[MOD] The CHAOS Key
Re: [MOD] The CHAOS Key
Damn
seems I am the only one that have this problem
I had read all the answer and nobody find it...
at level 4 there is a room with 8 pressure plate and 6
red signs in the wall...
there is also a door...
As you open this door ?
I have let objet in all pressure plate but...nothing happen...
please help me
sorry for my ignorance
seems I am the only one that have this problem
I had read all the answer and nobody find it...
at level 4 there is a room with 8 pressure plate and 6
red signs in the wall...
there is also a door...
As you open this door ?
I have let objet in all pressure plate but...nothing happen...
please help me
sorry for my ignorance
- Dr.Disaster
- Posts: 2876
- Joined: Wed Aug 15, 2012 11:48 am
Re: [MOD] The CHAOS Key
Less is more.beach55 wrote:I have let objet in all pressure plate but...nothing happen...
Re: [MOD] The CHAOS Key
Dr.Disaster wrote:Less is more.beach55 wrote:I have let objet in all pressure plate but...nothing happen...
???????????????
object only on a type of sign ???
Re: [MOD] The CHAOS Key
OK !!!!beach55 wrote:Dr.Disaster wrote:Less is more.beach55 wrote:I have let objet in all pressure plate but...nothing happen...
???????????????
object only on a type of sign ???
It's done !!!
thank you very much !!!
-
- Posts: 9
- Joined: Wed Mar 13, 2013 5:09 pm
Re: [MOD] The CHAOS Key
Finished it today. 12h40, 18 treasures, about 34000 tiles moved to.
Nice mod, even better than the Master Key which was already great. Some negative points:
Anyway, very nice one, I'm sure I'll play it again some day.
Nice mod, even better than the Master Key which was already great. Some negative points:
SpoilerShow
It became much less interesting and even disappointing in level 13 and after the cross key door. Seemed like you had no more ideas and just put monsters and respawners everywhere. As others, I did not enjoyed these parts.
Also, it's a bit sad that there is not storyline. A game with your map design, a story from Treybor (the Last Laugh), some great ambiance and ideas from Skuggasveinn, and of course assets from Daniv, would be something amazing for sure!
About the dragons (nice monsters), level 9, I don't understand why they cannot move to the tiles closed to the walls. It makes the fight easy: you just have to move along the walls, the dragons won't reach you. Same in the 'last' level: there are apparently some invisible blocks for monsters, so you can stand behind them to prepare your attack.
Also, it's a bit sad that there is not storyline. A game with your map design, a story from Treybor (the Last Laugh), some great ambiance and ideas from Skuggasveinn, and of course assets from Daniv, would be something amazing for sure!
About the dragons (nice monsters), level 9, I don't understand why they cannot move to the tiles closed to the walls. It makes the fight easy: you just have to move along the walls, the dragons won't reach you. Same in the 'last' level: there are apparently some invisible blocks for monsters, so you can stand behind them to prepare your attack.
Re: [MOD] The CHAOS Key
Hello boys
excuse me
to steal Diamon King ( or Power Gem ???) must be really dead ???
1 or 2 or 3 ???
and the death is forever ???
thanks in advance
excuse me
to steal Diamon King ( or Power Gem ???) must be really dead ???
1 or 2 or 3 ???
and the death is forever ???
thanks in advance
- Dr.Disaster
- Posts: 2876
- Joined: Wed Aug 15, 2012 11:48 am
Re: [MOD] The CHAOS Key
Think like Indy.beach55 wrote:Hello boys
excuse me
to steal Diamon King ( or Power Gem ???) must be really dead ???
1 or 2 or 3 ???
and the death is forever ???
thanks in advance
Re: [MOD] The CHAOS Key
Dr.Disaster wrote:Think like Indy.beach55 wrote:Hello boys
excuse me
to steal Diamon King ( or Power Gem ???) must be really dead ???
1 or 2 or 3 ???
and the death is forever ???
thanks in advance
" put another item on the shelf first, then pick up the gem" ???
I done it...before with a skull and after with the gloves...
Nothing...
You are able to do ???
What that objet have used ???
thanks and sorry for my bad english
Re: [MOD] The CHAOS Key
The Indy method was a problem of the gamebeach55 wrote:Dr.Disaster wrote:Think like Indy.beach55 wrote:Hello boys
excuse me
to steal Diamon King ( or Power Gem ???) must be really dead ???
1 or 2 or 3 ???
and the death is forever ???
thanks in advance
" put another item on the shelf first, then pick up the gem" ???
I done it...before with a skull and after with the gloves...
Nothing...
You are able to do ???
What that objet have used ???
thanks and sorry for my bad english
It is fixed in the last version you probably have.
You must let die 3 peoples of your party then the door will open, the poison will stop and your dead peoples will come back to life
- Dr.Disaster
- Posts: 2876
- Joined: Wed Aug 15, 2012 11:48 am
Re: [MOD] The CHAOS Key
Well the indy method is how i did it and i used the last version; just double-checked it.Pandafox wrote:The Indy method was a problem of the game
It is fixed in the last version you probably have.
You must let die 3 peoples of your party then the door will open, the poison will stop and your dead peoples will come back to life