Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Neikun
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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Post by Neikun »

Animations, probably not. But I think I could figure out a way for it to do ranged attacks.
What a nasty idea xP
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Neikun
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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Post by Neikun »

Here are the first six.
SpoilerShow
Image
Left to right, Juho's Concept art in slime form (Art Slime), Amber Slime, Water Slime, Sludge (Slime), Dirt Slime, WizWood Slime (Textures by Phitt)
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flatline

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Post by flatline »

FYI: The Big Slime in my signature shoots slime up to 5 tiles away.
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Neikun
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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Post by Neikun »

SpoilerShow
Image
So by combining a Skyrim skyline, my particle systems for the Arcane Lizard and the Water Slime,
We get this cute little bugger!
Say hello to everyone, Sky Slime!
*glub glub*
d'awwww! >w<
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Neikun
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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Post by Neikun »

My first 6 custom crystals are good to go. Expect even better ones later thanks to Diarmuid!

http://grimrock.nexusmods.com/mods/201/
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Grimfan
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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Post by Grimfan »

Just when I thought my mod was ready to go you pull this stunt on me...

Bless you! Bless You! Bless You! :D

You know if I were to ever meet you in person I would get down on my hands and knees an cry out "I am not Worthy!" Then I would invite you to play in both my Pathfinder campaigns. :)
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Neikun
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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Post by Neikun »

Aww. That's kinda cute, but please don't put my talents above your own. I don't like being any more or less than someone's equal. :)
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Grimfan
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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Post by Grimfan »

Of course, I'm semi-joking. I wouldn't be quite that weird about it. It's not like I'm an :ugeek: or anything.

But as for talent comparisons, I suck at modelling stuff. In that department you have me beaten hands down.
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akroma222
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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Post by akroma222 »

Once again, MARVELLOUS work man!!
New decoratoions, crystals, statues, and uggardian variations are awesome :D
(I have all the uggardian variations running in Labyrinth - with some nasty 'onDie' suprises)

When are you going to release those new wall sets? they could be very useful indeed ;)
And also, kudos for the floor and ceiling files... helps with the mixing of wall sets
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Neikun
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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Post by Neikun »

Wallsets are on a bit of a hold for now. I hit a roadblock trying to make the metal door look golden and good at the same time.
White Ruins is even more on hold as I totally lost my inspiration for it.
However I recently gave all my White Ruins files to Asteroth, so maybe he'll cook up something special.
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