Petri consumes glögg and codes with you
Re: Petri consumes glögg and codes with you
I don't think that hudPrint is out... it's the standard way of communication of the Grimrock engine, and for basic local information (Conrad StoneSkull gained a level, Conrad StoneSkull has been infected with überdisease, The Party cannot advance, a magnetic field blocks the way, etc.) it should still be used for consitency IMO.
- montagneyaya
- Posts: 103
- Joined: Tue May 01, 2012 11:08 pm
Re: Petri consumes glögg and codes with you
I miss this code party.
I wanted to suggest Teleport:setTriggeredBySpell(enable)
The spell pass through the teleporter, I would like teleport it.
For all feature add, awesome, it's a very good job Petri.
I wanted to suggest Teleport:setTriggeredBySpell(enable)
The spell pass through the teleporter, I would like teleport it.
For all feature add, awesome, it's a very good job Petri.
Door on floor placement: http://grimrock.nexusmods.com/mods/120
Re: Petri consumes glögg and codes with you
I've split off the (valuable!) discussion about the new GUI details, framework, coding, etc, here:
viewtopic.php?f=14&t=4454
viewtopic.php?f=14&t=4454
Finished Dungeons - complete mods to play