custom monster: mummy
-
- Posts: 99
- Joined: Thu Oct 11, 2012 5:12 pm
Re: custom monster: mummy
both vids are awesome. The model looks and moves fine enough imo to get reskinned and called a zombie as well. So essentially you killed 2 birds with one stone.
Grimrock Community 'FrankenDungeon 2012. Submit your entry now!: http://tinyurl.com/cnupr7h
SUBMIT YOUR ASSETS! Community Asset Pack (C.A.P.): http://tinyurl.com/bqvykrp
Behold! The HeroQuest Revival!: http://tinyurl.com/cu52ksc
SUBMIT YOUR ASSETS! Community Asset Pack (C.A.P.): http://tinyurl.com/bqvykrp
Behold! The HeroQuest Revival!: http://tinyurl.com/cu52ksc
Re: custom monster: mummy
Looks really good, the movement animation is nice!wallasaurus wrote:I thought it is time for its own thread.
WIP, nearly done!
https://vimeo.com/56567941
IMO I would make its attack more in-your-face, akin to like the spider attack animations. Right now it kind looks like its just scratching the air
Re: custom monster: mummy
This is shaping to be wonderful! LoG's first custom monster... Congratulations.
Re: custom monster: mummy
Fantastic way to start a new year. ^^
This reminds me of Zelda, where you can burn a Gibdo's wrappings (a mummylike enemy), and turn it into a Re-Dead (a zombielike enemy), it could make a clever additional mechanic if zombies employed different tactics.
A paralyzing scream would also be cool.
This reminds me of Zelda, where you can burn a Gibdo's wrappings (a mummylike enemy), and turn it into a Re-Dead (a zombielike enemy), it could make a clever additional mechanic if zombies employed different tactics.
A paralyzing scream would also be cool.
BASILEUS
-
- Posts: 99
- Joined: Thu Oct 11, 2012 5:12 pm
Re: custom monster: mummy
shazzner wrote:Looks really good, the movement animation is nice!wallasaurus wrote:I thought it is time for its own thread.
WIP, nearly done!
https://vimeo.com/56567941
IMO I would make its attack more in-your-face, akin to like the spider attack animations. Right now it kind looks like its just scratching the air
good point, he can come out of his square as long as he returns to it after attacking. I need to check some more of the asset pack for how they are done to be consistent. Thanks for the pointer!
Please forgive the animation, it's not at all my area of experience - so I am learning as fast as possible.
Re: custom monster: mummy
stuning work ! nice animation , i can imagine how great your momy can b after apply to amazing texture you done!
need that mummy !!!!! :p
keep the good work
need that mummy !!!!! :p
keep the good work
Re: custom monster: mummy
Wonderful!
Dungeon Master Resource Pack worker and passionated Beer drinker
Re: custom monster: mummy
You made an awesome job with this mummy!