Mod published: Wine Merchant's Basement

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Numberouane
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Re: Mod published: Wine Merchant's Basement

Post by Numberouane »

Having hard time finding what to put in the 4 alcoves with plate in the midlle...

Any help is welcome
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mahric
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Re: Mod published: Wine Merchant's Basement

Post by mahric »

After the "proving that you're king is key" puzzle?
SpoilerShow
If you stand on the pressure plate in the middle, 4 stairs will appear.
Each stair will go to an area that will yield one item.

The description near the alcoves will help you decide what item belongs where.
Did you visit the Wine Merchant's Basement? And heard about the Awakening of Taarnab?
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Xanathar
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Re: Mod published: Wine Merchant's Basement

Post by Xanathar »

Finished!

Great dungeon with terrific puzzles and epic fights! I enjoyed it a lot, thanks!!

Favorite puzzle of all:
SpoilerShow
The one where the dragon statues push you way and you have to find the proper sequence
Biggest doubt:
SpoilerShow
Is there a bottle of wine in the whole dungeon ? If there was, I couldn't find it
Biggest nitpickings:
SpoilerShow
Sheola was dead most of the time.. and still talking :lol:

Totally awesome! I wish I had these great ideas :)
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Batty
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Re: Mod published: Wine Merchant's Basement

Post by Batty »

This is a good mod, I'm liking playing it. Some creative scripted events, so far my favorite was Sheola zapping the lock, that was great.
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mahric
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Re: Mod published: Wine Merchant's Basement

Post by mahric »

Xanathar wrote:Finished!

Great dungeon with terrific puzzles and epic fights! I enjoyed it a lot, thanks!!

Favorite puzzle of all:
SpoilerShow
The one where the dragon statues push you way and you have to find the proper sequence
Biggest doubt:
SpoilerShow
Is there a bottle of wine in the whole dungeon ? If there was, I couldn't find it
Biggest nitpickings:
SpoilerShow
Sheola was dead most of the time.. and still talking :lol:

Totally awesome! I wish I had these great ideas :)
Great that you like it!

Your favorite puzzle actually was an idea from my daughter :)
SpoilerShow
As for wine... There isn't one, there are several to find...
They are in the very last room before you get teleported to the exit, behind the curtain.
And about the speaking dead... wel... I always figured that could be a problem, but I was too far in development to revise that part.
Certainly something i'll keep into account if I do something like that again.
Did you visit the Wine Merchant's Basement? And heard about the Awakening of Taarnab?
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mahric
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Re: Mod published: Wine Merchant's Basement

Post by mahric »

Batty wrote:This is a good mod, I'm liking playing it. Some creative scripted events, so far my favorite was Sheola zapping the lock, that was great.
Thanks a bunch! It's remarks like this I do this for.

Just so you know, I'm working on another story now.
It's far far from finished, but it's going to be awesome.

And it includes a -disco puzzle- 8-)
Did you visit the Wine Merchant's Basement? And heard about the Awakening of Taarnab?
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mahric
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Re: Mod published: Wine Merchant's Basement

Post by mahric »

The source of this mod is available as free download at this link.

http://www.brehler.nl/grimrock/wmb_source.zip

I'm not doing anything uber technical or super special secret tricks, and you can check the source to see that's not a lie. :D
Did you visit the Wine Merchant's Basement? And heard about the Awakening of Taarnab?
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Neikun
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Re: Mod published: Wine Merchant's Basement

Post by Neikun »

Always always always love to see sources. Curious bugger that I am.
I really need to take some time to play the mods though!
I promise I won't peek at the clockwork until I play yours <3

I am having a terrible time doing the specific path puzzle. I can figure out no way to get to the lever I uncovered.
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mahric
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Re: Mod published: Wine Merchant's Basement

Post by mahric »

Neikun wrote:Always always always love to see sources. Curious bugger that I am.
I really need to take some time to play the mods though!
I promise I won't peek at the clockwork until I play yours <3

I am having a terrible time doing the specific path puzzle. I can figure out no way to get to the lever I uncovered.
You mean the one where you get teleported back to the beginning if you take a wrong step?
SpoilerShow
When you fought the critters a bit before there were instructions on how to walk. They were on a scroll.
If you mean a little later
SpoilerShow
after the quiz puzzle, you're supposed to fall down. It's part of the story.
Did you visit the Wine Merchant's Basement? And heard about the Awakening of Taarnab?
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Neikun
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Re: Mod published: Wine Merchant's Basement

Post by Neikun »

mahric wrote:
Neikun wrote:
SpoilerShow
When you fought the critters a bit before there were instructions on how to walk. They were on a scroll.
SpoilerShow
I'm following the scroll. It takes me to the secret button and then on step west. I can't go north as it instructs after that step.
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