Community Asset Pack (C.A.P.) [Updated: 24/01/13]

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Neikun
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Re: Community Asset Pack (C.A.P.) [Updated: 24/01/13]

Post by Neikun »

Did I ever fix that download link? :oops:

Edit: Yes I did.
https://www.dropbox.com/s/36uaw9mnpntu7d4/alcoves.lua
There are various credits for these.
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Sutekh
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Re: Community Asset Pack (C.A.P.) [Updated: 24/01/13]

Post by Sutekh »

Solaris Prison wall set:

http://www.flameon-guild.com/daniv/solaris_prison.zip
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Komag
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Re: Community Asset Pack (C.A.P.) [Updated: 24/01/13]

Post by Komag »

OH..MY..GOSH...!!!

I really dislike the prison wallset, a lot, but this makes me want to reconsider! :)
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Asteroth
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Re: Community Asset Pack (C.A.P.) [Updated: 24/01/13]

Post by Asteroth »

Wow daniv, you succeeded at what I have been trying for weeks to do.(and first concieved months ago)
A cleaner shiny prison. I have failed again and again.
Well no reason to stop trying now. Great work.
I am the God of darkness and corruption.
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Re: Community Asset Pack (C.A.P.) [Updated: 24/01/13]

Post by Wanderer »

Like always, your "Solaris Prison" Tileset looks great Daniv...
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Komag
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Re: Community Asset Pack (C.A.P.) [Updated: 24/01/13]

Post by Komag »

why aren't the custom tomes on the main list - or am I remembering something wrong?
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Neikun
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Re: Community Asset Pack (C.A.P.) [Updated: 24/01/13]

Post by Neikun »

Perhaps they were not submitted here.
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Komag
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Re: Community Asset Pack (C.A.P.) [Updated: 24/01/13]

Post by Komag »

well they aren't models, just lua definitions, but I figured they might make sense to be included
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Neikun
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Re: Community Asset Pack (C.A.P.) [Updated: 24/01/13]

Post by Neikun »

So do I but this thread works by the author submitting them here.
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AdrTru
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Re: Community Asset Pack (C.A.P.) [Updated: 24/01/13]

Post by AdrTru »

Hi

There are my round pits with dungeon, prison and temple skin. And ceiling shaft for it.
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http://grimrock.nexusmods.com/mods/220
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