monsters

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
Grimfan
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Re: monsters

Post by Grimfan »

Those models are brilliant Wallasaurus! :D

I can't wait to download them someday. Hell, I'd be just happy to see them in someone else's mod.

By the way, your mummy creature is great. Just that variety not to use skeletons all the time is making peoples mods (including any that I might bring out one day) so much better.
wallasaurus
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Re: monsters

Post by wallasaurus »

WIP

Image
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Neikun
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Re: monsters

Post by Neikun »

What sort of weapon do you envision this little bugger having?
I'm picturing a little mallet and buckler, myself.
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wallasaurus
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Re: monsters

Post by wallasaurus »

dagger/shortsword according to eotb, but I could make a bunch of different ones, it's no big deal. :) Whatever people want, I'm a philanthropist or something.
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Neikun
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Re: monsters

Post by Neikun »

I think variety is the spice of life! Would love multiple weapon stylings.
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hyteria
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Re: monsters

Post by hyteria »

haha good work walla , hmmm maybee a big bone as mace?

:p
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odinsballs
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Re: monsters

Post by odinsballs »

looking good, ever considered using both models (horn/hornless) the one with horns as leader type and the ones without hornes as foot soldiers. anyhoo its an awesome model, verry much looking forward to seeing these little buggers in action 8-)
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akroma222
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Re: monsters

Post by akroma222 »

Hey Walla :)
If you do happen to do diff weapons options... may I humbly suggest a crossbow version??
We kinda need more projectile shooters at present (imho)
Great work btw... both slug and mummy are featured in my mod
I am hoping to create a darker magic using version of the mummy, with glowing eyes :shock:
Love it!!
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SpiderFighter
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Re: monsters

Post by SpiderFighter »

odinsballs wrote:these are links to some ingame shots of static prop over on nexus
http://grimrock.nexusmods.com/images/59
http://grimrock.nexusmods.com/images/60
Damn. That's some brilliant work. Has that old-school Quake feel to it (which is a very good thing!
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odinsballs
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Re: monsters

Post by odinsballs »

any news on creature status? :?:
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