Baking from geometry is a real pain, because it must be from every single mesh included..
Really complex asset!
The plank with chains:
Thx, we will see when its done^^LordYig wrote:Germanny your work is really brilliant !
The quality of your wood textures always amaze me.
I'd love to know your workflow when working on this kind of asset !
It is possible, but i am full involved into dm wallset. If i have a good fast idea, maybe.Wanderer wrote:Germanny I have a question, is it doable to make a special version of one of your bed assets with a resting Elder (an old man in robes i.e) on it?
I need a dying Master wich is waiting for a health-potion and if the player brings the potion, the Master will vanish out of the scene (destroyable object maybe) and the Gate to the Dungeon Exit will open.
Is it possible making 3D-Objects with an Human beeing resting on it?
Nothing special, a kodak w. 10 MP - dont use flash and shoot with no sunlight, so there are no harsh reflections or colour differences.Neikun wrote:What kind of camera do you use?
I too plan on taking some real life textures for use in games.
Very nice.germanny wrote:SpoilerShow
As Germanny said, you also can find a lot of textures on the net, for exemple http://www.brusheezy.com/texturesNeikun wrote:*doubletake*
I thought the first one was really good! lol
hmm. If you can get reasonably good textures with 10mp, I think I could too!
Thanks for the info.