Grimrock Public Beta 1.3.7
Grimrock Public Beta 1.3.7
Hi!
We have just launched the public beta for 1.3.7. The patch fixes a few compatibility issues on Windows and Mac versions. The beta is available only through Steam so that we can quickly create incremental patches if needed.
To opt in, go to Properties of Legend of Grimrock in Steam, select Betas tab and choose Public Beta from the dropdown.
We'll release the 1.3.7 version to everybody after the beta test has concluded.
Feedback appreciated
Changelog for 1.3.7:
- improved compatibility of low quality rendering mode with older graphics cards on Windows (OpenGL 2.1 no longer required)
- worked around an OpenGL driver bug causing missing menu backgrounds on certain Radeon X1600 graphics cards
- fixed issues caused by non-default Windows DPI scaling settings
- bug fix: gui content mouseDown() works only with left mouse button
- bug fix: the game crashes randomly with out of memory error on some Mac OS X versions
We have just launched the public beta for 1.3.7. The patch fixes a few compatibility issues on Windows and Mac versions. The beta is available only through Steam so that we can quickly create incremental patches if needed.
To opt in, go to Properties of Legend of Grimrock in Steam, select Betas tab and choose Public Beta from the dropdown.
We'll release the 1.3.7 version to everybody after the beta test has concluded.
Feedback appreciated
Changelog for 1.3.7:
- improved compatibility of low quality rendering mode with older graphics cards on Windows (OpenGL 2.1 no longer required)
- worked around an OpenGL driver bug causing missing menu backgrounds on certain Radeon X1600 graphics cards
- fixed issues caused by non-default Windows DPI scaling settings
- bug fix: gui content mouseDown() works only with left mouse button
- bug fix: the game crashes randomly with out of memory error on some Mac OS X versions
Re: Grimrock Public Beta 1.3.7
I can confirm that mouse buttons are all three separately detected properly now, great, thanks!
- can the shadow boxes for non-enabled party members be removed?
- can we get a gui hook for the map render "onDrawMap"?
- for the on-screen direction arrow icons "onDrawArrowIcons"?
I'd like to black all those out for dream sequences, and I'm sure others would like to black them for cut-scene purposes, etc, to have finally true control for full black-screen
- can the shadow boxes for non-enabled party members be removed?
- can we get a gui hook for the map render "onDrawMap"?
- for the on-screen direction arrow icons "onDrawArrowIcons"?
I'd like to black all those out for dream sequences, and I'm sure others would like to black them for cut-scene purposes, etc, to have finally true control for full black-screen
Finished Dungeons - complete mods to play
Re: Grimrock Public Beta 1.3.7
Hi, we're trying to patch old issues rather than add new features/bugs with this patch
Re: Grimrock Public Beta 1.3.7
fair enough
And I'm sure I read correctly "...with this patch", maybe that stuff can go in the next glögg session
And I'm sure I read correctly "...with this patch", maybe that stuff can go in the next glögg session
Finished Dungeons - complete mods to play
Re: Grimrock Public Beta 1.3.7
Thank you for solving this problem. I confirm that this fix works as advertised. The original issue no longer occurs. I was able to reproduce it 100% time for 1.3.6, but it is fixed in 1.3.7.petri wrote:- bug fix: the game crashes randomly with out of memory error on some Mac OS X versions
Last edited by thomson on Thu Feb 07, 2013 3:34 pm, edited 1 time in total.
Re: Grimrock Public Beta 1.3.7
petri wrote:Hi, we're trying to patch old issues rather than add new features/bugs with this patch
Download for this update for stand alone version?
Regards,
RMariano
RMariano
Re: Grimrock Public Beta 1.3.7
They'll publish the official update, including for the standalone, after testing this update with the steam folks
Finished Dungeons - complete mods to play
Re: Grimrock Public Beta 1.3.7
Works like a charm.
viewtopic.php?f=12&t=4611&p=53236#p53236
viewtopic.php?f=12&t=4611&p=53236#p53236
Re: Grimrock Public Beta 1.3.7
Low rendering now works correctly on Windows on my Intel integrated Graphic Chipset, Core 2 Duo generation.petri wrote: - improved compatibility of low quality rendering mode with older graphics cards on Windows (OpenGL 2.1 no longer required)
Re: Grimrock Public Beta 1.3.7
Low is also running correctly now on my Windows 7 laptop as well, same deal, integrated Intel graphics on a Core 2 Duo system
Finished Dungeons - complete mods to play