[MOD] Eye of the Beholder: Waterdeep Sewers
Re: [MOD] Eye of the Beholder: Waterdeep Sewers
Thanks a lot for uploading. I was trying to upload, but level editor didn't recognize existing steam mod and only offered to upload as new mod. I've asked here if that is even possible. I also don't have any experience with uploading to steam.
I wish you all happy new year and lots of fun creating and playing LOG mods.
I wish you all happy new year and lots of fun creating and playing LOG mods.
Re: [MOD] Eye of the Beholder: Waterdeep Sewers
I've updated Grimwidgets with a new compass images donated by Germanny (thanks again). I've just integrated grimwidgets into Waterdeep Sewers.
Here's EOB dungeon with an on-screen compass. This compass can be enabled or disabled with C key.
Here's EOB dungeon with an on-screen compass. This compass can be enabled or disabled with C key.
- djoldgames
- Posts: 107
- Joined: Fri Mar 23, 2012 11:28 pm
- Contact:
Re: [MOD] Eye of the Beholder: Waterdeep Sewers
Hello!
I'm back in modding . Actualy working on better sewers wallset.
Now the wall model/texture (seamless) and the same for ceiling is done and I testing it with pillar-less wallset. Next on my toto list is the new door frame model/texture (partialy done).
walls/ceiling:
door frame:
I'm back in modding . Actualy working on better sewers wallset.
Now the wall model/texture (seamless) and the same for ceiling is done and I testing it with pillar-less wallset. Next on my toto list is the new door frame model/texture (partialy done).
walls/ceiling:
door frame:
[MAP] Interactive Maps of Isle Nex - using Google maps technology
[MOD] Eye of the Beholder: Waterdeep Sewers - recreation for Grimrock
www.oldgames.sk
[MOD] Eye of the Beholder: Waterdeep Sewers - recreation for Grimrock
www.oldgames.sk
- undeaddemon
- Posts: 157
- Joined: Fri Mar 02, 2012 3:38 pm
Re: [MOD] Eye of the Beholder: Waterdeep Sewers
Uh... that... looks.... great!
Re: [MOD] Eye of the Beholder: Waterdeep Sewers
very nice, love it! I want to just go to the future and play this mod when it's completed!
Finished Dungeons - complete mods to play
Re: [MOD] Eye of the Beholder: Waterdeep Sewers
Welcome back. Let's me say that this is a comeback with a style New textures look awesome.djoldgames wrote:Hello!
I'm back in modding . Actualy working on better sewers wallset.
- djoldgames
- Posts: 107
- Joined: Fri Mar 23, 2012 11:28 pm
- Contact:
Re: [MOD] Eye of the Beholder: Waterdeep Sewers
New stuff - drainage grate and drain pipe, new models and textures.
Original:
Drainage grate:
Drain pipe:
Particle "water" effect
Experiment with flooded sewer floor
I'm also experiment with "water" particle effect for pipe (which looks good) and flooded sewer floor.
Is there any way to show particle effect as the part of the non lightsource object? Or set the lightsource to "no-glow", because using this sort of object on the dungeon floor causes the glowing effect in the far dungeon tiles, where the other objects are in the dark...
Original:
Drainage grate:
SpoilerShow
SpoilerShow
Particle "water" effect
Experiment with flooded sewer floor
Is there any way to show particle effect as the part of the non lightsource object? Or set the lightsource to "no-glow", because using this sort of object on the dungeon floor causes the glowing effect in the far dungeon tiles, where the other objects are in the dark...
Last edited by djoldgames on Fri Jan 11, 2013 2:01 pm, edited 1 time in total.
[MAP] Interactive Maps of Isle Nex - using Google maps technology
[MOD] Eye of the Beholder: Waterdeep Sewers - recreation for Grimrock
www.oldgames.sk
[MOD] Eye of the Beholder: Waterdeep Sewers - recreation for Grimrock
www.oldgames.sk
Re: [MOD] Eye of the Beholder: Waterdeep Sewers
I am in love with the drain pipe!
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!
Re: [MOD] Eye of the Beholder: Waterdeep Sewers
Beautiful!djoldgames wrote:New stuff - drainage grate and drain pipe, new models and textures.
There was also a version of drainage with some creature in it (just the eyes were visible). If you clicked it, the eyes vanished.
Did you push the code to git? (use git push in command line or sync if you are using github gui). I'd like to take a closer look over weekend.
Re: [MOD] Eye of the Beholder: Waterdeep Sewers
well done versions, very true to the originals
Finished Dungeons - complete mods to play