[MOD] Eye of the Dragon

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
User avatar
Krulz
Posts: 19
Joined: Thu Apr 19, 2012 3:17 pm

Re: [MOD] Eye of the Dragon - version 3 released

Post by Krulz »

I just finished, man this is pure art, I mean it, awesome, I take my hat off to you and all your collaborators.
Try to upload this to steam workshop somehow.
Looking for future mods coming from you.
RESPECT.
User avatar
NightLord
Posts: 19
Joined: Thu Apr 19, 2012 11:15 pm
Location: Italy - Como

Re: [MOD] Eye of the Dragon - version 3 released

Post by NightLord »

Yes true, it's fantastic mod. Maybe a little bit difficult: after the fire chamber, I enter in the teleport and than... start the hell !!! I hope after that there isn't a more difficult combat... :) I don't know how many time I'll need to win that fight :shock:
User avatar
Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] Eye of the Dragon - version 3 released

Post by Drakkan »

NightLord wrote:Yes true, it's fantastic mod. Maybe a little bit difficult: after the fire chamber, I enter in the teleport and than... start the hell !!! I hope after that there isn't a more difficult combat... :) I don't know how many time I'll need to win that fight :shock:
I made it naked just with weapons, all party lvl 7, check here :D
https://www.youtube.com/watch?v=mo3XEU1y_QI
Breath from the unpromising waters.
Eye of the Atlantis
User avatar
NightLord
Posts: 19
Joined: Thu Apr 19, 2012 11:15 pm
Location: Italy - Como

Re: [MOD] Eye of the Dragon - version 3 released

Post by NightLord »

Drakkan wrote:
NightLord wrote:Yes true, it's fantastic mod. Maybe a little bit difficult: after the fire chamber, I enter in the teleport and than... start the hell !!! I hope after that there isn't a more difficult combat... :) I don't know how many time I'll need to win that fight :shock:
I made it naked just with weapons, all party lvl 7, check here :D
https://www.youtube.com/watch?v=mo3XEU1y_QI
Ahhhh ok :D hehhehe but...I MUST kill everything !!! :twisted:
Grimfan
Posts: 369
Joined: Wed Jan 02, 2013 7:48 am

Re: [MOD] Eye of the Dragon - version 3 released

Post by Grimfan »

Hi Drakkan,

I'm stuck in the following area (it doesn't help that my memory of the original is completely eradicated):
SpoilerShow
I can't open the door with the alcove and riddle = "old dungeon master cross times". What item is it talking about because I've been through every item in my inventory and may have completely missed it?
Thanks in advance.
User avatar
Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] Eye of the Dragon - version 3 released

Post by Drakkan »

Grimfan wrote:Hi Drakkan,

I'm stuck in the following area (it doesn't help that my memory of the original is completely eradicated):
SpoilerShow
I can't open the door with the alcove and riddle = "old dungeon master cross times". What item is it talking about because I've been through every item in my inventory and may have completely missed it?
Thanks in advance.
hi. you need insert
SpoilerShow
dm-cross-key. It is in the area where you have killed all the clerics. Probably you have just overlooked it there
Breath from the unpromising waters.
Eye of the Atlantis
User avatar
NightLord
Posts: 19
Joined: Thu Apr 19, 2012 11:15 pm
Location: Italy - Como

Re: [MOD] Eye of the Dragon - version 3 released

Post by NightLord »

2 questions:
1- I'm playing with v2 of your mod (no food for a long time) if I replace with v3 there is any problems with saved game? (I hope no heeheh)

2- I'm trapped at 26 level in the room "turn back while you can, there is no way ahead"...I've took an axe and a coat in the middle, fireball and...no way to exit :( There is for sure something hidden but I don't see it, or the sentence "turn back..." mmhhmm help me please :cry:
Last edited by NightLord on Sat Mar 09, 2013 5:04 pm, edited 1 time in total.
User avatar
NightLord
Posts: 19
Joined: Thu Apr 19, 2012 11:15 pm
Location: Italy - Como

Re: [MOD] Eye of the Dragon - version 3 released

Post by NightLord »

NightLord wrote:2 questions:
1- is there a way to know which version of your mod I'm playing? (maybe v2 because there is no food) and if I replace with v3 there is any problems with saved game? (I hope no heeheh)

2- I'm trapped at 26 level in the room "turn back while you can, there is no way ahead"...I've took an axe and a coat in the middle, fireball and...no way to exit :( There is for sure something hidden but I don't see it, or the sentence "turn back..." mmhhmm help me please :cry:
Ok, i've find the
SpoilerShow
secret button
randomly push...you are crazy man!! :D
User avatar
Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] Eye of the Dragon - version 3 released

Post by Drakkan »

NightLord wrote:2 questions:
1- is there a way to know which version of your mod I'm playing? (maybe v2 because there is no food) and if I replace with v3 there is any problems with saved game? (I hope no heeheh)

2- I'm trapped at 26 level in the room "turn back while you can, there is no way ahead"...I've took an axe and a coat in the middle, fireball and...no way to exit :( There is for sure something hidden but I don't see it, or the sentence "turn back..." mmhhmm help me please :cry:
hello. To answer 1) - from what I have tried, game will almost every time crash whenyoui try replace older version with new one :/ version3 is quite easy to recognize - there is working quill for writing scrolls and any scroll you will find have its own graphical layout (not mentioned about other 100 minor changes trough whole dungeon ;)
Breath from the unpromising waters.
Eye of the Atlantis
User avatar
NightLord
Posts: 19
Joined: Thu Apr 19, 2012 11:15 pm
Location: Italy - Como

Re: [MOD] Eye of the Dragon - version 3 released

Post by NightLord »

Drakkan wrote:hello. To answer 1) - from what I have tried, game will almost every time crash whenyoui try replace older version with new one :/ version3 is quite easy to recognize - there is working quill for writing scrolls and any scroll you will find have its own graphical layout (not mentioned about other 100 minor changes trough whole dungeon ;)
It's for sure v2.0, I read now into description of "custom dungeon". No problem, i'll finish this, than i'll play v3 from start :D
Post Reply