That sentence worries me a bit - I do not know how to understand this. It is a sign that there is some "max level". Now I am wondering if during game with party of four members there will be enough experience points to allow all party members to gain max levels? If yes, there will be no reason to create The Party of One as probably in like 1/4 of way down that single hero will get his/her max level and will quickly lose his/her advantage of going solo. Rest of the way down will be near impossible as hero's level won't change any more but monsters will harder and harder.Sol_HSA wrote:I did one 'speedrun' of LoG with maxed out characters (via memory hack).
How does Leveling work?
Re: How does Leveling work?
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Re: How does Leveling work?
petri wrote:I don't think there's enough time in the universe to max out every skillFilipsan wrote:Something tells me that there won't be enough creatures in the dungeon to max everything
Re: How does Leveling work?
Ah, so it seems that my idea still makes sense.
Also, thanks to you I've found another source of interesting information to power up my idea
Also, thanks to you I've found another source of interesting information to power up my idea
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Re: How does Leveling work?
I finished DM2 but I thought it was way too easy compared to the original.steff74 wrote:just finished dungeon master 2 - again - and it was great - again!shdwdrake8 wrote: just wanted to say how much I loved Dungeon Master 2!
I think we just had a dev slip us too much information.... I think that bug he mentioned implies that monsters (maybe on hard?) are set up as a response to our levels. As a result one part of the game didn't think you could be leveled that high....