Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Komag
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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Post by Komag »

I have no preference with the marble version
Finished Dungeons - complete mods to play
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Neikun
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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Post by Neikun »

mossless_temple_pillar_dif.dds and mossless_temple_ceiling_dif.dds have been added to the resources category of the released mods.

Preview shot:
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I'm working on the pillars right now.

Bamf.
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I'm off to work. Cya guys later!
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Grimwold
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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Post by Grimwold »

Neikun wrote: Bamf.
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I'm liking the variation in this version. very cool.
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Neikun
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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Post by Neikun »

Added the mossless temple door frame to the release mods post.
Stay tuned for an update on doorways.

That's the pillar on the left, and the arch way on the right.
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Neikun
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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Post by Neikun »

I'd like to thank everyone waiting on the Urgardian (Earth version of the Uggardian for those new to the thread.) for their patience. I know I haven't said much about it in a couple weeks, but I was too busy to go sound effect hunting.
The sound effect is finished. I would like to tweak the light a little more before release, so unless I get horribly distracted, I will release it tonight.

Oh dear. I've suddenly hit a patch of improving the particle system. Fingers crossed, guys.

Doing the photoshoot process. After that it's onto file organization and then packing up and releasing.
Pretty proud of this one.
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Brodie301
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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Post by Brodie301 »

Well shoot or should I say how fun. Now I have to redesign the "poison room" they were gonna go in originally that I put spiders in instead.
The FORCE is with me!!!
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Neikun
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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Post by Neikun »

The Urgardian is even deadlier than the Uggardian. His attack leaves behind a poison cloud. In tight spaces, you might have dodged an attack, but if you dodge it again, you're going to take damage. :twisted:
Photo shoot done.
Packing done. I got it in under 1mb!
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Neikun
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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Post by Neikun »

"I'm okay with being referred to as a goddess."
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Neikun
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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Post by Neikun »

Other exiting news: I successfully installed the normal map plug in.
Turns out I wasn't supposed to run the .exe, I was just supposed to put it in the plugins folder for Gimp to run itself.
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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Post by JohnWordsworth »

Hehe, love it. The earthy-slime look really works quite well for the Urgardian!
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