Komag wrote:In the original game, each iron door had a secret inside, simply a hidden plate triggering a secret when you step in. I don't think we have access to setting them up to also count the iron doors for the stats
I will set up the iron doors so they count as secrets as well. Too bad I can't do anything about the iron door statistics, but I guess that's a very minor issue only. Who knows, maybe AH will make a fix for it in the future.
Dr.Disaster wrote:OMG this dungeon is sooo awesome! Alone this marvelous tileset! Cool creepy atmosphere, both neat mind-boggling and timing-related puzzles and funny story telling. Strongly recommended!
The old urge to search for secrets (13/15) brought my 2 parties to the brink of starvation more than once. Yet i won't say food is scarce as long as one doesn't slack around or rests too much.
BTW: is the path over the 3x3 pit puzzle slightly alternated per game?
I played 2 parties thru it yet and the track i noted the first time was not entirely the same the second time.
Thanks, glad you like it (even enough to play through it twice)! The path is always the same I fear, but it seems it's long enough so you
think it's not the same when you have to do it again.
Numberouane wrote:Need help about solving contaminated area
I found only one iron key as I need two. I ve exploring every square there but no way.
Poisonous creatures are respawning fast and I finish by diying all the time.
Can u please help or pm me if you dnt want to spoil in the thread?
Thanks
What Dr. Disaster said. If you want more specific help because you already spent too much time in this $%%§$ contaminated area:
There is a secret button on the wall nearly opposite of the gate that leads to the southern lever. It's the large type, so it shouldn't be that hard to spot. Will open up a secret area in the eastern part of the room with the key inside, but that shouldn't be hard to find.