Community Asset Pack (C.A.P.) [Updated: 24/01/13]

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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undeaddemon
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Re: Community Asset Pack (C.A.P.) [Updated: 17/01/13]

Post by undeaddemon »

uhhh hhhhh oooohhhh... sOooo Nice....

Thank You... Thank You, and Thank You.
:D
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Asteroth
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Re: Community Asset Pack (C.A.P.) [Updated: 17/01/13]

Post by Asteroth »

My skull based wallset:http://grimrock.nexusmods.com/mods/183/
My skull-lamp and candles, I did not nominate it when it was just one lamp. But now it has three items:http://grimrock.nexusmods.com/mods/170
And You didn't add my skull pack way back:http://grimrock.nexusmods.com/mods/142
You may ignore that last one if I am mistaken or it was not an oversight.
I am the God of darkness and corruption.
viewtopic.php?f=14&t=4250
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LordYig
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Re: Community Asset Pack (C.A.P.) [Updated: 17/01/13]

Post by LordYig »

This can be added to the asset pack : Glass Walls And Secret Doors
Thanks :)
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Sutekh
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Re: Community Asset Pack (C.A.P.) [Updated: 17/01/13]

Post by Sutekh »

Deep Temple wall set:

http://www.flameon-guild.com/daniv/deep_temple.zip
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Daniv
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HaunterV
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Re: Community Asset Pack (C.A.P.) [Updated: 17/01/13]

Post by HaunterV »

Updated for awesome
Grimrock Community 'FrankenDungeon 2012. Submit your entry now!: http://tinyurl.com/cnupr7h
SUBMIT YOUR ASSETS! Community Asset Pack (C.A.P.): http://tinyurl.com/bqvykrp
Behold! The HeroQuest Revival!: http://tinyurl.com/cu52ksc
tymur
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Re: Community Asset Pack (C.A.P.) [Updated: 24/01/13]

Post by tymur »

May be Im asking on wrong place, but did anybody know, where I can obtain pickaxe for my dungeon?

many thanx for response.
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Neikun
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Re: Community Asset Pack (C.A.P.) [Updated: 24/01/13]

Post by Neikun »

There is a pickaxe in the source files for the Mine of Malan Vael by Phitt.
Someone else made one but the name eludes me temporarily.
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Community Model Request Thread
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tymur
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Re: Community Asset Pack (C.A.P.) [Updated: 24/01/13]

Post by tymur »

Neikun wrote:There is a pickaxe in the source files for the Mine of Malan Vael by Phitt.
Someone else made one but the name eludes me temporarily.
Thanx, I pick it from source files :)
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scorp29
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Re: Community Asset Pack (C.A.P.) [Updated: 24/01/13]

Post by scorp29 »

I made a pickaxe too for the workshop, but I think the one from the mine would be way better x)

viewtopic.php?f=14&t=3926
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Komag
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Re: Community Asset Pack (C.A.P.) [Updated: 24/01/13]

Post by Komag »

Even though they aren't models, I think the custom alcoves pack should be included in the first post
Finished Dungeons - complete mods to play
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