Ixnatifual wrote:Spent a while in your dungeon. I think there's some glitchy stuff going on. For one, it looks pretty weird when temple and dungeon tilesets are meshed together. The illusionary walls look weird as hell when you view them from the backside - those walls clearly weren't meant to be seen from that direction!
Other than that, you've got a lot of good puzzle ideas going on. It's also less easy to circle strafe monsters to death than in the official dungeon. I was a little surprised to find the best bow in the game very early on!
Yes, it was my first dungeon, I didn't understood exactly yet the editor.
I know I made some errors, but I will make a better one with the Chaos key
xaeryth wrote:Hrm, so far I'm loving this mod but I seem to be stuck on Level 3. I tried the "dungeon explorer" route but couldn't get past the first door (with the pressure plates that alternate open/close the door) so I did the "fighter way" but it seems to come to a dead end. I went back to the "dungeon explorer" way but am still unable to get past the first door. Any suggestions?
Try not only to walk on the plates... use objects
The "Fighters way" is not so difficult, anyway you must go there
germanny wrote:Hey Pandafox, i played to the beginnig of lvl 3, i´ve beaten the fighter´s way now and get norja. I think it was only luck that my party survived^^
This mod is really cool! I´m full motivated. There´s really a smell of DM.
There is that door at lvl 1, that i should remember. Can i go on or can i use one of the brass keys from lv.2 there?
Thanks a lot! Yeah! I tried to make DM smell
The door at lvl1... It is a unique door... just remember...
