[Models] New created Models..
Re: [Models] New created Models..
impressive quality
Re: [Models] New created Models..
Thx
Here is the lit version:
Now i must figure out how to set flames and so..
Here is the lit version:
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Dungeon Master Resource Pack worker and passionated Beer drinker
Re: [Models] New created Models..
mmmm my opinion is that is very realistic without embers
Re: [Models] New created Models..
my suggestion would be less red, and more white, with yellow replacing a portion of red. But I am not a fire expert.
Re: [Models] New created Models..
What you could do is some kind of overlay (extrude a tiny bit/shell modifier or whatever the equivalent is in Blender) with a texture that is set to 'translucent'. That way you get some kind of fake glow map effect. It's a bit expensive as you will need yet another (albeit smaller, you don't need a spec and normal map either) texture and more geometry, but it will certainly give a better fire effect.
But overall very nice work, like always!
But overall very nice work, like always!
Re: [Models] New created Models..
I´ll try to use other colors.
What i get with two lights is that for now:
On the first two pics i use two lights - the torchlight and a light for intensity ust over the fire, with a small range ~1.2.
Here is a campfire that glows only, no burning. This is only the intensity light.
What i get with two lights is that for now:
On the first two pics i use two lights - the torchlight and a light for intensity ust over the fire, with a small range ~1.2.
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That may be possible, so i have to use a copied mesh area just tiny above the basic and set the material in log to additive, no?Phitt wrote:What you could do is some kind of overlay (extrude a tiny bit/shell modifier or whatever the equivalent is in Blender) with a texture that is set to 'translucent'. That way you get some kind of fake glow map effect. It's a bit expensive as you will need yet another (albeit smaller, you don't need a spec and normal map either) texture and more geometry, but it will certainly give a better fire effect.
But overall very nice work, like always!
Dungeon Master Resource Pack worker and passionated Beer drinker
- undeaddemon
- Posts: 157
- Joined: Fri Mar 02, 2012 3:38 pm
Re: [Models] New created Models..
Awesome - Love both of 'em!
Re: [Models] New created Models..
Thanks for all your comments, i just try to duplicate mesh area..
*edit:
Damn, there is tobacco under my j button..
*edit:
Damn, there is tobacco under my j button..
Last edited by germanny on Tue Jan 22, 2013 9:02 pm, edited 1 time in total.
Dungeon Master Resource Pack worker and passionated Beer drinker
Re: [Models] New created Models..
haha we found the backroom of your dungeon in the first pic !:p
Re: [Models] New created Models..
hyteria wrote:haha we found the backroom of your dungeon in the first pic !:p
Dungeon Master Resource Pack worker and passionated Beer drinker