[Community] Grimrock Model Request Thread

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Vice Dellos
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Re: [Community] Grimrock Model Request Thread

Post by Vice Dellos »

thats a realy sweet set
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LunasC
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Re: [Community] Grimrock Model Request Thread

Post by LunasC »

You know what might be nice.
A 2 handed staff that allows a mage to cast with his left hand and strike with his right.
Might even be a reach weapon.
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Drakkan
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Re: [Community] Grimrock Model Request Thread

Post by Drakkan »

I know this was probably requested several times, but... I need some goblins / orcs / kobolds creatures. Somebody around is boring ? :)
I have found this orc free model, so it need "just" to be animated.
http://www.ulozto.net/xSNEkwX/blacksmith3d-orc-v1-zip
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Leki
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Re: [Community] Grimrock Model Request Thread

Post by Leki »

Drakkan wrote:I know this was probably requested several times, but... I need some goblins / orcs / kobolds creatures. Somebody around is boring ? :)
I have found this orc free model, so it need "just" to be animated.
http://www.ulozto.net/xSNEkwX/blacksmith3d-orc-v1-zip
paste this link to monsters m8
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Polytize Me, Cpt.!
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Re: [Community] Grimrock Model Request Thread

Post by Polytize Me, Cpt.! »

I think I might be able to help ya out with that gargoyle.
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Neikun
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Re: [Community] Grimrock Model Request Thread

Post by Neikun »

That looks awesome!
What's the poly count?
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Polytize Me, Cpt.!
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Re: [Community] Grimrock Model Request Thread

Post by Polytize Me, Cpt.! »

Neikun wrote:That looks awesome!
What's the poly count?
750,000 :lol:

Don't worry though, it'll look exactly the same when I retopologize it and bake the normal map.
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Neikun
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Re: [Community] Grimrock Model Request Thread

Post by Neikun »

I can hardly wait!
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Asteroth
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Re: [Community] Grimrock Model Request Thread

Post by Asteroth »

Now I just need to beg someone to animate that beast. Sorry I'm giddy with gargoyle joy!
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Re: [Community] Grimrock Model Request Thread

Post by Polytize Me, Cpt.! »

Hahaha yeah I probably could do that too. I don't think I will right away, though, since I modeled him in that position. It's definitely going to make rigging a lot more difficult. There's a good reason people usually model characters in a T-pose :lol:
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