[WIP] TOMBS OF WINTERFELL (Castle Winterfell)
Re: [WIP] TOMBS OF WINTERFELL
keep the good work ! impressive !
Re: [WIP] TOMBS OF WINTERFELL
any rough estimate on release date? a few weeks? couple months? This is shaping up to be one the top anticipated mods around here!
Finished Dungeons - complete mods to play
Re: [WIP] TOMBS OF WINTERFELL
Thanks for positive feedback, I am glad to hear that. I would like to release ToW in few weeks. Target date is end of February but I guess I will finish it sooner...Komag wrote:any rough estimate on release date? a few weeks? couple months? This is shaping up to be one the top anticipated mods around here!
It depends on my feature list - I spend whole day with custom monster export without result etc...
I'm the Gate I'm the Key.
Dawn of Lore
Dawn of Lore
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- Posts: 9
- Joined: Sat Jan 05, 2013 8:01 am
Re: [WIP] TOMBS OF WINTERFELL (last update 7th January)
I would like to know, what mods, if any, are you using to make those second floor stuff? I was thinking of making something similar in a dungeon I am creating and I used Yuleand's source... Those second floors look badass... At least for a game that only has ceilings...
Re: [WIP] TOMBS OF WINTERFELL (last update 7th January)
I will try to share some making of videos and pictures. The first one is here:
Making of Tombs of Winterfell 1 : Village of Vinterfell
Quality is not high but I hope you will enjoy it... And next time I will try to record voice as well
Making of Tombs of Winterfell 1 : Village of Vinterfell
Quality is not high but I hope you will enjoy it... And next time I will try to record voice as well
I'm the Gate I'm the Key.
Dawn of Lore
Dawn of Lore
Re: [WIP] TOMBS OF WINTERFELL (making of video)
Vilage of Winterfell: Mysterious meeting.
Character (WIP)
Name: classified
Combat style: melee, sword and shield.
Special abilities: classified
Role: classified
Hope you like it. I will try to upload a video. Character is partly animated but is a little bit tricky to manage this whole stuff (model, textures, animations etc...) and stay tuned...
Character (WIP)
Name: classified
Combat style: melee, sword and shield.
Special abilities: classified
Role: classified
Hope you like it. I will try to upload a video. Character is partly animated but is a little bit tricky to manage this whole stuff (model, textures, animations etc...) and stay tuned...
SpoilerShow
Last edited by Leki on Sun Jan 13, 2013 2:25 am, edited 1 time in total.
I'm the Gate I'm the Key.
Dawn of Lore
Dawn of Lore
Re: [WIP] TOMBS OF WINTERFELL (12.1.2013: New ingame charact
Would love to know how you're doing human character models with any animation whatsoever!
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!
Re: [WIP] TOMBS OF WINTERFELL (12.1.2013: New ingame charact
I think animate these npc should be really important, city looks very empty without any humans. Good job !
- Dr.Disaster
- Posts: 2876
- Joined: Wed Aug 15, 2012 11:48 am
Re: [WIP] TOMBS OF WINTERFELL (making of video)
Nice gal!
My take: hireable NPCLeki wrote:Role: classified
Re: [WIP] TOMBS OF WINTERFELL (12.1.2013: New ingame charact
Very nice houses. Do the doors of the houses can be open?
Fantastic tree and horse.
A sky box will be a very nice idea for outdoor environment.
Fantastic tree and horse.
A sky box will be a very nice idea for outdoor environment.