Post your mods

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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HaunterV
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Location: Barrie, Ontario, Canada

Re: Post your mods

Post by HaunterV »

Neikun wrote:Oh god he did it..
i love this community
Grimrock Community 'FrankenDungeon 2012. Submit your entry now!: http://tinyurl.com/cnupr7h
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Billick
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Joined: Thu Apr 19, 2012 9:28 pm

Re: Post your mods

Post by Billick »

Clearly the most terrifying mod created so far :lol:
Halls of Barrian - current version 1.0.3 - Steam Nexus
Me Grimrock no bozo!
SlimyAmeoba
Posts: 7
Joined: Tue Nov 06, 2012 9:11 am

Re: Post your mods

Post by SlimyAmeoba »

I didn't see this thread so I made a new one for my mod :roll:

Details are in the thread below and there's a couple people who have posted their thoughts already

viewtopic.php?f=14&t=4044

It's short enough you shouldn't get bored with it but packed with enough content to set it apart from the average dungeon.
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SpiderFighter
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Joined: Thu Apr 12, 2012 4:15 pm

Re: Post your mods

Post by SpiderFighter »

Isaac wrote:Clown Temple:
HOLY *^%!

I don't even have a fear of clowns, but that's freaky as %$#!

Nice work. Seriously.
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Adrageron
Posts: 203
Joined: Thu Nov 08, 2012 1:22 pm

Re: Post your mods

Post by Adrageron »

Just discovered this topic (thanx Neikun for guidance).
Here dwells my humble mod: viewtopic.php?f=14&t=4106
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SpiderFighter
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Joined: Thu Apr 12, 2012 4:15 pm

Re: Post your mods

Post by SpiderFighter »

Just had to do a search (off-site, no less) to find this thread again. Why in the world isn't this stickied? :shock:
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Komag
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Location: Boston, USA

Re: Post your mods

Post by Komag »

It's in the superthread, we were trying to avoid too many stickies :)
Finished Dungeons - complete mods to play
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mahric
Posts: 192
Joined: Sun Nov 04, 2012 3:05 pm

Re: Post your mods

Post by mahric »

I just discoved this thread, so I'll post my mod here too. It's called the "The Wine Merchant's basement"

link to steam: http://steamcommunity.com/sharedfiles/f ... =107985754
link to nexus: http://grimrock.nexusmods.com/mods/106/

I tried to focus on an original story with new puzzles. There's still some fighting tough and a nice Boss fight.

Technical details:
- 8(+) floors
- According to the feedback I got it takes about 3 hours to finish
- Custom intro/outtro music and short "suspense" loops
- Custom lighting (but nothing too original)
- Alle original assets (only renamed/changed lots and changed texture on 1)
Did you visit the Wine Merchant's Basement? And heard about the Awakening of Taarnab?
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SpiderFighter
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Re: Post your mods

Post by SpiderFighter »

mahric wrote:I just discoved this thread, so I'll post my mod here too. It's called the "The Wine Merchant's basement"
See? It's getting lost in the superthread. :)
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Komag
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Location: Boston, USA

Re: Post your mods

Post by Komag »

Maybe. First I'll try making it more prominent there, then maybe stickie of its own if that doesn't help enough
Finished Dungeons - complete mods to play
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