotNR Project Official Thread [Open]

Post by msyblade »

We are still testing ambience and working out bugs for general use. It uses scripts to read the level and determine where ceiling entities are placed, so it won't rain there, for instance. We have also found that the dynamic projectile system diarmuid developed does not get along with open door nodes. There is a lot of work going into the ORRR2 right now, so many things have temporarily been on the backburner while we sort out much of the logistics for the ORRR2 hub, operations, etc. Thanx for the interest, tho! It will motivate us to keep plugging away!
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Asteroth
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Re: LotNR Project Official Thread [Open]

Post by Asteroth »

I would like to say that unfortunatly it is official, the data on my computer is unrecoverable(the lotnr team know what I'm talking about). As is the computer itself.
I don't have a computer and will not be able to get one for a while. There were months worth of grimrock work on there, I'm sorry to say that I will not be back for a long time (at least until I have a computer) and even sorrier to say probably never.

Goodbye, it's been great. ;)
I am the God of darkness and corruption.
viewtopic.php?f=14&t=4250
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Neikun
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Re: LotNR Project Official Thread [Open]

Post by Neikun »

Nooo! We'll miss you.
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Drakkan
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Re: LotNR Project Official Thread [Open]

Post by Drakkan »

see you when LOG2 is out then, good luck there man :)
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Kuningas
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Re: LotNR Project Official Thread [Open]

Post by Kuningas »

It is grim tidings indeed... We await your possible return!
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Diarmuid
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Re: LotNR Project Official Thread [Open]

Post by Diarmuid »

Sad news indeed, although I can understand the discouragment...
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Asteroth
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Re: LotNR Project Official Thread [Open]

Post by Asteroth »

How has the project been going?
I still curiously observe even though I have no computer even now. Has anything happened since my absence?

Certainly nothing has happened for me... *grumble* It's boring, lonely, and depressing to have no computer.
I am the God of darkness and corruption.
viewtopic.php?f=14&t=4250
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Neikun
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Re: LotNR Project Official Thread [Open]

Post by Neikun »

We've mostly just focused on the ORRR2, while I've been trying to learn my new job's menu faster than the speed of light.
We're supposed to start working on some dungeon building soon, however.
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