[MOD] The Last Laugh

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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JKCarrier
Posts: 49
Joined: Thu Jan 31, 2013 6:11 pm

Re: [MOD] The Last Laugh

Post by JKCarrier »

Level 7:
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Gold skull room. I managed to get the skull, now how the heck do I get out of here?
Treybor
Posts: 93
Joined: Wed Jun 06, 2012 3:13 am

Re: [MOD] The Last Laugh

Post by Treybor »

JKCarrier wrote:Level 7:
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Gold skull room. I managed to get the skull, now how the heck do I get out of here?
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The Gold Skull only onlocks the entrances and exist to the room. It's trial and error to make it across. I know that's tedious and tie consuming but this is the deathtrap portion of the dungeon.
JKCarrier
Posts: 49
Joined: Thu Jan 31, 2013 6:11 pm

Re: [MOD] The Last Laugh

Post by JKCarrier »

Treybor wrote:
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The Gold Skull only onlocks the entrances and exist to the room. It's trial and error to make it across. I know that's tedious and tie consuming but this is the deathtrap portion of the dungeon.
I'm not sure we're talking about the same room.
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I mean the room where you first pick up the gold skull, the one where every square is a teleporter. I just keep teleporting around in circles, I can't find a path to the exit.
Treybor
Posts: 93
Joined: Wed Jun 06, 2012 3:13 am

Re: [MOD] The Last Laugh

Post by Treybor »

JKCarrier wrote:
Treybor wrote:
SpoilerShow
The Gold Skull only onlocks the entrances and exist to the room. It's trial and error to make it across. I know that's tedious and tie consuming but this is the deathtrap portion of the dungeon.
I'm not sure we're talking about the same room.
SpoilerShow
I mean the room where you first pick up the gold skull, the one where every square is a teleporter. I just keep teleporting around in circles, I can't find a path to the exit.
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Put the golden skull back on the table.... the secret door will open... then pick up the skull and leave through the exit
eLPuSHeR
Posts: 676
Joined: Tue Jan 08, 2013 7:42 pm

Re: [MOD] The Last Laugh

Post by eLPuSHeR »

Hello.

Can anyone help me with the Zodiac's puzzle?.
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I have two gems left and two signs left: Sagittarius and Libra. I know one of my remaining gems goes with Libra but I don't know what to do to "find the balance". Also the remaining gem doesn't seem to belong anywhere, in this case the Sagittarius sign.
Also, I did some exploration on level 6 and the endless undead respawning is ANNOYING. Can the spawning rate be lowered a bit?.
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Jaberwoke
Posts: 181
Joined: Wed Dec 05, 2012 6:05 pm

Re: [MOD] The Last Laugh

Post by Jaberwoke »

eLPuSHeR wrote:Hello.

Can anyone help me with the Zodiac's puzzle?.
SpoilerShow
I have two gems left and two signs left: Sagittarius and Libra. I know one of my remaining gems goes with Libra but I don't know what to do to "find the balance". Also the remaining gem doesn't seem to belong anywhere, in this case the Sagittarius sign.
Also, I did some exploration on level 6 and the endless undead respawning is ANNOYING. Can the spawning rate be lowered a bit?.
Think of the word L.I.B.R.A.
Don't know what you mean about a gem not belonging anywhere - it has to go somewhere.

Finished in 4h56m
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and found that sneaky ending where you survive.
Excellent mod. Only difficulty was my english for the riddles.
kudos to Treybor for the support he's given his mod.
eLPuSHeR
Posts: 676
Joined: Tue Jan 08, 2013 7:42 pm

Re: [MOD] The Last Laugh

Post by eLPuSHeR »

Thanks for the tip, Jaberwoke.

I will try it tomorrow.
Intel i7 5960X
Gigabye GA-X99-Gaming 5
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JKCarrier
Posts: 49
Joined: Thu Jan 31, 2013 6:11 pm

Re: [MOD] The Last Laugh

Post by JKCarrier »

Level 7:
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I'm in the room where you find the Ruby Skull. There's a riddle on the wall that I'm pretty sure refers to a book (black and white, rigid spine, etc.). And there's a book in here, but I'm not sure what to do with it. If I put it on the shelf where the skull was, the face on the wall shoots fireballs, but nothing else happens. There's another shelf I can put stuff on, but nothing happens there either. I've tried putting various things on shelves, the table, clicking them on the stone face, the lock, the door, etc. with no luck. What am I meant to be doing here?
Treybor
Posts: 93
Joined: Wed Jun 06, 2012 3:13 am

Re: [MOD] The Last Laugh

Post by Treybor »

JKCarrier wrote:Level 7:
SpoilerShow
I'm in the room where you find the Ruby Skull. There's a riddle on the wall that I'm pretty sure refers to a book (black and white, rigid spine, etc.). And there's a book in here, but I'm not sure what to do with it. If I put it on the shelf where the skull was, the face on the wall shoots fireballs, but nothing else happens. There's another shelf I can put stuff on, but nothing happens there either. I've tried putting various things on shelves, the table, clicking them on the stone face, the lock, the door, etc. with no luck. What am I meant to be doing here?
SpoilerShow
Did the Face talk to you? It gives a clue.
Did you find the Light of Knowledge?
If you have not found the light you may have to backtrack to your last autosave, because you can't leave the library withhout it.
Treybor
Posts: 93
Joined: Wed Jun 06, 2012 3:13 am

Re: [MOD] The Last Laugh

Post by Treybor »

Jaberwoke wrote: Also, I did some exploration on level 6 and the endless undead respawning is ANNOYING. Can the spawning rate be lowered a bit?.
Finished in 4h56m
SpoilerShow
and found that sneaky ending where you survive.
Excellent mod. Only difficulty was my english for the riddles.
kudos to Treybor for the support he's given his mod.
Thanks! I'm glad you enjoyed it.
I may change some of the spawners with an update to the mod.
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