[EXSP] Extended Spells Framework v1.4.4
Re: [EXSP] Extended Spells Framework v1.4 beta 2
many thx ! i m gonna check that )
Re: [EXSP] Extended Spells Framework v1.4 beta 2
hahhaha i really love your test room
ok i tested the ray
very nice work , just one thing or two
the first is maybee beam can cost more mana ? because if its strong you can really stay hours in channeling before going low mana )
and second one , after some test i noticed a bug , in fact you can continue channeling ig you turn using camera , not really important cause the focusing beam didn t move , just a graphic bug
really good work )
ok i tested the ray
very nice work , just one thing or two
the first is maybee beam can cost more mana ? because if its strong you can really stay hours in channeling before going low mana )
and second one , after some test i noticed a bug , in fact you can continue channeling ig you turn using camera , not really important cause the focusing beam didn t move , just a graphic bug
really good work )
Re: [EXSP] Extended Spells Framework v1.4 beta 2
For damage, right now the energy ray is doing 5 damage and draining 5 energy per 0.5s. (So 10 damage/s for 10 mana). Comparing, a fireball does 30dmg for 33 mana, a lightning_bolt does 35dmg for 40 mana. So the energy ray will do apporx. a much damage as a fireball in about 3 seconds. That seemed balanced to me, as below 3 seconds a fireball is better (more instant), but the ray allows you to sustain damage longer, and it also hits all monsters in a line.
One thing I thought is that the ray could deal more damage and drain faster at higher skill levels. Right now required skill to cast is 10 air magic. But for example at 20 air magic it could do 15dmg/s for 15 mana, and at 30 air magic it would do 20dmg/s for 20 mana. Would that sound a good idea?
Oh, and for the camera turn, that's something we can't control unfortunately, many other modders are having problems with that, because turning with the camera does not trigger the onTurn party hook.
EDIT: Note also that the mage in the Lab is at level 13, so he's supposed to have a lot of mana.
One thing I thought is that the ray could deal more damage and drain faster at higher skill levels. Right now required skill to cast is 10 air magic. But for example at 20 air magic it could do 15dmg/s for 15 mana, and at 30 air magic it would do 20dmg/s for 20 mana. Would that sound a good idea?
Oh, and for the camera turn, that's something we can't control unfortunately, many other modders are having problems with that, because turning with the camera does not trigger the onTurn party hook.
EDIT: Note also that the mage in the Lab is at level 13, so he's supposed to have a lot of mana.
Re: [EXSP] Extended Spells Framework v1.4 beta 2
yep this is good idea , well balanced you right , just upgrade spell with lvl seems to be the best idea )
- vidarfreyr
- Posts: 71
- Joined: Sat Oct 20, 2012 4:40 am
Re: [EXSP] Extended Spells Framework v1.4 beta 2
Seems that the spell spinners only work when I export my dungeon, not in preview. At least they work after export in v1.4 beta 2, not sure about 1.3.3. All I can say is that they don't work in preview mode in 1.3.3. Should this not also work in preview mode inside the dungeon editor?
I tried the spell spinner with a blob spawner, and the game crashes every time the blob hits the player after being turned.
I'll include the crash report.
I tried the spell spinner with a blob spawner, and the game crashes every time the blob hits the player after being turned.
I'll include the crash report.
SpoilerShow
Process: Legend of Grimrock [2766]
Path: /Users/USER/Library/Application Support/Steam/*/Legend of Grimrock.app/Contents/MacOS/Legend of Grimrock
Identifier: com.almosthuman.Legend-of-Grimrock
Version: 1.3.6 (1)
Code Type: X86-64 (Native)
Parent Process: launchd [177]
User ID: 501
Date/Time: 2013-01-17 03:22:07.387 +0000
OS Version: Mac OS X 10.8.2 (12C60)
Report Version: 10
Interval Since Last Report: 1166412 sec
Crashes Since Last Report: 36
Per-App Interval Since Last Report: 691078 sec
Per-App Crashes Since Last Report: 10
Anonymous UUID: C65264E2-3594-2883-3E02-652E9D395D1D
Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Application Specific Information:
[2766] stack overflow
Thread 0 Crashed:: MainThrd Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff876a8212 __pthread_kill + 10
1 libsystem_c.dylib 0x00007fff90f74af4 pthread_kill + 90
2 libsystem_c.dylib 0x00007fff90fb8e9e __abort + 159
3 libsystem_c.dylib 0x00007fff90fb9d17 __stack_chk_fail + 195
4 com.almosthuman.Legend-of-Grimrock 0x0000000100014c40 0x100000000 + 85056
5 ??? 0x6d6f632e73656d61 0 + 7885630523704700257
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x00007fff876a8d16 kevent + 10
1 libdispatch.dylib 0x00007fff889e1dea _dispatch_mgr_invoke + 883
2 libdispatch.dylib 0x00007fff889e19ee _dispatch_mgr_thread + 54
Thread 2:: IOPollingHelperThread
0 libsystem_kernel.dylib 0x00007fff876a8d16 kevent + 10
1 steamclient.dylib 0x000000002cc3b77d OSXHelpers::CIOPollingHelper::RealRun() + 289
2 libtier0_s.dylib 0x000000002dab7786 CatchAndWriteContext_t::Invoke() + 170
3 libtier0_s.dylib 0x000000002dab72a1 CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 209
4 libtier0_s.dylib 0x000000002dab7377 CatchAndWriteMiniDumpExForVoidPtrFn + 78
5 steamclient.dylib 0x000000002cc3b64d OSXHelpers::CIOPollingHelper::Run() + 27
6 libtier0_s.dylib 0x000000002daba924 SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 18
7 libtier0_s.dylib 0x000000002dab7786 CatchAndWriteContext_t::Invoke() + 170
8 libtier0_s.dylib 0x000000002dab72a1 CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 209
9 libtier0_s.dylib 0x000000002dab7377 CatchAndWriteMiniDumpExForVoidPtrFn + 78
10 libtier0_s.dylib 0x000000002daba897 SteamThreadTools::CThread::ThreadProc(void*) + 175
11 libsystem_c.dylib 0x00007fff90f73742 _pthread_start + 327
12 libsystem_c.dylib 0x00007fff90f60181 thread_start + 13
Thread 3:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x00007fff876a6686 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff876a5c42 mach_msg + 70
2 com.apple.audio.CoreAudio 0x00007fff87b8217a HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned int, unsigned int, mach_msg_header_t*, bool, unsigned int) + 98
3 com.apple.audio.CoreAudio 0x00007fff87b82108 HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 42
4 com.apple.audio.CoreAudio 0x00007fff87b808db HALC_ProxyIOContext::IOWorkLoop() + 1209
5 com.apple.audio.CoreAudio 0x00007fff87b80391 HALC_ProxyIOContext::IOThreadEntry(void*) + 83
6 com.apple.audio.CoreAudio 0x00007fff87b8024b HALB_IOThread::Entry(void*) + 75
7 libsystem_c.dylib 0x00007fff90f73742 _pthread_start + 327
8 libsystem_c.dylib 0x00007fff90f60181 thread_start + 13
Thread 4:
0 libsystem_kernel.dylib 0x00007fff876a80fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff90f77f89 _pthread_cond_wait + 869
2 com.almosthuman.Legend-of-Grimrock 0x000000010002d2fd 0x100000000 + 185085
3 com.almosthuman.Legend-of-Grimrock 0x000000010002cc7a 0x100000000 + 183418
4 com.almosthuman.Legend-of-Grimrock 0x000000010002d723 0x100000000 + 186147
5 libsystem_c.dylib 0x00007fff90f73742 _pthread_start + 327
6 libsystem_c.dylib 0x00007fff90f60181 thread_start + 13
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000000 rbx: 0x0000000000000006 rcx: 0x00007fff5fbfe438 rdx: 0x0000000000000000
rdi: 0x0000000000000c07 rsi: 0x0000000000000006 rbp: 0x00007fff5fbfe460 rsp: 0x00007fff5fbfe438
r8: 0x00007fff7681c278 r9: 0x0000000000000000 r10: 0x0000000020000000 r11: 0x0000000000000206
r12: 0x0000000000000004 r13: 0x000000002c547378 r14: 0x00007fff7681d180 r15: 0x00007fff7681c4b0
rip: 0x00007fff876a8212 rfl: 0x0000000000000206 cr2: 0x00007fff76815fe8
Logical CPU: 0
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0x7fff90306000 - 0x7fff90315ff7 com.apple.opengl (1.8.6 - 1.8.6) <720CC06C-0D01-37AE-BB3D-D7F0242B262A> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
0x7fff90501000 - 0x7fff90518fff com.apple.GenerationalStorage (1.1 - 132.2) <3F5C87BD-D866-3732-8CB9-D23ED9784D6E> /System/Library/PrivateFrameworks/GenerationalStorage.framework/Versions/A/GenerationalStorage
0x7fff90519000 - 0x7fff9051ffff libmacho.dylib (829) <BF332AD9-E89F-387E-92A4-6E1AB74BD4D9> /usr/lib/system/libmacho.dylib
0x7fff907bd000 - 0x7fff907e8fff libxslt.1.dylib (11.3) <441776B8-9130-3893-956F-39C85FFA644F> /usr/lib/libxslt.1.dylib
0x7fff907e9000 - 0x7fff9093afff com.apple.audio.toolbox.AudioToolbox (1.8 - 1.8) <833DA682-A3C1-39E7-AEC3-9EDC734DE2A9> /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
0x7fff9093e000 - 0x7fff90b27fff com.apple.CoreFoundation (6.8 - 744.12) <EF002794-DAEF-31C6-866C-E3E3AC387A9F> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
0x7fff90f5f000 - 0x7fff9102bfe7 libsystem_c.dylib (825.25) <8CBCF9B9-EBB7-365E-A3FF-2F3850763C6B> /usr/lib/system/libsystem_c.dylib
0x7fff912fe000 - 0x7fff9137eff7 com.apple.ApplicationServices.ATS (332 - 341.1) <BD83B039-AB25-3E3E-9975-A67DAE66988B> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS
0x7fff9137f000 - 0x7fff913a1ff7 libxpc.dylib (140.41) <FAC04D8B-680E-325F-8F0C-DD69859D0E01> /usr/lib/system/libxpc.dylib
0x7fff91514000 - 0x7fff91516fff com.apple.securityhi (4.0 - 55002) <34E45C60-DC7E-3FCC-A1ED-EBF48B77C559> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI
0x7fff9154a000 - 0x7fff9166292f libobjc.A.dylib (532.2) <90D31928-F48D-3E37-874F-220A51FD9E37> /usr/lib/libobjc.A.dylib
0x7fff916c3000 - 0x7fff916c3ffd com.apple.audio.units.AudioUnit (1.8 - 1.8) <29E2C990-3617-3FA2-BDD7-DB7DF493E443> /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
0x7fff916c4000 - 0x7fff916cffff libsystem_notify.dylib (98.5) <C49275CC-835A-3207-AFBA-8C01374927B6> /usr/lib/system/libsystem_notify.dylib
0x7fff916d1000 - 0x7fff9170cfff com.apple.LDAPFramework (2.4.28 - 194.5) <0190B746-F684-3F43-B4D0-148EFE386CA4> /System/Library/Frameworks/LDAP.framework/Versions/A/LDAP
0x7fff9170d000 - 0x7fff9170dfff libkeymgr.dylib (25) <CC9E3394-BE16-397F-926B-E579B60EE429> /usr/lib/system/libkeymgr.dylib
0x7fff9171f000 - 0x7fff91720ff7 libsystem_sandbox.dylib (220) <3C3B03CF-C525-3CB3-8557-62E91B93AC95> /usr/lib/system/libsystem_sandbox.dylib
0x7fff91721000 - 0x7fff9172efff com.apple.AppleFSCompression (49 - 1.0) <5508344A-2A7E-3122-9562-6F363910A80E> /System/Library/PrivateFrameworks/AppleFSCompression.framework/Versions/A/AppleFSCompression
0x7fff9172f000 - 0x7fff91848ff7 com.apple.ImageIO.framework (3.2.0 - 845) <553B9828-A7D9-3AE4-A214-1C33417545FD> /System/Library/Frameworks/ImageIO.framework/Versions/A/ImageIO
0x7fff91909000 - 0x7fff9191ffff com.apple.MultitouchSupport.framework (235.28 - 235.28) <BD78B16E-9B5A-3E07-93B4-13AD1A538CAC> /System/Library/PrivateFrameworks/MultitouchSupport.framework/Versions/A/MultitouchSupport
0x7fff91920000 - 0x7fff91a10ff7 com.apple.DiskImagesFramework (10.8 - 344) <3A30B9B5-5099-35E2-9DCD-C96764FA2D26> /System/Library/PrivateFrameworks/DiskImages.framework/Versions/A/DiskImages
0x7fff91a1a000 - 0x7fff91a70fff com.apple.HIServices (1.20 - 417) <A1129272-FEC8-350B-BA26-5A97F23C413D> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices
0x7fff91a71000 - 0x7fff91a76fff libcompiler_rt.dylib (30) <08F8731D-5961-39F1-AD00-4590321D24A9> /usr/lib/system/libcompiler_rt.dylib
0x7fff91a77000 - 0x7fff91aadfff com.apple.DebugSymbols (98 - 98) <14E788B1-4EB2-3FD7-934B-849534DFC198> /System/Library/PrivateFrameworks/DebugSymbols.framework/Versions/A/DebugSymbols
0x7fff91aae000 - 0x7fff91ab9fff com.apple.CommonAuth (3.0 - 2.0) <74A86DDD-57D0-3178-AB74-E1F31DBFFC39> /System/Library/PrivateFrameworks/CommonAuth.framework/Versions/A/CommonAuth
0x7fff91e14000 - 0x7fff91e45ff7 com.apple.DictionaryServices (1.2 - 184.4) <054F2D6F-9CFF-3EF1-9778-25C551B616C1> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/DictionaryServices.framework/Versions/A/DictionaryServices
External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 2
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 2639
thread_create: 0
thread_set_state: 0
VM Region Summary:
ReadOnly portion of Libraries: Total=193.1M resident=83.9M(43%) swapped_out_or_unallocated=109.2M(57%)
Writable regions: Total=838.1M written=118.2M(14%) resident=224.9M(27%) swapped_out=0K(0%) unallocated=613.2M(73%)
REGION TYPE VIRTUAL
=========== =======
(null) (reserved) 100K reserved VM address space (unallocated)
CG backing stores 196K
CG shared images 1216K
CoreServices 1776K
IOKit 613.4M
MALLOC 139.7M
MALLOC guard page 48K
Memory tag=240 4K
Memory tag=242 12K
Memory tag=249 156K
OpenGL GLSL 1280K
STACK GUARD 56.0M
Stack 10.6M
VM_ALLOCATE 68.3M
__DATA 18.9M
__IMAGE 528K
__LINKEDIT 64.3M
__TEXT 128.8M
__UNICODE 544K
mapped file 684.6M
shared memory 3872K
=========== =======
TOTAL 1.8G
TOTAL, minus reserved VM space 1.8G
Model: MacPro3,1, BootROM MP31.006C.B05, 2 processors, Intel Core 2 Duo, 2.83 GHz, 8 GB, SMC 1.30f3
Graphics: GeForce GTS 250, GeForce GTS 250, PCIe, 1024 MB
Memory Module: Bank0/1/A0, 2 GB, DDR2 SDRAM, 800 MHz, Corsair, CM2X2048-6400C5
Memory Module: Bank2/3/A1, 2 GB, DDR2 SDRAM, 800 MHz, Mushkin, 991558996558
Memory Module: Bank4/5/A2, 2 GB, DDR2 SDRAM, 800 MHz, Corsair, CM2X2048-6400C5
Memory Module: Bank6/7/A3, 2 GB, DDR2 SDRAM, 800 MHz, Mushkin, 991558996558
Network Service: Ethernet, Ethernet, en0
PCI Card: GeForce GTS 250, sppci_displaycontroller, Slot-1
Serial ATA Device: WDC WD5000AAKS-00YGA0, 500,11 GB
Serial ATA Device: SAMSUNG HD103UJ, 1 TB
Serial ATA Device: MKNSSDCR180GB, 180,05 GB
Serial ATA Device: SAMSUNG HD103UJ, 1 TB
Serial ATA Device: WDC WD2500JS-55NCB1, 250,06 GB
USB Device: USB Receiver, 0x046d (Logitech Inc.), 0xc52b, 0x5a200000 / 2
USB Device: Hub in Apple Extended USB Keyboard, apple_vendor_id, 0x1003, 0x3a200000 / 2
USB Device: Apple Extended USB Keyboard, apple_vendor_id, 0x020c, 0x3a230000 / 3
Path: /Users/USER/Library/Application Support/Steam/*/Legend of Grimrock.app/Contents/MacOS/Legend of Grimrock
Identifier: com.almosthuman.Legend-of-Grimrock
Version: 1.3.6 (1)
Code Type: X86-64 (Native)
Parent Process: launchd [177]
User ID: 501
Date/Time: 2013-01-17 03:22:07.387 +0000
OS Version: Mac OS X 10.8.2 (12C60)
Report Version: 10
Interval Since Last Report: 1166412 sec
Crashes Since Last Report: 36
Per-App Interval Since Last Report: 691078 sec
Per-App Crashes Since Last Report: 10
Anonymous UUID: C65264E2-3594-2883-3E02-652E9D395D1D
Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Application Specific Information:
[2766] stack overflow
Thread 0 Crashed:: MainThrd Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff876a8212 __pthread_kill + 10
1 libsystem_c.dylib 0x00007fff90f74af4 pthread_kill + 90
2 libsystem_c.dylib 0x00007fff90fb8e9e __abort + 159
3 libsystem_c.dylib 0x00007fff90fb9d17 __stack_chk_fail + 195
4 com.almosthuman.Legend-of-Grimrock 0x0000000100014c40 0x100000000 + 85056
5 ??? 0x6d6f632e73656d61 0 + 7885630523704700257
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x00007fff876a8d16 kevent + 10
1 libdispatch.dylib 0x00007fff889e1dea _dispatch_mgr_invoke + 883
2 libdispatch.dylib 0x00007fff889e19ee _dispatch_mgr_thread + 54
Thread 2:: IOPollingHelperThread
0 libsystem_kernel.dylib 0x00007fff876a8d16 kevent + 10
1 steamclient.dylib 0x000000002cc3b77d OSXHelpers::CIOPollingHelper::RealRun() + 289
2 libtier0_s.dylib 0x000000002dab7786 CatchAndWriteContext_t::Invoke() + 170
3 libtier0_s.dylib 0x000000002dab72a1 CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 209
4 libtier0_s.dylib 0x000000002dab7377 CatchAndWriteMiniDumpExForVoidPtrFn + 78
5 steamclient.dylib 0x000000002cc3b64d OSXHelpers::CIOPollingHelper::Run() + 27
6 libtier0_s.dylib 0x000000002daba924 SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 18
7 libtier0_s.dylib 0x000000002dab7786 CatchAndWriteContext_t::Invoke() + 170
8 libtier0_s.dylib 0x000000002dab72a1 CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 209
9 libtier0_s.dylib 0x000000002dab7377 CatchAndWriteMiniDumpExForVoidPtrFn + 78
10 libtier0_s.dylib 0x000000002daba897 SteamThreadTools::CThread::ThreadProc(void*) + 175
11 libsystem_c.dylib 0x00007fff90f73742 _pthread_start + 327
12 libsystem_c.dylib 0x00007fff90f60181 thread_start + 13
Thread 3:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x00007fff876a6686 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff876a5c42 mach_msg + 70
2 com.apple.audio.CoreAudio 0x00007fff87b8217a HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned int, unsigned int, mach_msg_header_t*, bool, unsigned int) + 98
3 com.apple.audio.CoreAudio 0x00007fff87b82108 HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 42
4 com.apple.audio.CoreAudio 0x00007fff87b808db HALC_ProxyIOContext::IOWorkLoop() + 1209
5 com.apple.audio.CoreAudio 0x00007fff87b80391 HALC_ProxyIOContext::IOThreadEntry(void*) + 83
6 com.apple.audio.CoreAudio 0x00007fff87b8024b HALB_IOThread::Entry(void*) + 75
7 libsystem_c.dylib 0x00007fff90f73742 _pthread_start + 327
8 libsystem_c.dylib 0x00007fff90f60181 thread_start + 13
Thread 4:
0 libsystem_kernel.dylib 0x00007fff876a80fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff90f77f89 _pthread_cond_wait + 869
2 com.almosthuman.Legend-of-Grimrock 0x000000010002d2fd 0x100000000 + 185085
3 com.almosthuman.Legend-of-Grimrock 0x000000010002cc7a 0x100000000 + 183418
4 com.almosthuman.Legend-of-Grimrock 0x000000010002d723 0x100000000 + 186147
5 libsystem_c.dylib 0x00007fff90f73742 _pthread_start + 327
6 libsystem_c.dylib 0x00007fff90f60181 thread_start + 13
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000000 rbx: 0x0000000000000006 rcx: 0x00007fff5fbfe438 rdx: 0x0000000000000000
rdi: 0x0000000000000c07 rsi: 0x0000000000000006 rbp: 0x00007fff5fbfe460 rsp: 0x00007fff5fbfe438
r8: 0x00007fff7681c278 r9: 0x0000000000000000 r10: 0x0000000020000000 r11: 0x0000000000000206
r12: 0x0000000000000004 r13: 0x000000002c547378 r14: 0x00007fff7681d180 r15: 0x00007fff7681c4b0
rip: 0x00007fff876a8212 rfl: 0x0000000000000206 cr2: 0x00007fff76815fe8
Logical CPU: 0
Binary Images:
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0x3a000 - 0x3bfff +steamloader.dylib (0) <EDAE6D56-1756-3B39-A15B-37B9FEDBAFB1> /Applications/Steam.app/Contents/MacOS/osx32/steamloader.dylib
0x3e000 - 0x85ff7 +libopenal.dylib (1.15.1) <A854316C-021B-3A93-AF4C-C45612C437FC> /Users/USER/Library/Application Support/Steam/*/Legend of Grimrock.app/Contents/MacOS/libopenal.dylib
0x9b000 - 0xa0ff7 +libsteam_api.dylib (1) <732FCA5D-791F-37BE-8343-ED8338EB8064> /Users/USER/Library/Application Support/Steam/*/Legend of Grimrock.app/Contents/MacOS/libsteam_api.dylib
0x34c3000 - 0x34caff7 +com.googlecode.google-breakpad (1.0) <5C331961-2CF0-3D61-B8C7-AFC8F8E45136> /Applications/Steam.app/Contents/MacOS/Frameworks/Breakpad.framework/Versions/A/Breakpad
0x2c707000 - 0x2d09bf8f +steamclient.dylib (1) <ABCD4713-DF57-36BC-B0DC-079F954E992C> /Applications/Steam.app/Contents/MacOS/osx32/steamclient.dylib
0x2dab2000 - 0x2dac6ff7 +libtier0_s.dylib (1) <7FF3A01B-4513-3F57-9083-DEE3DA0CCB2E> /Applications/Steam.app/Contents/MacOS/osx32/libtier0_s.dylib
0x2dae6000 - 0x2db04fff +libvstdlib_s.dylib (1) <EE4E34F3-2C0E-3442-9DF7-AA52C82BAACE> /Applications/Steam.app/Contents/MacOS/osx32/libvstdlib_s.dylib
0x2db36000 - 0x2db61fff com.apple.audio.OpenAL (1.6 - 1.6) <0FBA7491-B817-39EE-8898-FF88C9485B50> /System/Library/Frameworks/OpenAL.framework/Versions/A/OpenAL
0x2db72000 - 0x2db7dfff +crashhandler.dylib (1) <6086B354-8B33-3286-9374-1A475EDE422B> /Applications/Steam.app/Contents/MacOS/osx32/crashhandler.dylib
0x2db95000 - 0x2dba4fff +breakpadUtilities.dylib (1) <00144CB8-4A17-3A37-B860-328C549B6CFD> /Applications/Steam.app/Contents/MacOS/Frameworks/Breakpad.framework/Versions/A/Resources/breakpadUtilities.dylib
0x2f035000 - 0x2f1ecfff GLEngine (8.6.1) <94C4C4C0-E96C-30B2-8CD7-DE8D82CA74F1> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
0x2f223000 - 0x2f365fff libGLProgrammability.dylib (8.6.1) <FC866EA6-6263-3F51-BF7C-EA1A9A4162B4> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib
0x2f399000 - 0x2f3a7ff7 libGPUSupport.dylib (8.6.1) <C8A361A5-8A82-375D-B50E-E520662F76B1> /System/Library/PrivateFrameworks/GPUSupport.framework/Versions/A/Libraries/libGPUSupport.dylib
0x2f3af000 - 0x2f3dcfff GLRendererFloat (8.6.1) <B598274C-3C23-3EBB-A7C5-13C131FAC651> /System/Library/Frameworks/OpenGL.framework/Resources/GLRendererFloat.bundle/GLRendererFloat
0x2f3e5000 - 0x2f3eefe7 libcldcpuengine.dylib (2.1.19) <50800DA2-7233-32E5-9553-A02171B68399> /System/Library/Frameworks/OpenCL.framework/Versions/A/Libraries/libcldcpuengine.dylib
0x2f3f4000 - 0x2f3f7ff7 libCoreFSCache.dylib (24.4) <C375CAA0-F91F-3D9F-AF90-DB951BD86983> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libCoreFSCache.dylib
0x70000000 - 0x70154fff com.apple.audio.units.Components (1.8 - 1.8) <7846E0A3-4AFB-3E29-96D3-BF87348024ED> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
0x100000000 - 0x1003f0ff7 +com.almosthuman.Legend-of-Grimrock (1.3.6 - 1) <35E93D5C-D791-3970-B652-596B9D7A38F3> /Users/USER/Library/Application Support/Steam/*/Legend of Grimrock.app/Contents/MacOS/Legend of Grimrock
0x200000000 - 0x200822ff7 com.apple.GeForceGLDriver (8.0.61 - 8.0.0) <CF32F783-46E3-3837-A993-01CB9C2BE6BC> /System/Library/Extensions/GeForceGLDriver.bundle/Contents/MacOS/GeForceGLDriver
0x7fff6d75a000 - 0x7fff6d78e93f dyld (210.2.3) <A40597AA-5529-3337-8C09-D8A014EB1578> /usr/lib/dyld
0x7fff85007000 - 0x7fff85074ff7 com.apple.framework.IOKit (2.0 - 755.18.10) <142E19DD-1C8D-3D61-ABC8-83994A73279F> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
0x7fff85075000 - 0x7fff85083ff7 libsystem_network.dylib (77.10) <0D99F24E-56FE-380F-B81B-4A4C630EE587> /usr/lib/system/libsystem_network.dylib
0x7fff85939000 - 0x7fff8598eff7 libTIFF.dylib (845) <ADCB4683-69EB-318B-8BE7-5FDF38BCADAF> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib
0x7fff85b2f000 - 0x7fff85b33ff7 com.apple.CommonPanels (1.2.5 - 94) <AAC003DE-2D6E-38B7-B66B-1F3DA91E7245> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CommonPanels.framework/Versions/A/CommonPanels
0x7fff85b34000 - 0x7fff85b42fff libcommonCrypto.dylib (60026) <2D6537F5-1B5E-305C-A1CF-D1FA80CA3939> /usr/lib/system/libcommonCrypto.dylib
0x7fff85b43000 - 0x7fff85b46ff7 libdyld.dylib (210.2.3) <F59367C9-C110-382B-A695-9035A6DD387E> /usr/lib/system/libdyld.dylib
0x7fff85b47000 - 0x7fff85b56ff7 libxar.1.dylib (105) <370ED355-E516-311E-BAFD-D80633A84BE1> /usr/lib/libxar.1.dylib
0x7fff85b57000 - 0x7fff85b78ff7 libCRFSuite.dylib (33) <736ABE58-8DED-3289-A042-C25AF7AE5B23> /usr/lib/libCRFSuite.dylib
0x7fff85b79000 - 0x7fff85b7dfff com.apple.IOSurface (86.0.3 - 86.0.3) <C121DE83-ED12-3DC1-BDB3-4FCB29AB0571> /System/Library/Frameworks/IOSurface.framework/Versions/A/IOSurface
0x7fff85b7e000 - 0x7fff85eaeff7 com.apple.HIToolbox (2.0 - 625) <317F75F7-4B0F-35F5-89A7-F20BA60AC944> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox
0x7fff863e2000 - 0x7fff86d72c67 com.apple.CoreGraphics (1.600.0 - 324.6) <DCC70C6E-AB6D-3457-A823-7569CB29B107> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics
0x7fff86fda000 - 0x7fff87034fff com.apple.print.framework.PrintCore (8.1 - 387.1) <1FA17B75-33E6-35BD-9198-35F92E37B248> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/PrintCore.framework/Versions/A/PrintCore
0x7fff8708c000 - 0x7fff870b4fff libJPEG.dylib (845) <A32618D7-FB91-3EE2-A105-5407B2F3F8D8> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib
0x7fff870b5000 - 0x7fff8715bff7 com.apple.CoreServices.OSServices (557.4 - 557.4) <841878A8-6F3E-300D-8F01-444B3CC1F41D> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices
0x7fff87184000 - 0x7fff87192ff7 libkxld.dylib (2050.18.24) <7027CE49-007D-3553-8FFA-3E3B428B2316> /usr/lib/system/libkxld.dylib
0x7fff87193000 - 0x7fff8719afff libcopyfile.dylib (89) <876573D0-E907-3566-A108-577EAD1B6182> /usr/lib/system/libcopyfile.dylib
0x7fff8719b000 - 0x7fff8719cfff liblangid.dylib (116) <864C409D-D56B-383E-9B44-A435A47F2346> /usr/lib/liblangid.dylib
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External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 2
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 2639
thread_create: 0
thread_set_state: 0
VM Region Summary:
ReadOnly portion of Libraries: Total=193.1M resident=83.9M(43%) swapped_out_or_unallocated=109.2M(57%)
Writable regions: Total=838.1M written=118.2M(14%) resident=224.9M(27%) swapped_out=0K(0%) unallocated=613.2M(73%)
REGION TYPE VIRTUAL
=========== =======
(null) (reserved) 100K reserved VM address space (unallocated)
CG backing stores 196K
CG shared images 1216K
CoreServices 1776K
IOKit 613.4M
MALLOC 139.7M
MALLOC guard page 48K
Memory tag=240 4K
Memory tag=242 12K
Memory tag=249 156K
OpenGL GLSL 1280K
STACK GUARD 56.0M
Stack 10.6M
VM_ALLOCATE 68.3M
__DATA 18.9M
__IMAGE 528K
__LINKEDIT 64.3M
__TEXT 128.8M
__UNICODE 544K
mapped file 684.6M
shared memory 3872K
=========== =======
TOTAL 1.8G
TOTAL, minus reserved VM space 1.8G
Model: MacPro3,1, BootROM MP31.006C.B05, 2 processors, Intel Core 2 Duo, 2.83 GHz, 8 GB, SMC 1.30f3
Graphics: GeForce GTS 250, GeForce GTS 250, PCIe, 1024 MB
Memory Module: Bank0/1/A0, 2 GB, DDR2 SDRAM, 800 MHz, Corsair, CM2X2048-6400C5
Memory Module: Bank2/3/A1, 2 GB, DDR2 SDRAM, 800 MHz, Mushkin, 991558996558
Memory Module: Bank4/5/A2, 2 GB, DDR2 SDRAM, 800 MHz, Corsair, CM2X2048-6400C5
Memory Module: Bank6/7/A3, 2 GB, DDR2 SDRAM, 800 MHz, Mushkin, 991558996558
Network Service: Ethernet, Ethernet, en0
PCI Card: GeForce GTS 250, sppci_displaycontroller, Slot-1
Serial ATA Device: WDC WD5000AAKS-00YGA0, 500,11 GB
Serial ATA Device: SAMSUNG HD103UJ, 1 TB
Serial ATA Device: MKNSSDCR180GB, 180,05 GB
Serial ATA Device: SAMSUNG HD103UJ, 1 TB
Serial ATA Device: WDC WD2500JS-55NCB1, 250,06 GB
USB Device: USB Receiver, 0x046d (Logitech Inc.), 0xc52b, 0x5a200000 / 2
USB Device: Hub in Apple Extended USB Keyboard, apple_vendor_id, 0x1003, 0x3a200000 / 2
USB Device: Apple Extended USB Keyboard, apple_vendor_id, 0x020c, 0x3a230000 / 3
Re: [EXSP] Extended Spells Framework v1.4 beta 2
Whoaaa that mac crash report, I really don't understand anything there, lol. But anyway, I've just uploaded a new version, 1.4. It's almost final, I just have to finish tweaking the energy ray spell, but the rest of the code should work fine. I've rewritten the entire code foundation since 1.4beta2 and tested it a lot this time, both in the editor and in the live preview, and I think it's stable at last. Final version will be up in about 30min, but if you don't care about the final energy beam, try downloading it right now and tell me how it goes!
Re: [EXSP] Extended Spells Framework v1.4 final
Ok folks, after about a month of work, here's EXSP v1.4 in its final version. The entire thing was deeply rewritten, and I hope it's really stable at last. It took me some time to grasp some fundamental lua concepts, but I think I'm progressively getting there. Here's the latest file:
https://docs.google.com/folder/d/0B-rVm ... 5sMVU/edit
Scripting spells has been incredibly simplified with this release, but this means old code is not necessarily compatible anymore. If anyone has started scripting spells for exsp, I can help you upgrade your code, just pm me.
I'm also in the process of moving the whole updated documentation to a wiki, for easier reference: https://sites.google.com/site/exspwiki/home
Here's the complete changelog for 1.4:
Exsp version 1.4
• Changed: Exsp now automatically creates its script entity; you don’t need to copy any code in the editor.
• Changed: Exsp now automatically detects ALL spells that are spawned in the dungeon, as long as they are defined in exsp. So now you don’t need to use any additional scripting for spawners in the editor if you don’t want to.
• Changed: The whole exsp script has been rewritten in an object-oriented structure. All exsp methods must now be called using a colon instead of a dot. So now you must write exsp:defineSpell() instead of exsp.defineSpell(). All hooks now return self as their first argument, which is the exsp extended spell object. This object now contains all spell properties, including custom, dynamic and predefined ones, as well as methods for common spell operations. So no more sd[sId].x clumsy syntax in hooks, just self.x. This makes hook scripting much more cleaner, and fixed a few serialization and upvalues errors. This is NOT backwards compatible.
• Changed: The whole “noLaunch” system that duplicated spells was clumsy and is abandoned in favor of a much more intuitive solution: spell objects must be defined in .lua files with launchSound = “silence”, and the system uses the launchSound defined in exsp to play or not the sound depending if the spell is cast or spinned. This also removes the awkward requirement of putting two receptors to catch normal and noLaunch objects. This is NOT backwards compatible.
• Changed: spellSpawn() syntax has been simplified to two forms instead of three. Now, if you provide an object id, facing is now always the third argument. Also, removed power, ordinal or noLaunch arguments as they were redundant with properties. This is NOT backwards compatible.
• Changed: spellCast() syntax has been simplifed and is more powerful. Removed power and skill arguments and added the more versatile properties argument. This is NOT backwards compatible.
• New: A new entity extender module has been added (syntax: local monster = extend:entity(monster), all monster entities in spell hooks are returned pre-extended) with new monster methods:
o :holdMonster(duration)
o :unholdMonster()
o :isHeld()
o :onUnhold(function(self))
o :freezeMonster(duration)
o :isFrozen()
o :onUnfreeze(function(self))
o :makeInvulnerable(duration)
o :unmakeInvulnerable()
o :isInvulnerable()
o :onUnmakeInvulnerable(function(self))
• New: spellResidualEffect() function to create timed repeating effects after the spell object disappears.
• New: defineFx() and playFx() functions to easily spawn effects with particle systems.
• New: maxLength property to automatically destroy a ProjectileSpell after a certain distance.
• Improved: delay() now returns a delayId, which can be used with the new cancelDelay() function to prevent the execution of the delayed function.
• Improved: Spell ids are now generated at random and are shorter (easier debugging, no chance of duplicate id error).
• Improved: Added “cone”, “cone_narrow” and “cone_wide” shapes to areaOfEffect().
• Improved: Hook detection is now done using a single onDrawGui trigger instead of numerous fast timers (0.05s). It’s more reliable and less taxing on the CPU.
• Fixed: If a spell is spawned on a monster square while the monster is attacking the party, the ProjectileSpell object might be spawned behind the monster and miss it. Exsp now checks for and handles correctly these situations.
• Fixed: Damage delaying for onMonsterHit execution was not correctly handled for burst spells.
• Fixed: Both onPass and onHit hooks were called for the same tile in some cases.
• Fixed: setSpellSpinnerTarget() didn’t handle its changeFacing argument correctly.
• Fixed: Distance was not calculated correctly for piercing spells.
• Fixed: Defined “shockburst” instead of “shock”.
• Fixed: General stability issues, some variables weren’t defined properly as local, and some detection algorithms could fail, creating possible crashes.
https://docs.google.com/folder/d/0B-rVm ... 5sMVU/edit
Scripting spells has been incredibly simplified with this release, but this means old code is not necessarily compatible anymore. If anyone has started scripting spells for exsp, I can help you upgrade your code, just pm me.
I'm also in the process of moving the whole updated documentation to a wiki, for easier reference: https://sites.google.com/site/exspwiki/home
Here's the complete changelog for 1.4:
Exsp version 1.4
• Changed: Exsp now automatically creates its script entity; you don’t need to copy any code in the editor.
• Changed: Exsp now automatically detects ALL spells that are spawned in the dungeon, as long as they are defined in exsp. So now you don’t need to use any additional scripting for spawners in the editor if you don’t want to.
• Changed: The whole exsp script has been rewritten in an object-oriented structure. All exsp methods must now be called using a colon instead of a dot. So now you must write exsp:defineSpell() instead of exsp.defineSpell(). All hooks now return self as their first argument, which is the exsp extended spell object. This object now contains all spell properties, including custom, dynamic and predefined ones, as well as methods for common spell operations. So no more sd[sId].x clumsy syntax in hooks, just self.x. This makes hook scripting much more cleaner, and fixed a few serialization and upvalues errors. This is NOT backwards compatible.
• Changed: The whole “noLaunch” system that duplicated spells was clumsy and is abandoned in favor of a much more intuitive solution: spell objects must be defined in .lua files with launchSound = “silence”, and the system uses the launchSound defined in exsp to play or not the sound depending if the spell is cast or spinned. This also removes the awkward requirement of putting two receptors to catch normal and noLaunch objects. This is NOT backwards compatible.
• Changed: spellSpawn() syntax has been simplified to two forms instead of three. Now, if you provide an object id, facing is now always the third argument. Also, removed power, ordinal or noLaunch arguments as they were redundant with properties. This is NOT backwards compatible.
• Changed: spellCast() syntax has been simplifed and is more powerful. Removed power and skill arguments and added the more versatile properties argument. This is NOT backwards compatible.
• New: A new entity extender module has been added (syntax: local monster = extend:entity(monster), all monster entities in spell hooks are returned pre-extended) with new monster methods:
o :holdMonster(duration)
o :unholdMonster()
o :isHeld()
o :onUnhold(function(self))
o :freezeMonster(duration)
o :isFrozen()
o :onUnfreeze(function(self))
o :makeInvulnerable(duration)
o :unmakeInvulnerable()
o :isInvulnerable()
o :onUnmakeInvulnerable(function(self))
• New: spellResidualEffect() function to create timed repeating effects after the spell object disappears.
• New: defineFx() and playFx() functions to easily spawn effects with particle systems.
• New: maxLength property to automatically destroy a ProjectileSpell after a certain distance.
• Improved: delay() now returns a delayId, which can be used with the new cancelDelay() function to prevent the execution of the delayed function.
• Improved: Spell ids are now generated at random and are shorter (easier debugging, no chance of duplicate id error).
• Improved: Added “cone”, “cone_narrow” and “cone_wide” shapes to areaOfEffect().
• Improved: Hook detection is now done using a single onDrawGui trigger instead of numerous fast timers (0.05s). It’s more reliable and less taxing on the CPU.
• Fixed: If a spell is spawned on a monster square while the monster is attacking the party, the ProjectileSpell object might be spawned behind the monster and miss it. Exsp now checks for and handles correctly these situations.
• Fixed: Damage delaying for onMonsterHit execution was not correctly handled for burst spells.
• Fixed: Both onPass and onHit hooks were called for the same tile in some cases.
• Fixed: setSpellSpinnerTarget() didn’t handle its changeFacing argument correctly.
• Fixed: Distance was not calculated correctly for piercing spells.
• Fixed: Defined “shockburst” instead of “shock”.
• Fixed: General stability issues, some variables weren’t defined properly as local, and some detection algorithms could fail, creating possible crashes.
Re: [EXSP] Extended Spells Framework v1.4 final
You can do that?!Diarmuid wrote: • Changed: Exsp now automatically creates its script entity; you don’t need to copy any code in the editor.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!
Re: [EXSP] Extended Spells Framework v1.4 final
Well, we have to thank jKos for developping the import system. But yes, that's also how all spell plugins are loaded from .luas into individual script entities.
Re: [EXSP] Extended Spells Framework v1.4
Hello there,
Can someone please help me. I am trying to install the exsp, but get the following error. (newb here)
mod_assets/scripts/init.lua:58: unfinished string near '<eof>'
What am I doing wrong?
this is my init.lua file:
-- This file has been generated by Dungeon Editor 1.3.1
-- import standard assets
import "assets/scripts/standard_assets.lua"
-- import framework
import "mod_assets/framework/framework.lua"
-- import custom assets
import "mod_assets/scripts/items.lua"
import "mod_assets/scripts/monsters.lua"
import "mod_assets/scripts/objects.lua"
import "mod_assets/scripts/wall_sets.lua"
import "mod_assets/scripts/recipes.lua"
import "mod_assets/scripts/spells.lua"
import "mod_assets/scripts/materials.lua"
import "mod_assets/scripts/sounds.lua"
import "mod_assets/scripts/particles.lua"
import "mod_assets/scripts/high_temple_materials.lua"
import "mod_assets/scripts/high_temple_objects.lua"
import "mod_assets/scripts/high_temple_wall_set.lua"
import "mod_assets/scripts/slimes.lua"
import "mod_assets/scripts/flooded_dungeon.lua"
import "mod_assets/scripts/secret_doors_extras.lua"
import "mod_assets/scripts/skeletons_impaled.lua"
import "mod_assets/scripts/mine/mine_objects.lua"
import "mod_assets/scripts/mine/mine_wall_sets.lua"
import "mod_assets/scripts/mine/mine_materials.lua"
import "mod_assets/scripts/mine/mine_sounds.lua"
import "mod_assets/grim_bed/grim_bed.lua"
import "mod_assets/grim_vsword/grim_vsword.lua"
import "mod_assets/grim_vsword/grim_mstar.lua"
import "mod_assets/grim_vsword/grim_fbox.lua"
import "mod_assets/grim_vsword/gor_coin.lua"
import "mod_assets/grim_vsword/grim_mace_std.lua"
import "mod_assets/grim_vsword/grim_vorpalblade.lua"
import "mod_assets/grim_vsword/grim_coinslot.lua"
import "mod_assets/grim_vsword/grim_firestaff.lua"
import "mod_assets/grim_vsword/grim_maceorder.lua"
import "mod_assets/grim_vsword/dm_food.lua"
import "mod_assets/grim_vsword/dm_keys.lua"
import "mod_assets/lol_gobelins/scripts/objects.lua"
import "mod_assets/lol_gobelins/scripts/materials.lua"
import "mod_assets/scripts/lanterns.lua"
import "mod_assets/scripts/crusher_cube.lua"
import "mod_assets/scripts/buttons.lua"
import "mod_assets/scripts/animation_events.lua"
import "mod_assets/scripts/keys_and_locks_collection.lua"
import "mod_assets/scripts/wall_plaques.lua"
import "mod_assets/scripts/chakram.lua"
import "mod_assets/scripts/alcoves_and_gems_collection.lua"
---import exsp
import "mod_assets/exsp/exsp_init.lua”
Can someone please help me. I am trying to install the exsp, but get the following error. (newb here)
mod_assets/scripts/init.lua:58: unfinished string near '<eof>'
What am I doing wrong?
this is my init.lua file:
-- This file has been generated by Dungeon Editor 1.3.1
-- import standard assets
import "assets/scripts/standard_assets.lua"
-- import framework
import "mod_assets/framework/framework.lua"
-- import custom assets
import "mod_assets/scripts/items.lua"
import "mod_assets/scripts/monsters.lua"
import "mod_assets/scripts/objects.lua"
import "mod_assets/scripts/wall_sets.lua"
import "mod_assets/scripts/recipes.lua"
import "mod_assets/scripts/spells.lua"
import "mod_assets/scripts/materials.lua"
import "mod_assets/scripts/sounds.lua"
import "mod_assets/scripts/particles.lua"
import "mod_assets/scripts/high_temple_materials.lua"
import "mod_assets/scripts/high_temple_objects.lua"
import "mod_assets/scripts/high_temple_wall_set.lua"
import "mod_assets/scripts/slimes.lua"
import "mod_assets/scripts/flooded_dungeon.lua"
import "mod_assets/scripts/secret_doors_extras.lua"
import "mod_assets/scripts/skeletons_impaled.lua"
import "mod_assets/scripts/mine/mine_objects.lua"
import "mod_assets/scripts/mine/mine_wall_sets.lua"
import "mod_assets/scripts/mine/mine_materials.lua"
import "mod_assets/scripts/mine/mine_sounds.lua"
import "mod_assets/grim_bed/grim_bed.lua"
import "mod_assets/grim_vsword/grim_vsword.lua"
import "mod_assets/grim_vsword/grim_mstar.lua"
import "mod_assets/grim_vsword/grim_fbox.lua"
import "mod_assets/grim_vsword/gor_coin.lua"
import "mod_assets/grim_vsword/grim_mace_std.lua"
import "mod_assets/grim_vsword/grim_vorpalblade.lua"
import "mod_assets/grim_vsword/grim_coinslot.lua"
import "mod_assets/grim_vsword/grim_firestaff.lua"
import "mod_assets/grim_vsword/grim_maceorder.lua"
import "mod_assets/grim_vsword/dm_food.lua"
import "mod_assets/grim_vsword/dm_keys.lua"
import "mod_assets/lol_gobelins/scripts/objects.lua"
import "mod_assets/lol_gobelins/scripts/materials.lua"
import "mod_assets/scripts/lanterns.lua"
import "mod_assets/scripts/crusher_cube.lua"
import "mod_assets/scripts/buttons.lua"
import "mod_assets/scripts/animation_events.lua"
import "mod_assets/scripts/keys_and_locks_collection.lua"
import "mod_assets/scripts/wall_plaques.lua"
import "mod_assets/scripts/chakram.lua"
import "mod_assets/scripts/alcoves_and_gems_collection.lua"
---import exsp
import "mod_assets/exsp/exsp_init.lua”