It's been fun playing this far and I really like how the custom things I've read about in the forum is used in the MOD.
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There's an empty scroll in an alcove in the abandoned mines. Does it have a function?
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The note by the corpse in the abandoned mines has a typo. "You owe me". Not you 'own' me.
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High Tower level 1, high ranked clerics.
There is a trap door and then a pit. I close the pit, push the button and get the Amethyst key. Then I can’t get out of there. The first trapdoor has opened and I can’t find a way to close it. If I jump down the pit I’, teleported back to the “wrong” side of the pit”. What am I missing here?
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Temple underground.
I jump down the pit and end up in a cell. The text on the wall says “prison” and I find a note. Is it a dead end? Or, am I supposed to get out of there somehow?
I've also gotten stuck at the four alcoves. I've read the hints here and I'm about to go back and try to figure it out.
Conchron wrote:It's been fun playing this far and I really like how the custom things I've read about in the forum is used in the MOD.
SpoilerShow
There's an empty scroll in an alcove in the abandoned mines. Does it have a function?
SpoilerShow
The note by the corpse in the abandoned mines has a typo. "You owe me". Not you 'own' me.
SpoilerShow
High Tower level 1, high ranked clerics.
There is a trap door and then a pit. I close the pit, push the button and get the Amethyst key. Then I can’t get out of there. The first trapdoor has opened and I can’t find a way to close it. If I jump down the pit I’, teleported back to the “wrong” side of the pit”. What am I missing here?
SpoilerShow
Temple underground.
I jump down the pit and end up in a cell. The text on the wall says “prison” and I find a note. Is it a dead end? Or, am I supposed to get out of there somehow?
I've also gotten stuck at the four alcoves. I've read the hints here and I'm about to go back and try to figure it out.
hello man, here are answers:
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empty scroll - no function
"You owe me" - thanks I owe you now
High Tower level 1 pit - you are missing secret button just before the pit
Temple underground - it is not dead end, there is way out of here, altoug poor Sheila do not discovered it :/ you need just
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put any item outside the portcullis, there is hidden plate
The teleporter in the high clerics room takes you back to level 16: Cleric Barracks. But when going through that teleporter I go back down to Level 4: Temple underground level 4.
There is no way to get back into the high clerics room again since the door closes as you enter. So if you missed an item in the high clerics room you might be screwed.
Bug?
legendaza wrote:The teleporter in the high clerics room takes you back to level 16: Cleric Barracks. But when going through that teleporter I go back down to Level 4: Temple underground level 4.
There is no way to get back into the high clerics room again since the door closes as you enter. So if you missed an item in the high clerics room you might be screwed.
Bug?
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yes definitely. You are not supposed go back to level 4, but you need use gold coins in Cleric barracks to open daemon head
. will fix that for next version thanks
edit: on the other side, there is no reason going back to High cleric chamber (I suppose no player will just left money in treasure), so this is not bug
edit2: checked editor to be sure and you are correct, in case you return to High cleric chamber from High Tower level 4 (quite a looooooooong walk) you are trapped there. Will fix that
Last edited by Drakkan on Fri Feb 01, 2013 5:25 pm, edited 3 times in total.
Hmm, what's the reasoning behind teleporting you into a room and having 4 caster types with shield at the same time and then fill the room with lightning and fire throwing heads as well?
Edit: like 50 tries later I actually managed to survive.
Level 26: Can get locked in again on this level. After you reach the Ice gardens and then backtrack (cause you left something behind you actually needed I noticed) you get locked in cause a wall closes behind you the first time you're in there and it never opens again.