[MOD] Eye of the Dragon

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
Ektopl@sm
Posts: 14
Joined: Wed Feb 20, 2013 10:18 pm

Re: [MOD] Eye of the Dragon - RELEASED verison2

Post by Ektopl@sm »

Thanks for the tip, i've passed it ;)
Drakoumel
Posts: 12
Joined: Sat Oct 06, 2012 11:50 am

Re: [MOD] Eye of the Dragon - RELEASED verison2

Post by Drakoumel »

Just finished it in normal . Excellent game, along with The Mine of Malan Vael is the best MOD, although probably the Eye of the Dragon is better ;)
PS :The sense of finish food and some time to find a bag with food is awesome, and not comparable to Find any loot :)
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Drakkan
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Re: [MOD] Eye of the Dragon - RELEASED verison2

Post by Drakkan »

Drakoumel wrote:Just finished it in normal . Excellent game, along with The Mine of Malan Vael is the best MOD, although probably the Eye of the Dragon is better ;)
PS :The sense of finish food and some time to find a bag with food is awesome, and not comparable to Find any loot :)
thanks man, really glad you liked it. the lack of food was really not my intension, I will definitely add some more in next version.
Breath from the unpromising waters.
Eye of the Atlantis
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Drakkan
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Re: [MOD] Eye of the Dragon - RELEASED verison2

Post by Drakkan »

version 2c uploaded, will upload it also on nexus soon. enjoy more epic final fight and more food :)
Breath from the unpromising waters.
Eye of the Atlantis
Jaberwoke
Posts: 181
Joined: Wed Dec 05, 2012 6:05 pm

Re: [MOD] Eye of the Dragon - RELEASED verison2

Post by Jaberwoke »

Hi Drakkan. One of my favorite mods so far (apart from starving) ;) . I'm stuck on level 21 High Tower level 2. I've looked through the thread and no one'es asked before so I must be dumb.
SpoilerShow
I'm in the puzzle room where 4 levers open 4 grills but I think I've tried almost every combination there is and still can't get all 4 open at once. Can I have a hint please?
waltwolf
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Joined: Fri Feb 22, 2013 7:22 pm

Re: [MOD] Eye of the Dragon - RELEASED verison2

Post by waltwolf »

GREAT dungeon Drakkan. I must have missed something, on Tower Level one just beyond the brass door that was opened by trapping the 3 skeletons there is a hallway in which a fireball kills the entire party. It can't be outrun and I cant find any way to avoid it. Where did I go wrong? Thanks.
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Drakkan
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Re: [MOD] Eye of the Dragon - RELEASED verison2

Post by Drakkan »

hello guys. Thanks for comments. I have add more food for last version which was released today (2c). To answer your questions -
waltwolf wrote:on Tower Level one just beyond the brass door that was opened by trapping the 3 skeletons there is a hallway in which a fireball kills the entire party. It can't be outrun and I cant find any way to avoid it. Where did I go wrong? Thanks.
this fireball could be outraned easily, you need backtrack quickly to previous room. Just make sure nobody from your party is outweighted (small snail icon)
Jaberwoke wrote:Hi Drakkan. One of my favorite mods so far (apart from starving) ;) . I'm stuck on level 21 High Tower level 2. I've looked through the thread and no one'es asked before so I must be dumb.
SpoilerShow
I'm in the puzzle room where 4 levers open 4 grills but I think I've tried almost every combination there is and still can't get all 4 open at once. Can I have a hint please?
what you need to do is
SpoilerShow
figure out, how to open first three portcullis. Then go to the corridor and there is a secret button which will close pit so you can open last portcullis
Breath from the unpromising waters.
Eye of the Atlantis
Jaberwoke
Posts: 181
Joined: Wed Dec 05, 2012 6:05 pm

Re: [MOD] Eye of the Dragon - RELEASED verison2

Post by Jaberwoke »

Thanks. Don't know why I missed that.
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BarryBGB
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Location: Alexandria, VA - USA

Re: [MOD] Eye of the Dragon - RELEASED verison2

Post by BarryBGB »

muppler wrote:
SpoilerShow
Convert the letters to numbers.... a=1, b=2, c=3 and so on, and it should make sense ;-)
I already figured out that I have to convert the letters to numbers.
SpoilerShow
1,?,3,5,8=2 dog=4+7+15=26 abcybbcycbcy=1+2+3+25+2+2+3+25+3+2+3+25=96 1,?,5,7,9=3
That is great however where am I to get all of these items with all this much weight?
even adding everything all my players have doesm't even come close to that much weight.

Am I missing something here?
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Drakkan
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Re: [MOD] Eye of the Dragon - RELEASED verison2

Post by Drakkan »

BarryBGB wrote:
muppler wrote:
SpoilerShow
Convert the letters to numbers.... a=1, b=2, c=3 and so on, and it should make sense ;-)
I already figured out that I have to convert the letters to numbers.
SpoilerShow
1,?,3,5,8=2 dog=4+7+15=26 abcybbcycbcy=1+2+3+25+2+2+3+25+3+2+3+25=96 1,?,5,7,9=3
That is great however where am I to get all of these items with all this much weight?
even adding everything all my players have doesm't even come close to that much weight.

Am I missing something here?
yes you are :) you are not supposed to plus together some results. Just insert weight equal to ? in each alcove. for example 1 2 3 ? 5 - you just insert weight of 4. If you need more hints let me know I will send you PM
Breath from the unpromising waters.
Eye of the Atlantis
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