[CLOSED] Call to modders/mappers: "One Room" round robin!
Re: [CLOSED] Call to modders/mappers: "One Room" round robin
I can do that, certainly. Sounds like a very good idea to me.
BASILEUS
- SpiderFighter
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Re: [CLOSED] Call to modders/mappers: "One Room" round robin
We can do this although I'm afraid that, in my case, everyone will see that the emporer truly has no clothes.
I think it's a great suggestion.
I think it's a great suggestion.
- JohnWordsworth
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Re: [CLOSED] Call to modders/mappers: "One Room" round robin
That's a brilliant idea. After people have played the dungeon, they can also find out how to use some of the techniques in it to make their own. Brilliant.
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
- Skuggasveinn
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Re: [CLOSED] Call to modders/mappers: "One Room" round robin
I love this idea, my room has nothing special going on regarding scripts (I'm hopeless when it comes to coding), just a simple puzzle around visual tricks, all my time went into creating the props for the room. But I would love to have a glimpse into the mind of other creators
Skuggasveinn.
Skuggasveinn.
Re: [CLOSED] Call to modders/mappers: "One Room" round robin
I'm actually curious how you created the effects in your room.Skuggasveinn wrote:I love this idea, my room has nothing special going on regarding scripts (I'm hopeless when it comes to coding), just a simple puzzle around visual tricks, all my time went into creating the props for the room. But I would love to have a glimpse into the mind of other creators
Skuggasveinn.
Re: [CLOSED] Call to modders/mappers: "One Room" round robin
Actually, this whole suggestion is a big plot to know how Skuggasvein room was done (best room ever imho)I'm actually curious how you created the effects in your room.
Waking Violet (Steam, PS4, PSVita, Switch) : http://www.wakingviolet.com
The Sunset Gate [MOD]: viewtopic.php?f=14&t=5563
My preciousss: http://www.moonsharp.org
The Sunset Gate [MOD]: viewtopic.php?f=14&t=5563
My preciousss: http://www.moonsharp.org
- Skuggasveinn
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- Joined: Wed Sep 26, 2012 5:28 pm
Re: [CLOSED] Call to modders/mappers: "One Room" round robin
I will explain this in detail, no worries.
Re: [CLOSED] Call to modders/mappers: "One Room" round robin
You schemer! I just knew that.Xanathar wrote:Actually, this whole suggestion is a big plot to know how Skuggasvein room was done (best room ever imho)I'm actually curious how you created the effects in your room.
I totally agree about Skuggasvein room.
When I've first seen its teaser screenshot somewhere on forum I though: That's awesomely beautiful!
But then, when I get there in game I though: That's awesomely wicked!
- SpiderFighter
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Re: [CLOSED] Call to modders/mappers: "One Room" round robin
Agreed. Not to knock anyone's contributions here, but when I walked into that room for the first time, I knew this mod was going to be special. You guys have all seriously gone above and beyond what anyone would expect from this editor, and Skugga's room is a good example of that.Merethif wrote:You schemer! I just knew that.Xanathar wrote:Actually, this whole suggestion is a big plot to know how Skuggasvein room was done (best room ever imho)I'm actually curious how you created the effects in your room.
I totally agree about Skuggasvein room.
When I've first seen its teaser screenshot somewhere on forum I though: That's awesomely beautiful!
But then, when I get there in game I though: That's awesomely wicked!