This part is not very easy but not impossible...
I don't have a special hint, just becareful each step and you can put objects on the floor to see what direction you are going or each step see the map...
If you really can't find the solution, I can check what is exactly the steps combination to do
Thanks, Pandafox. I persevered with it and tried allsorts of combination steps and turns and eventually I got there. I couldn't tell you how I did it though. I just love you're puzzles - great thinking.
I must say that this is a fantastic mod worth many enjoyable hours of play. The puzzles are challenging (and frustrating at times) and the level designs are amazing. If you decide to make another dungeon, I will be first in line to crawl around through it.
One strange thing is, I seem to have missed a Bronze key (to open the hint doors) but have a Steel key left over (and can't find any unopened doors). *shrug* perhaps I'll find it when I run through one final time to find the last two treasures.
Thanks again for a stellar mod! Now off to Nexus to make sure it has my endorsement.
The Chaos key is under construction, I don't know exactly when it will be finished. Maybe 15 or 20 days... Maybe more because I have to test it severals times to be sure all is ok...
This dungeon will be same style but really more difficult to understand where we aare in the dungeon
Wait & see !
I have to say that this mod is way up there with The Mine of Malan Vael. The puzzles are simply brilliant, well done and thanks for creating it.
Time 8.35 with 7/11 treasures. Now looking forward to your next one.
I get an error when the timer hits. what i do is sit in a corner and let 2 weak mobs hit me while I heals with potions until the timer hits. any idea why?
This is the error report
[string "Teleporter.lua"]:0: attempt to index field 'map' (a nil value)
stack traceback:
[string "Teleporter.lua"]: in function 'teleportEntity'
[string "Teleporter.lua"]: in function 'update'
[string "Map.lua"]: in function 'updateEntities'
[string "Dungeon.lua"]: in function 'updateLevels'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
OS Version 5.1
OEM ID: 0
Number of processors: 4
Page size: 4096
Processor type: 586
I am really enjoying this dungeon so far. I just finished level 2. Some very creative puzzles. I will probably come back to this thread when I get stuck!
Killage wrote:Need help with the "73 secs of hell"
SpoilerShow
I get an error when the timer hits. what i do is sit in a corner and let 2 weak mobs hit me while I heals with potions until the timer hits. any idea why?
This is the error report
[string "Teleporter.lua"]:0: attempt to index field 'map' (a nil value)
stack traceback:
[string "Teleporter.lua"]: in function 'teleportEntity'
[string "Teleporter.lua"]: in function 'update'
[string "Map.lua"]: in function 'updateEntities'
[string "Dungeon.lua"]: in function 'updateLevels'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
OS Version 5.1
OEM ID: 0
Number of processors: 4
Page size: 4096
Processor type: 586